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-rw-r--r--depends.txt1
-rw-r--r--init.lua3
-rw-r--r--sfinv_page.lua128
-rw-r--r--unified_inventory_page.lua102
4 files changed, 181 insertions, 53 deletions
diff --git a/depends.txt b/depends.txt
index 34f0ef9..45a6c66 100644
--- a/depends.txt
+++ b/depends.txt
@@ -2,3 +2,4 @@ default
intllib?
unified_inventory?
3d_armor?
+sfinv?
diff --git a/init.lua b/init.lua
index d1f4111..dd33174 100644
--- a/init.lua
+++ b/init.lua
@@ -34,3 +34,6 @@ if minetest.get_modpath("unified_inventory") then
dofile(skins.modpath.."/unified_inventory_page.lua")
end
+if minetest.get_modpath("sfinv") then
+ dofile(skins.modpath.."/sfinv_page.lua")
+end
diff --git a/sfinv_page.lua b/sfinv_page.lua
new file mode 100644
index 0000000..15ad56e
--- /dev/null
+++ b/sfinv_page.lua
@@ -0,0 +1,128 @@
+local S
+if minetest.get_modpath("intllib") then
+ S = intllib.Getter()
+else
+ S = function(s) return s end
+end
+
+local dropdown_values = {}
+local skins_reftab = {}
+local skins_reftab_byskin = {}
+
+-- collect skins data
+local total_pages = 1
+for i, skin in ipairs(skins.list) do
+ local page = math.floor((i-1) / 16)+1
+ local index_p = (i-1)%16+1
+ skins_reftab[i] = { index = i, page = page, index_p = index_p, skin = skin }
+ skins_reftab_byskin[skin] = skins_reftab[i]
+ total_pages = page
+end
+
+-- generate the current formspec
+local function get_formspec(player, context)
+ local name = player:get_player_name()
+ local skin = skins.get_player_skin(player)
+
+ -- overview page
+ local formspec = "image[0,.75;1,2;"..skins.preview[skin].."]"
+ .."label[6,.5;"..S("Raw texture")..":]"
+ .."image[6,1;2,1;"..skins.textures[skin].."]"
+
+ local meta = skins.meta[skin]
+ if meta then
+ if meta.name ~= "" then
+ formspec = formspec.."label[2,.5;"..S("Name")..": "..minetest.formspec_escape(meta.name).."]"
+ end
+ if meta.author ~= "" then
+ formspec = formspec.."label[2,1;"..S("Author")..": "..minetest.formspec_escape(meta.author).."]"
+ end
+ if meta.license ~= "" then
+ formspec = formspec.."label[2,1.5;"..S("License")..": "..minetest.formspec_escape(meta.license).."]"
+ end
+ if meta.description ~= "" then --what's that??
+ formspec = formspec.."label[2,2;"..S("Description")..": "..minetest.formspec_escape(meta.description).."]"
+ end
+ end
+ local page = 1
+ if context.skins_page then
+ page = context.skins_page
+ elseif skins_reftab_byskin[skin] then
+ page = skins_reftab_byskin[skin].page
+ end
+
+ for i = (page-1)*16+1, page*16 do
+ if not skins_reftab[i] then
+ break
+ end
+ local index_p = skins_reftab[i].index_p
+ local x = (index_p-1) % 8
+ local y
+ if index_p > 8 then
+ y = 5
+ else
+ y = 3.2
+ end
+ formspec = formspec.."image_button["..x..","..y..";1,2;"..
+ skins.preview[skins_reftab[i].skin]..";skins_set$"..i..";]"..
+ "tooltip[skins_set$"..i..";"..minetest.formspec_escape(skins.meta[skins_reftab[i].skin].name).."]"
+ end
+ local page_prev = page - 1
+ local page_next = page + 1
+ if page_prev < 1 then
+ page_prev = total_pages
+ end
+ if page_next > total_pages then
+ page_next = 1
+ end
+ local page_list = ""
+ dropdown_values = {}
+ for pg=1, total_pages do
+ local pagename = S("Page").." "..pg.."/"..total_pages
+ dropdown_values[pagename] = pg
+ if pg > 1 then page_list = page_list.."," end
+ page_list = page_list..pagename
+ end
+ formspec = formspec
+ .."button[0,8.3;1,.5;skins_page$"..page_prev..";<<]"
+ .."dropdown[1,8.16;6.5,.5;skins_selpg;"..page_list..";"..page.."]"
