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authorkpoppel <poulsen.kim@gmail.com>2013-07-04 21:39:29 +0200
committerkpoppel <poulsen.kim@gmail.com>2013-07-04 21:39:29 +0200
commit73209cc37d61e3c90dbd0c441228faa0c8f312dc (patch)
tree5bb8c4786f06b0c94a411cd1a10cdaf3817e77d5
parent9a0d3f216619b84dd818aff94efb6738de9b7622 (diff)
Fix cycling power drain on the forcefield. Now it disables itself if no power.
-rw-r--r--technic/forcefield.lua6
1 files changed, 4 insertions, 2 deletions
diff --git a/technic/forcefield.lua b/technic/forcefield.lua
index 98201e8..8ad5410 100644
--- a/technic/forcefield.lua
+++ b/technic/forcefield.lua
@@ -4,6 +4,8 @@
-- Forcefields are powerful barriers but they consume huge amounts of power.
-- Forcefield Generator is a HV machine.
+-- How expensive is the generator? Leaves room for upgrades lowering the power drain?
+local forcefield_power_drain = 10 -- default 10
local forcefield_update_interval = 1
minetest.register_craft({
@@ -107,7 +109,7 @@ local forcefield_check = function(pos)
local power_requirement
if enabled == 1 then
- power_requirement = math.floor(4*math.pi*math.pow(meta:get_int("range"), 2)) * 1
+ power_requirement = math.floor(4*math.pi*math.pow(meta:get_int("range"), 2)) * forcefield_power_drain
else
power_requirement = eu_demand
end
@@ -115,10 +117,10 @@ local forcefield_check = function(pos)
if eu_input == 0 then
meta:set_string("infotext", "Forcefield Generator Unpowered")
meta:set_int("HV_EU_demand", 100)
+ meta:set_int("enabled", 0)
if node.name == "technic:forcefield_emitter_on" then
remove_forcefield(pos, meta:get_int("range"))
hacky_swap_node(pos, "technic:forcefield_emitter_off")
- meta:set_int("enabled", 0)
end
elseif eu_input == power_requirement then
if meta:get_int("enabled") == 1 then