local materials = { ["wood"] = "default", ["junglewood"] = "default", ["pine_wood"] = "default", ["acacia_wood"] = "default", ["aspen_wood"] = "default", ["maple_wood"] = "maple", ["banana_wood"] = "ethereal", ["birch_wood"] = "ethereal", ["frost_wood"] = "ethereal", ["palm_wood"] = "ethereal", ["willow_wood"] = "ethereal", ["yellow_wood"] = "ethereal", ["redwood_wood"] = "ethereal", } local frametypes = { { name = "Simple window frame", node = "window_frame_simple", model = "si_frame_simple.obj" }, { name = "Quartered window frame", node = "window_frame_quartered", model = "si_frame_quartered.obj" }, { name = "Quartered (diagonal) window frame", node = "window_frame_quartered_diagonal", model = "si_frame_quartered_diagonal.obj" }, } for material, modname in pairs(materials) do if minetest.get_modpath(modname) then local nodedef = minetest.registered_nodes[modname .. ":" .. material] if nodedef then local texture = nodedef.tiles[1] if texture then for _,f in ipairs(frametypes) do minetest.register_node ("si_frames:" .. f.node .. "_" .. material, { description = f.name, drawtype = "mesh", mesh = f.model, tiles = {texture}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, sunlight_propagates = true, groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1 }, sounds = default.node_sound_stone_defaults(), walkable = false, selection_box = { type = "fixed", fixed = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}} }, collisionbox = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}}, }) end end end end end --[[ minetest.register_node ("si_frames:window_frame_simple", { description = "Simple window frame", drawtype = "mesh", mesh = "si_frame_simple.obj", tiles = {"maple_wood.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1 }, sounds = default.node_sound_stone_defaults(), walkable = false, selection_box = { type = "fixed", fixed = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}} }, collisionbox = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}}, }) minetest.register_node ("si_frames:window_frame_quartered", { description = "Quartered window frame", drawtype = "mesh", mesh = "si_frame_quartered.obj", tiles = {"maple_wood.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1 }, sounds = default.node_sound_stone_defaults(), walkable = false, selection_box = { type = "fixed", fixed = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}} }, collisionbox = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}}, }) minetest.register_node ("si_frames:window_frame_quartered_diagonal", { description = "Quartered (diagonal) window frame", drawtype = "mesh", mesh = "si_frame_quartered_diagonal.obj", tiles = {"maple_wood.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1 }, sounds = default.node_sound_stone_defaults(), walkable = false, selection_box = { type = "fixed", fixed = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}} }, collisionbox = {{-0.4, -0.45, 0.4, 0.4, 0.4, 0.5}}, }) ]]--