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author | Alexander German <mrsteyk@users.noreply.github.com> | 2017-03-28 22:18:49 +0500 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-03-28 13:18:49 -0400 |
commit | b7cecd7f3dfde8a8a322379dd163fdd451b64c03 (patch) | |
tree | f7dc80c9768389a7e4060a47828dca4684f2fcd2 /technic_worldgen | |
parent | 6abd857b3fc0dab74c71d77a26b05e412d43f562 (diff) |
Zinc rareness FIX(?) (#333)
* Zinc rareness FIX(?)
I created the issue and i will fix it. But still idk if this really helps. (It helped me)
At least it will make it more common in -32 and 2 Y distance. To compare its like in between iron and coal i belive.
* Update oregen.lua
Diffstat (limited to 'technic_worldgen')
-rw-r--r-- | technic_worldgen/oregen.lua | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua index c6782e6..fd2393b 100644 --- a/technic_worldgen/oregen.lua +++ b/technic_worldgen/oregen.lua @@ -54,13 +54,11 @@ minetest.register_ore({ ore_type = "scatter", ore = "technic:mineral_zinc", wherein = "default:stone", - clust_scarcity = 9*9*9, + clust_scarcity = 8*8*8, clust_num_ores = 5, clust_size = 7, y_min = -32, - y_max = 2, - noise_params = lead_params, - noise_threshhold = lead_threshhold, + y_max = 2 }) minetest.register_ore({ |