From b267cf26579623565f5a85bee9e8584a5467a85f Mon Sep 17 00:00:00 2001 From: Alexander Weber Date: Fri, 16 Jun 2017 21:40:54 +0200 Subject: renamed players.lua -> api.lua; some cleanups --- players.lua | 40 ---------------------------------------- 1 file changed, 40 deletions(-) delete mode 100644 players.lua (limited to 'players.lua') diff --git a/players.lua b/players.lua deleted file mode 100644 index 5b161bd..0000000 --- a/players.lua +++ /dev/null @@ -1,40 +0,0 @@ --- get current skin -skins.get_player_skin = function(player) - local skin = player:get_attribute("skin") - if not skins.is_skin(skin) then - skin = skins.default - end - return skin -end - --- Set skin -skins.set_player_skin = function(player, skin) - if skin == skins.default then - skin = "" - end - player:set_attribute("skin", skin) - skins.update_player_skin(player) -end - --- update visuals -skins.update_player_skin = function(player) - local skin = skins.get_player_skin(player) - player:set_properties({ - textures = {skins.textures[skin]}, - }) -end - --- Update skin on join -minetest.register_on_joinplayer(function(player) - skins.update_player_skin(player) -end) - --- 3d_armor compatibility -if minetest.global_exists("armor") then - armor.get_player_skin = function(self, name) - return skins.get_player_skin(minetest.get_player_by_name(name)) - end - armor.get_preview = function(self, name) - return skins.preview[skins.get_player_skin(minetest.get_player_by_name(name))] - end -end -- cgit v1.2.3