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authorZefram <zefram@fysh.org>2014-07-23 20:04:18 +0100
committerZefram <zefram@fysh.org>2014-07-23 20:21:59 +0100
commit366fc3bc6503a03100ddb50d473385e0cb7376fa (patch)
treeacdd2ed746fcbfd0820b1820adc9a25f6f6040db /technic_chests/silver_chest.lua
parent62e04b9c0de18684fb3cdc74e0ca8f376ff6c75c (diff)
Better reactor meltdown
Reactor `explosion' now replaces the reactor core with a corium source node. Corium is a new liquid, which flows a bit like lava, but has the additional feature of destroying nodes to which it is adjacent. It also randomly turns into a solid form, chernobylite, which makes an attractive building block. It thus gradually melts its way through the reactor shielding layers; a meltdown gets worse over time if not cleaned up promptly. The mechanism for an active reactor core to damage nearby players is generalised into a "radioactive" node group. Corium and chernobylite are radioactive, to varying degrees. Players receive a varying amount of damage from a radioactive node, depending on proximity. Staying outside a reactor cube is sufficient to be safe from the active core, but not sufficient to be safe from a melted core.
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