+ .."button[7,8.3;1,.5;skins_page$"..page_next..";>>]"
+
+ return formspec
+end
+
+
+
+sfinv.register_page("skins:overview", {
+ title = "Skins",
+ get = function(self, player, context)
+ print(dump(context))
+ return sfinv.make_formspec(player, context, get_formspec(player, context))
+ end
+})
+
+
+
+-- click button handlers
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if fields.skins then
+-- unified_inventory.set_inventory_formspec(player, "craft")
+ return
+ end
+ for field, _ in pairs(fields) do
+ local current = string.split(field, "$", 2)
+ if current[1] == "skins_set" then
+ skins.set_player_skin(player, skins_reftab[tonumber(current[2])].skin)
+-- unified_inventory.set_inventory_formspec(player, "skins")
+ return
+ elseif current[1] == "skins_page" then
+-- unified_inventory.set_inventory_formspec(player, "skins_page$"..current[2])
+ return
+ end
+ end
+ if fields.skins_selpg then
+ local page = dropdown_values[fields.skins_selpg]
+-- unified_inventory.set_inventory_formspec(player, "skins_page$"..(page))
+ return
+ end
+end)
diff --git a/unified_inventory_page.lua b/unified_inventory_page.lua
index f2f1aca..99a21c1 100644
--- a/unified_inventory_page.lua
+++ b/unified_inventory_page.lua
@@ -48,64 +48,62 @@ unified_inventory.register_button("skins", {
})
-- Create all of the skin-picker pages.
-skins.generate_pages = function()
- local total_pages = 1
+local total_pages = 1
+for i, skin in ipairs(skins.list) do
+ local page = math.floor((i-1) / 16)+1
+ local index_p = (i-1)%16+1
- for i, skin in ipairs(skins.list) do
- local page = math.floor((i-1) / 16)+1
- local index_p = (i-1)%16+1
-
- skins_reftab[i] = { index = i, page = page, index_p = index_p, skin = skin }
- skins_reftab_byskin[skin] = skins_reftab[i]
- total_pages = page
- end
+ skins_reftab[i] = { index = i, page = page, index_p = index_p, skin = skin }
+ skins_reftab_byskin[skin] = skins_reftab[i]
+ total_pages = page
+end
- for page=1, total_pages do
- local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
- for i = (page-1)*16+1, page*16 do
- if not skins_reftab[i] then
- break
- end
- local index_p = skins_reftab[i].index_p
- local x = (index_p-1) % 8
- local y
- if index_p > 8 then
- y = 1.8
- else
- y = -0.1
- end
- formspec = (formspec.."image_button["..x..","..y..";1,2;"..
- skins.preview[skins_reftab[i].skin]..";skins_set$"..i..";]"..
- "tooltip[skins_set$"..i..";"..minetest.formspec_escape(skins.meta[skins_reftab[i].skin].name).."]")
- end
- local page_prev = page - 1
- local page_next = page + 1
- if page_prev < 1 then
- page_prev = total_pages
- end
- if page_next > total_pages then
- page_next = 1
+for page=1, total_pages do
+ local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
+ for i = (page-1)*16+1, page*16 do
+ if not skins_reftab[i] then
+ break
end
- local page_list = ""
- dropdown_values = {}
- for pg=1, total_pages do
- local pagename = S("Page").." "..pg.."/"..total_pages
- dropdown_values[pagename] = pg
- if pg > 1 then page_list = page_list.."," end
- page_list = page_list..pagename
+ local index_p = skins_reftab[i].index_p
+ local x = (index_p-1) % 8
+ local y
+ if index_p > 8 then
+ y = 1.8
+ else
+ y = -0.1
end
- formspec = (formspec
- .."button[0,3.8;1,.5;skins_page$"..page_prev..";<<]"
- .."dropdown[1,3.68;6.5,.5;skins_selpg;"..page_list..";"..page.."]"
- .."button[7,3.8;1,.5;skins_page$"..page_next..";>>]")
- unified_inventory.register_page("skins_page$"..(page), {
- get_formspec = function(player)
- return {formspec=formspec}
- end
- })
+ formspec = (formspec.."image_button["..x..","..y..";1,2;"..
+ skins.preview[skins_reftab[i].skin]..";skins_set$"..i..";]"..
+ "tooltip[skins_set$"..i..";"..minetest.formspec_escape(skins.meta[skins_reftab[i].skin].name).."]")
+ end
+ local page_prev = page - 1
+ local page_next = page + 1
+ if page_prev < 1 then
+ page_prev = total_pages
+ end
+ if page_next > total_pages then
+ page_next = 1
+ end
+ local page_list = ""
+ dropdown_values = {}
+ for pg=1, total_pages do
+ local pagename = S("Page").." "..pg.."/"..total_pages
+ dropdown_values[pagename] = pg
+ if pg > 1 then page_list = page_list.."," end
+ page_list = page_list..pagename
end
+ formspec = (formspec
+ .."button[0,3.8;1,.5;skins_page$"..page_prev..";<<]"
+ .."dropdown[1,3.68;6.5,.5;skins_selpg;"..page_list..";"..page.."]"
+ .."button[7,3.8;1,.5;skins_page$"..page_next..";>>]")
+ unified_inventory.register_page("skins_page$"..(page), {
+ get_formspec = function(player)
+ return {formspec=formspec}
+ end
+ })
end
+
-- click button handlers
minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.skins then
@@ -129,5 +127,3 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
return
end
end)
-
-skins.generate_pages()