diff options
author | Zefram <zefram@fysh.org> | 2014-08-22 14:37:26 +0100 |
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committer | RealBadAngel <maciej.kasatkin@o2.pl> | 2014-08-28 14:37:36 +0200 |
commit | 3b1abaaa567aff1ce06faa60335c9f514f518e77 (patch) | |
tree | f6cc38ce66cc2021612960c22e31840e090d4578 | |
parent | ec069aa43ed6d959a93bec322cc41cae1d0d2408 (diff) |
Manual section on concrete
-rw-r--r-- | manual.md | 18 |
1 files changed, 16 insertions, 2 deletions
@@ -499,6 +499,22 @@ pile individually into whatever centrifuge is available: they must be input in matched pairs. Any odd dust pile in a centrifuge will not be processed and will prevent that centrifuge from accepting any other input. +### concrete ### + +Concrete is a synthetic building material. The technic modpack implements +it in the game. + +Two forms of concrete are available as building blocks: ordinary +"concrete" and more advanced "blast-resistant concrete". Despite its +name, the latter has no special resistance to explosions or to any other +means of destruction. + +Concrete can also be used to make fences. They act just like wooden +fences, but aren't flammable. Confusingly, the item that corresponds +to a wooden "fence" is called "concrete post". Posts placed adjacently +will implicitly create fence between them. Fencing also appears between +a post and adjacent concrete block. + industrial processes -------------------- @@ -784,8 +800,6 @@ subjects missing from this manual This manual needs to be extended with sections on: -* substances - * concrete * powered machines * machine upgrades * how machines interact with tubes |