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authormrsteyk <mrsteyk@users.noreply.github.com>2016-02-28 11:15:53 +0300
committermrsteyk <mrsteyk@users.noreply.github.com>2016-02-28 11:15:53 +0300
commitf9a8593c8758533a2efaca6761d43cd2763d5fbd (patch)
tree5e2f7fe81bc34f81355f8c5638d584cc5ba8fb6d
parentc5127f4b1bb1cfc80245e373c5fb02bed1238e97 (diff)
Zinc is too rare!!! It is an issue!
Changed zinc parameters in first block block to match "lead noise" and "tin frequent". Please commit this! Zinc was a real problem to me untill i changed this file, now i can find about 10 zinc in 2 minutes!
-rw-r--r--technic_worldgen/oregen.lua10
1 files changed, 5 insertions, 5 deletions
diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua
index 795f0ec..c6782e6 100644
--- a/technic_worldgen/oregen.lua
+++ b/technic_worldgen/oregen.lua
@@ -54,13 +54,13 @@ minetest.register_ore({
ore_type = "scatter",
ore = "technic:mineral_zinc",
wherein = "default:stone",
- clust_scarcity = 8*8*8,
- clust_num_ores = 4,
- clust_size = 3,
+ clust_scarcity = 9*9*9,
+ clust_num_ores = 5,
+ clust_size = 7,
y_min = -32,
y_max = 2,
- noise_params = zinc_params,
- noise_threshhold = zinc_threshhold,
+ noise_params = lead_params,
+ noise_threshhold = lead_threshhold,
})
minetest.register_ore({