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authorTim <t4im@users.noreply.github.com>2015-02-05 16:56:32 +0100
committerTim <t4im@users.noreply.github.com>2015-02-05 17:27:28 +0100
commit96788677bbad19602b345200f7e7466f89088b9c (patch)
treec9bc35d7aea0597482a2d7ca8bc34ab272bcc761
parent6ef34388329902bdf08922a21169232c79b9c2a4 (diff)
clean up upgrade handling a bit and only allow setting known upgrades
-rw-r--r--technic/machines/register/common.lua72
1 files changed, 43 insertions, 29 deletions
diff --git a/technic/machines/register/common.lua b/technic/machines/register/common.lua
index b269b06..51747d8 100644
--- a/technic/machines/register/common.lua
+++ b/technic/machines/register/common.lua
@@ -1,41 +1,48 @@
local S = technic.getter
+-- handles the machine upgrades every tick
function technic.handle_machine_upgrades(meta)
-- Get the names of the upgrades
local inv = meta:get_inventory()
- local upg_item1
- local upg_item2
+
local srcstack = inv:get_stack("upgrade1", 1)
- if srcstack then
- upg_item1 = srcstack:to_table()
- end
+ local upg_item1 = srcstack and srcstack:get_name()
+
srcstack = inv:get_stack("upgrade2", 1)
- if srcstack then
- upg_item2 = srcstack:to_table()
- end
+ local upg_item2 = srcstack and srcstack:get_name()
-- Save some power by installing battery upgrades.
-- Tube loading speed can be upgraded using control logic units.
local EU_upgrade = 0
local tube_upgrade = 0
- if upg_item1 then
- if upg_item1.name == "technic:battery" then
- EU_upgrade = EU_upgrade + 1
- elseif upg_item1.name == "technic:control_logic_unit" then
- tube_upgrade = tube_upgrade + 1
- end
+
+ if upg_item1 == "technic:control_logic_unit" then
+ tube_upgrade = tube_upgrade + 1
+ elseif upg_item1 == "technic:battery" then
+ EU_upgrade = EU_upgrade + 1
end
- if upg_item2 then
- if upg_item2.name == "technic:battery" then
- EU_upgrade = EU_upgrade + 1
- elseif upg_item2.name == "technic:control_logic_unit" then
- tube_upgrade = tube_upgrade + 1
- end
+
+ if upg_item2 == "technic:control_logic_unit" then
+ tube_upgrade = tube_upgrade + 1
+ elseif upg_item2 == "technic:battery" then
+ EU_upgrade = EU_upgrade + 1
end
+
return EU_upgrade, tube_upgrade
end
+-- handles the machine upgrades when set or removed
+local function on_machine_upgrade(meta, stack)
+ local stack_name = stack and stack:get_name()
+ if stack_name ~= "technic:control_logic_unit"
+ and stack_name ~= "technic:battery" then
+ return 0
+ end
+
+ return 1
+end
+
function technic.send_items(pos, x_velocity, z_velocity, output_name)
-- Send items on their way in the pipe system.
@@ -131,30 +138,37 @@ function technic.machine_can_dig(pos, player)
end
end
-local function inv_change(pos, player, count, from_list, to_list)
- if minetest.is_protected(pos, player:get_player_name()) then
- minetest.chat_send_player(player:get_player_name(),
- S("Inventory move disallowed due to protection"))
+local function inv_change(pos, player, count, from_list, to_list, stack)
+ local playername = player:get_player_name()
+ if minetest.is_protected(pos, playername) then
+ minetest.chat_send_player(playername, S("Inventory move disallowed due to protection"))
return 0
end
if to_list == "upgrade1" or to_list == "upgrade2" then
-- only place a single item into it, if it's empty
- local empty = minetest.get_meta(pos):get_inventory():is_empty(to_list)
- return empty and 1 or 0
+ local meta = minetest.get_meta(pos);
+ local empty = meta:get_inventory():is_empty(to_list)
+ if empty then
+ return on_machine_upgrade(meta, stack)
+ end
+ return 0
+ elseif from_list == "upgrade1" or from_list == "upgrade2" then
+ on_machine_upgrade(meta, nil)
end
return count
end
function technic.machine_inventory_put(pos, listname, index, stack, player)
- return inv_change(pos, player, stack:get_count(), nil, listname)
+ return inv_change(pos, player, stack:get_count(), nil, listname, stack)
end
function technic.machine_inventory_take(pos, listname, index, stack, player)
- return inv_change(pos, player, stack:get_count(), listname, nil)
+ return inv_change(pos, player, stack:get_count(), listname, nil, stack)
end
function technic.machine_inventory_move(pos, from_list, from_index,
to_list, to_index, count, player)
- return inv_change(pos, player, count, from_list, to_list)
+ local stack = minetest.get_meta(pos):get_inventory():get_stack(from_list, from_index)
+ return inv_change(pos, player, count, from_list, to_list, stack)
end