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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2014-07-23 11:08:11 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2014-07-23 11:08:11 -0400 |
commit | 2d9e06c4791f613c8ca86f0d1a71579bcee4a566 (patch) | |
tree | b230474ced279a868547bc9e7236e463d6c607e4 | |
parent | 29c7ff5228864bcf5456f391b122c9eb477c754b (diff) |
actually make the reactor core melt down when it should
(turns into a lava source, boils away the surrounding water)
-rw-r--r-- | technic/machines/HV/nuclear_reactor.lua | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/technic/machines/HV/nuclear_reactor.lua b/technic/machines/HV/nuclear_reactor.lua index 3f573bf..337bccf 100644 --- a/technic/machines/HV/nuclear_reactor.lua +++ b/technic/machines/HV/nuclear_reactor.lua @@ -123,6 +123,18 @@ end local explode_reactor = function(pos) print("A reactor exploded at "..minetest.pos_to_string(pos)) + for x = -1, 1 do + for y = -1, 1 do + for z = -1, 1 do + local erase_pos = { x = pos.x + x, y = pos.y + y, z = pos.z + z } + local node = minetest.get_node(erase_pos) + if node.name == "default:water_source" or node.name == "default:water_flowing" then + minetest.set_node(erase_pos, {name = "air"}) + end + end + end + end + minetest.set_node(pos, {name = "default:lava_source"}) end local function damage_nearby_players(pos) |