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local skins_dir_list = minetest.get_dir_list(skins.modpath.."/textures")
local unsorted_skinslist = {}
local sorted_skinslist
for _, fn in pairs(skins_dir_list) do
local nameparts = string.gsub(fn, "[.]", "_"):split("_")
local name, sort_id, assignment, is_preview
if nameparts[1] == "character" then
sort_id = tonumber(nameparts[2])+5000
name = "character_"..nameparts[2]
is_preview = (nameparts[3] == "preview")
elseif nameparts[1] == "player" then
assignment = "player:"..nameparts[2]
name = "player_"..nameparts[2]
if tonumber(nameparts[3]) then
sort_id = tonumber(nameparts[3])
is_preview = (nameparts[4] == "preview")
name = name.."_"..nameparts[3]
else
sort_id = 1
is_preview = (nameparts[3] == "preview")
end
end
if name then
local skin_obj = skins.get(name) or skins.new(name)
if is_preview then
skin_obj:set_preview(fn)
else
skin_obj:set_texture(fn)
skin_obj:set_meta("_sort_id", sort_id)
if assignment then
skin_obj:set_meta("assignment", assignment)
end
local file = io.open(skins.modpath.."/meta/"..name..".txt", "r")
if file then
local data = string.split(file:read("*all"), "\n", 3)
file:close()
skin_obj:set_meta("name", data[1])
skin_obj:set_meta("author", data[2])
skin_obj:set_meta("license", data[3])
else
skin_obj:set_meta("name", name)
end
table.insert(unsorted_skinslist, skin_obj)
end
end
end
-- get skinlist. If assignment given ("mod:wardrobe" or "player:bell07") select skins matches the assignment. select_unassigned selects the skins without any assignment too
function skins.get_skinlist(assignment, select_unassigned)
-- sort on demand
if not sorted_skinslist then
table.sort(unsorted_skinslist, function(a,b) return a:get_meta("_sort_id") < b:get_meta("_sort_id") end)
sorted_skinslist = unsorted_skinslist
end
if not assignment then
return sorted_skinslist
else
local ret = {}
for _, skin in ipairs(sorted_skinslist) do
if assignment == skin:get_meta("assignment") or
(select_unassigned and skin:get_meta("assignment") == nil) then
table.insert(ret, skin)
end
end
return ret
end
end
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