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author | mrsteyk <mrsteyk@users.noreply.github.com> | 2016-02-28 11:15:53 +0300 |
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committer | mrsteyk <mrsteyk@users.noreply.github.com> | 2016-02-28 11:15:53 +0300 |
commit | f9a8593c8758533a2efaca6761d43cd2763d5fbd (patch) | |
tree | 5e2f7fe81bc34f81355f8c5638d584cc5ba8fb6d /technic_worldgen | |
parent | c5127f4b1bb1cfc80245e373c5fb02bed1238e97 (diff) |
Zinc is too rare!!! It is an issue!
Changed zinc parameters in first block block to match "lead noise" and "tin frequent". Please commit this! Zinc was a real problem to me untill i changed this file, now i can find about 10 zinc in 2 minutes!
Diffstat (limited to 'technic_worldgen')
-rw-r--r-- | technic_worldgen/oregen.lua | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua index 795f0ec..c6782e6 100644 --- a/technic_worldgen/oregen.lua +++ b/technic_worldgen/oregen.lua @@ -54,13 +54,13 @@ minetest.register_ore({ ore_type = "scatter", ore = "technic:mineral_zinc", wherein = "default:stone", - clust_scarcity = 8*8*8, - clust_num_ores = 4, - clust_size = 3, + clust_scarcity = 9*9*9, + clust_num_ores = 5, + clust_size = 7, y_min = -32, y_max = 2, - noise_params = zinc_params, - noise_threshhold = zinc_threshhold, + noise_params = lead_params, + noise_threshhold = lead_threshhold, }) minetest.register_ore({ |