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authormrsteyk <mrsteyk@users.noreply.github.com>2016-02-28 11:15:53 +0300
committermrsteyk <mrsteyk@users.noreply.github.com>2016-02-28 11:15:53 +0300
commitf9a8593c8758533a2efaca6761d43cd2763d5fbd (patch)
tree5e2f7fe81bc34f81355f8c5638d584cc5ba8fb6d /technic_worldgen
parentc5127f4b1bb1cfc80245e373c5fb02bed1238e97 (diff)
Zinc is too rare!!! It is an issue!
Changed zinc parameters in first block block to match "lead noise" and "tin frequent". Please commit this! Zinc was a real problem to me untill i changed this file, now i can find about 10 zinc in 2 minutes!
Diffstat (limited to 'technic_worldgen')
-rw-r--r--technic_worldgen/oregen.lua10
1 files changed, 5 insertions, 5 deletions
diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua
index 795f0ec..c6782e6 100644
--- a/technic_worldgen/oregen.lua
+++ b/technic_worldgen/oregen.lua
@@ -54,13 +54,13 @@ minetest.register_ore({
ore_type = "scatter",
ore = "technic:mineral_zinc",
wherein = "default:stone",
- clust_scarcity = 8*8*8,
- clust_num_ores = 4,
- clust_size = 3,
+ clust_scarcity = 9*9*9,
+ clust_num_ores = 5,
+ clust_size = 7,
y_min = -32,
y_max = 2,
- noise_params = zinc_params,
- noise_threshhold = zinc_threshhold,
+ noise_params = lead_params,
+ noise_threshhold = lead_threshhold,
})
minetest.register_ore({