diff options
author | Alexander Weber <web.alexander@web.de> | 2016-09-05 21:02:53 +0200 |
---|---|---|
committer | Alexander Weber <web.alexander@web.de> | 2016-09-05 21:02:53 +0200 |
commit | 8aef2c19bab48d552c1701f22a273b6b521e51fa (patch) | |
tree | 2708416623a65fa2d28ba08380e4d8f3dfd091f7 /init.lua | |
parent | be8fa19b68f7362bce5bd0b519c61b0c743eb851 (diff) |
The u_skins is a mod, not a modpack. Moved u_skins to the root and all updater stuff to the (new) updater directory
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..2d3246c --- /dev/null +++ b/init.lua @@ -0,0 +1,183 @@ +-- Unified Skins for Minetest - based modified Bags from unfied_inventory and skins from inventory_plus + +-- Copyright (c) 2012 cornernote, Dean Montgomery +-- License: GPLv3 +-- Boilerplate to support localized strings if intllib mod is installed. +local S +if intllib then + S = intllib.Getter() +else + S = function(s) return s end +end + +u_skins = {} +u_skins.modpath = minetest.get_modpath("u_skins") +u_skins.file = minetest.get_worldpath().."/u_skins.mt" +u_skins.default = "character_1" +u_skins.pages = {} +u_skins.u_skins = {} +u_skins.file_save = false +u_skins.simple_skins = false + +-- ( Deprecated +u_skins.type = { SPRITE=0, MODEL=1, ERROR=99 } +u_skins.get_type = function(texture) + if not u_skins.is_skin(texture) then + return u_skins.type.ERROR + end + return u_skins.type.MODEL +end +-- ) + +u_skins.is_skin = function(texture) + if not texture then + return false + end + if not u_skins.meta[texture] then + return false + end + return true +end + +dofile(u_skins.modpath.."/skinlist.lua") +dofile(u_skins.modpath.."/players.lua") + +if rawget(_G, "skins") then + u_skins.simple_skins = true +end + +u_skins.update_player_skin = function(player) + local name = player:get_player_name() + if u_skins.simple_skins and u_skins.u_skins[name] == u_skins.default then + return + end + + if not u_skins.is_skin(u_skins.u_skins[name]) then + u_skins.u_skins[name] = u_skins.default + end + player:set_properties({ + textures = {u_skins.u_skins[name]..".png"}, + }) +end + +-- Display Current Skin +unified_inventory.register_page("u_skins", { + get_formspec = function(player) + local name = player:get_player_name() + if not u_skins.is_skin(u_skins.u_skins[name]) then + u_skins.u_skins[name] = u_skins.default + end + + local formspec = ("background[0.06,0.99;7.92,7.52;ui_misc_form.png]" + .."image[0,.75;1,2;"..u_skins.u_skins[name].."_preview.png]" + .."label[6,.5;"..S("Raw texture")..":]" + .."image[6,1;2,1;"..u_skins.u_skins[name]..".png]") + + local meta = u_skins.meta[u_skins.u_skins[name]] + if meta then + if meta.name ~= "" then + formspec = formspec.."label[2,.5;"..S("Name")..": "..minetest.formspec_escape(meta.name).."]" + end + if meta.author ~= "" then + formspec = formspec.."label[2,1;"..S("Author")..": "..minetest.formspec_escape(meta.author).."]" + end + if meta.license ~= "" then + formspec = formspec.."label[2,1.5;"..S("License")..": "..minetest.formspec_escape(meta.license).."]" + end + if meta.description ~= "" then --what's that?? + formspec = formspec.."label[2,2;"..S("Description")..": "..minetest.formspec_escape(meta.description).."]" + end + end + local page = 0 + if u_skins.pages[name] then + page = u_skins.pages[name] + end + formspec = formspec .. "button[.75,3;6.5,.5;u_skins_page$"..page..";"..S("Change").."]" + return {formspec=formspec} + end, +}) + +unified_inventory.register_button("u_skins", { + type = "image", + image = "u_skins_button.png", +}) + +-- Create all of the skin-picker pages. + +u_skins.generate_pages = function(texture) + local page = 0 + local pages = {} + for i, skin in ipairs(u_skins.list) do + local p_index = (i - 1) % 16 + if p_index == 0 then + page = page + 1 + pages[page] = {} + end + pages[page][p_index + 1] = {i, skin} + end + local total_pages = page + page = 1 + for page, arr in ipairs(pages) do + local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]" + local y = -0.1 + for i, skin in ipairs(arr) do + local x = (i - 1) % 8 + if i > 1 and x == 0 then + y = 1.8 + end + formspec = (formspec.."image_button["..x..","..y..";1,2;".. + skin[2].."_preview.png;u_skins_set$"..skin[1]..";]".. + "tooltip[u_skins_set$"..skin[1]..";"..u_skins.meta[skin[2]].name.."]") + end + local page_prev = page - 2 + local page_next = page + if page_prev < 0 then + page_prev = total_pages - 1 + end + if page_next >= total_pages then + page_next = 0 + end + formspec = (formspec + .."button[0,3.8;1,.5;u_skins_page$"..page_prev..";<<]" + .."button[.75,3.8;6.5,.5;u_skins_null;"..S("Page").." "..page.."/"..total_pages.."]" + .."button[7,3.8;1,.5;u_skins_page$"..page_next..";>>]") + + unified_inventory.register_page("u_skins_page$"..(page - 1), { + get_formspec = function(player) + return {formspec=formspec} + end + }) + end +end + +-- click button handlers +minetest.register_on_player_receive_fields(function(player, formname, fields) + if fields.u_skins then + unified_inventory.set_inventory_formspec(player, "craft") + return + end + for field, _ in pairs(fields) do + local current = string.split(field, "$", 2) + if current[1] == "u_skins_set" then + u_skins.u_skins[player:get_player_name()] = u_skins.list[tonumber(current[2])] + u_skins.update_player_skin(player) + u_skins.file_save = true + unified_inventory.set_inventory_formspec(player, "u_skins") + elseif current[1] == "u_skins_page" then + u_skins.pages[player:get_player_name()] = current[2] + unified_inventory.set_inventory_formspec(player, "u_skins_page$"..current[2]) + end + end +end) + +-- Change skin on join - reset if invalid +minetest.register_on_joinplayer(function(player) + local player_name = player:get_player_name() + if not u_skins.is_skin(u_skins.u_skins[player_name]) then + u_skins.u_skins[player_name] = u_skins.default + end + u_skins.update_player_skin(player) +end) + +u_skins.generate_pages() +u_skins.load_players() |