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<title>technic, branch origin/master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>http://git.linux-forks.de/technic/atom?h=origin%2Fmaster</id>
<link rel='self' href='http://git.linux-forks.de/technic/atom?h=origin%2Fmaster'/>
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<updated>2018-11-16T20:36:03+00:00</updated>
<entry>
<title>Quarry: Make use of fake digger from pipeworks (#453)</title>
<updated>2018-11-16T20:36:03+00:00</updated>
<author>
<name>Thomas Rudin</name>
<email>thomas@rudin.li</email>
</author>
<published>2018-11-16T20:36:03+00:00</published>
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<id>urn:sha1:3d52b679b014a92dad8e298c97095b11533ca0c1</id>
<content type='text'>
Fixes crash when digging empty protected chests (https://github.com/minetest/minetest_game/blob/backport-0.4/mods/default/nodes.lua#L1868)</content>
</entry>
<entry>
<title>use basic_materials mod where possible.</title>
<updated>2018-11-11T08:54:20+00:00</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-10-31T00:29:28+00:00</published>
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<id>urn:sha1:44cb8df048e09b64214f59db73a3fd23cfe12e77</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix missing worldgen depends</title>
<updated>2018-11-11T08:53:27+00:00</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-10-31T00:29:46+00:00</published>
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<id>urn:sha1:f702a6597ba86569ebd894a1698608f60418f634</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix clear_craft crash due to dependency order via soft-dependency on dye (#449)</title>
<updated>2018-10-23T16:42:52+00:00</updated>
<author>
<name>Tim</name>
<email>t4im@users.noreply.github.com</email>
</author>
<published>2018-10-23T16:42:52+00:00</published>
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<id>urn:sha1:e9310413583cbcaaa7b2d02f64d96a2f1bf7e0ed</id>
<content type='text'>
Fixes Fix #448</content>
</entry>
<entry>
<title>New sandstone crafts, fix dye crafting (#390)</title>
<updated>2018-10-05T17:46:33+00:00</updated>
<author>
<name>DS</name>
<email>vorunbekannt75@web.de</email>
</author>
<published>2018-10-05T17:46:33+00:00</published>
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<id>urn:sha1:5b97d94dae40fc638098dd674023a513dd992bf4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add a new type of cable clip</title>
<updated>2018-09-08T00:13:18+00:00</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-08-23T23:59:53+00:00</published>
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<id>urn:sha1:92dd0f4af891043f8554f730964f63db8b5e3dc8</id>
<content type='text'>
Uses Zeg9's steel mod's "steel:strut_mount" or streetsmod's
"streets:steel_support" as the base/blocky part, with an overlay copied
from the steel mod to make it look like the clip is fixed to the strut
with a steel band.

Textures will adjust to match whichever mod is installed, preferring the
steel mod.

Can be crafted from any of these standard/shaped recipes:

- - -        - f d
- f -   or   - s -
- m -        - i -

f = fencepost-shaped clip
m = steel mod strut with mount
s = steel mod strut without mount, or streets mod steel support
i = default steel ingot
d = dye (optional, see below)

If the user has Unified Dyes (commit 2a816534 or later), the clip can be
dyed (well, the white part anyway :-) ), either by adding a portion of
dye as above, or by crafting an existing clip + dye. Uses
"colorwallmounted" mode for 32-color support.
</content>
</entry>
<entry>
<title>Switch to colored itemstacks (#438)</title>
<updated>2018-08-25T19:24:52+00:00</updated>
<author>
<name>Vanessa Dannenberg</name>
<email>vanessa.e.dannenberg@gmail.com</email>
</author>
<published>2018-08-25T19:24:52+00:00</published>
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<id>urn:sha1:29f746369f756651c60031a7c86194d79d47a4ce</id>
<content type='text'>
with full crafting recipes
(requires Unified Dyes commit 2a816534 or later)</content>
</entry>
<entry>
<title>Clean file frames.lua to make more readable</title>
<updated>2018-08-25T10:24:58+00:00</updated>
<author>
<name>Elias Åström</name>
<email>eliast.croc@gmail.com</email>
</author>
<published>2018-08-16T11:47:43+00:00</published>
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<id>urn:sha1:488f80d95095efeae38e08884b5ba34724e1bf71</id>
<content type='text'>
- "#(array)" replaced with "#array"
- "(a and b) or c" replaced with "a and b or c"
- Cleaned some other places with unnecessary parenthesis
- "a,b" replaced with "a, b"
- "a+b" replaced with "a + b" (and for all other binops)
- "{a, b, c}" replaced with "{ a, b, c }"
- "-n + a" replaced with "a - n"
- Removed trailing whitespace
- Blank lines added in some very dense places
- Very long lines broken into shorter lines
- Use modern functions like vector.new and vector.round
- Align with spaces instead of tabs
</content>
</entry>
<entry>
<title>Preserve active timers at frame move</title>
<updated>2018-08-25T10:24:58+00:00</updated>
<author>
<name>Elias Åström</name>
<email>eliast.croc@gmail.com</email>
</author>
<published>2018-08-16T10:43:02+00:00</published>
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<id>urn:sha1:d74c250a40d11df0d466f750e30e5575e3212706</id>
<content type='text'>
Previously timers were not copied over to the new nodes when frames
move.  This lead to blinky plants from mesecons to stop working after a
platform has moved, and buttons getting stuck in their pressed state.

Now the timers state for active timers are copied from the old node
positions to the new node positions.
</content>
</entry>
<entry>
<title>New MV Hydro Machine (#412)</title>
<updated>2018-08-25T10:24:14+00:00</updated>
<author>
<name>Tanmaya Meher</name>
<email>tanmayameher@users.noreply.github.com</email>
</author>
<published>2018-08-25T10:24:14+00:00</published>
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<id>urn:sha1:2e7859c35e55b842752c6533edae2dd19290fabc</id>
<content type='text'>
* New MV hydro with upgraded power

The LV hydro is easy to make giving lot of power. The New hydro MV will put a tier system to it; thereby giving more incentive to player to pursue MV hydro plus a little survival aspect. This is a result of [Detailed discussion which is here](https://github.com/minetest-mods/technic/issues/411). Thanks to VanessaE for a good talk and support and enthusiasm to make one :) This will now produce around 175 EU (in between 150-200, so basically average). The MV hydro will give 10x more power than this one. :)
</content>
</entry>
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