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authorAlexander Weber <web.alexander@web.de>2017-06-16 21:40:54 +0200
committerAlexander Weber <web.alexander@web.de>2017-06-16 21:40:54 +0200
commitb267cf26579623565f5a85bee9e8584a5467a85f (patch)
tree67cb167485d31eb17ef6a187ab9416e367a88409 /init.lua
parentdcd0a744cb4bd8398dfe528a26f65e4e8936cc8e (diff)
renamed players.lua -> api.lua; some cleanups
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua20
1 files changed, 1 insertions, 19 deletions
diff --git a/init.lua b/init.lua
index d49335d..953e1b6 100644
--- a/init.lua
+++ b/init.lua
@@ -9,26 +9,8 @@ skins = {}
skins.modpath = minetest.get_modpath(minetest.get_current_modname())
skins.default = "character_1"
-skins.type = { SPRITE=0, MODEL=1, ERROR=99 }
-skins.get_type = function(texture)
- if not skins.is_skin(texture) then
- return skins.type.ERROR
- end
- return skins.type.MODEL
-end
-
-skins.is_skin = function(texture)
- if not texture then
- return false
- end
- if not skins.meta[texture] then
- return false
- end
- return true
-end
-
+dofile(skins.modpath.."/api.lua")
dofile(skins.modpath.."/skinlist.lua")
-dofile(skins.modpath.."/players.lua")
-- Unified inventory page/integration
if minetest.get_modpath("unified_inventory") then