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2018-02-19consolidate redundant skinsinfo formspec codeAlexander Weber
2018-02-19/skinsdb chat command implementedAlexander Weber
2018-02-14Add Malay translationMuhammad Nur Hidayat Yasuyoshi (MNH48.com)
2018-01-07Merge pull request #2 from bell07/pr_private_skinsbell07
Rework private skins handling
2018-01-07Support for in_inventory_list attribute to hide usable skins in inventoryAlexander Weber
API-documentation update
2018-01-07Add skins.get_skinlist_with_meta(key, value) and small adjustmentsAlexander Weber
2018-01-07Rework private skins handlingAlexander Weber
-add skin:is_applicable_for_player(playername) method - hide private skins in unified_inventory since not supported - check player assignment in skins.assign_player_skin() + inherited to skins.set_player_skin()
2017-10-02Rewrite README to proper markdown and better readabilitySmallJoker
2017-07-24hide paging if 1 page onlyAlexander Weber
2017-07-24moved character_1 to character for overriding the default characterAlexander Weber
2017-06-21Update and rename README to README.mdbell07
2017-06-21Create API.mdbell07
2017-06-19API enhancements, player-attribute according naming conventionAlexander Weber
2017-06-18changes needed for character_creator supportAlexander Weber
2017-06-18finished work on private player skins supportAlexander Weber
2017-06-17added skins.get_skinlist(listname), sfinv prepared for per player skinlistAlexander Weber
2017-06-16get unified_inventory working againAlexander Weber
2017-06-16get the new api working with sfinv and 3d_armorAlexander Weber
2017-06-16started work on skin_meta_apiAlexander Weber
2017-06-16renamed players.lua -> api.lua; some cleanupsAlexander Weber
2017-06-15renamed to skinsdbAlexander Weber
2017-06-15finished work on sfinv supportAlexander Weber
2017-06-15initial sfinv supportAlexander Weber
2017-06-15added 3d_armor compatibilityAlexander Weber
2017-06-15finalized unified_inventory reworkAlexander Weber
2017-06-15unified inventory related updatesAlexander Weber
2017-06-15use players metadata. Enhance the APIAlexander Weber
2017-06-15updated reading skins listAlexander Weber
2017-04-10move skins file to world dirAlexander Weber
2017-04-10update_skins_db.sh: skip processing of already existing skinsAlexander Weber
Skip also the downloading of preview images for them Additional parameter "all" to process all
2017-02-09renamed back to "skins" for beter compatibilityAlexander Weber
make unified_inventory opitonal, move the UI code to an own file
2016-11-10cleanup empty meta+textures. Just character_1 at place.Alexander Weber
Note, if you like to checkout more skins, have a look to the bell07/mod_with_skins branch
2016-11-10add dropdown for skin page selectionAlexander Weber
2016-10-18bugfixes and optimizations in update_skins_db.shAlexander Weber
2016-09-05Git cleanup. Fix gitignoreAlexander Weber
add mod.conf for the mod
2016-09-05update README after testing the exe file on mono (does not work)Alexander Weber
2016-09-05The u_skins is a mod, not a modpack. Moved u_skins to the root and all ↵Alexander Weber
updater stuff to the (new) updater directory
2016-09-05intllib support, ported from not applied pull request to the new versionAlexander Weber
https://github.com/dmonty2/minetest-u_skinsdb/pull/1
2015-09-25Upload C# source code, rawSmallJoker
2015-09-25More efficient python scriptuser
- Fixed pipelining - Cleaning everything up - Don't re-download saved characters - Add the media to .gitignore About pipelining: According to python: 1) you send a request 2) you MUST get response headers for (1) (THIS IS MANDATORY) 3) you send another request 4) you get response body for (2) 5) response headers for (3) 6) response body for (5) Only two requests can be pipelined. Surely this is an unavoidable, wait no it's just written into the code to error out if you don't do it that way. according to reality: 1) you send a request 2) you do not get response headers for (1) 3) you repeat steps 1-2 until enough responses are queued 4) you receive those responses as header,body,header,body... they even name it with a __ so to make it hard to override, but the state can safely go to Idle after a request has sent, whether or not response headers have come in. Sure the connection might close, but then you adjust to not pipeline, and re-send the rest of your requests over a new connection.
2015-04-11Use simple_skins if default selectedSmallJoker
2014-11-23Add tooltipsSmallJoker
2014-10-08Update the stuffSmallJoker
2014-10-08StandardError -> ExceptionSmallJoker
Try to add some python codes [untested]
2014-10-05Fix error in update script [untested]SmallJoker
https://forum.minetest.net/viewtopic.php?p=156986#p156986
2014-08-29Fix dat weird stuff.SmallJoker
2014-07-30Add default; do not use character.xSmallJoker
2014-07-23Typo?SmallJoker
2014-07-23Update - fix some errorsSmallJoker
2014-07-23Readme updateSmallJoker