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| author | Alexander German <mrsteyk@users.noreply.github.com> | 2017-03-28 22:18:49 +0500 | 
|---|---|---|
| committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-03-28 13:18:49 -0400 | 
| commit | b7cecd7f3dfde8a8a322379dd163fdd451b64c03 (patch) | |
| tree | f7dc80c9768389a7e4060a47828dca4684f2fcd2 /technic_worldgen | |
| parent | 6abd857b3fc0dab74c71d77a26b05e412d43f562 (diff) | |
Zinc rareness FIX(?) (#333)
* Zinc rareness FIX(?)
I created the issue and i will fix it. But still idk if this really helps. (It helped me)
At least it will make it more common in -32 and 2 Y distance. To compare its like in between iron and coal i belive.
* Update oregen.lua
Diffstat (limited to 'technic_worldgen')
| -rw-r--r-- | technic_worldgen/oregen.lua | 6 | 
1 files changed, 2 insertions, 4 deletions
| diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua index c6782e6..fd2393b 100644 --- a/technic_worldgen/oregen.lua +++ b/technic_worldgen/oregen.lua @@ -54,13 +54,11 @@ minetest.register_ore({  	ore_type         = "scatter",  	ore              = "technic:mineral_zinc",  	wherein          = "default:stone", -	clust_scarcity   = 9*9*9, +	clust_scarcity   = 8*8*8,  	clust_num_ores   = 5,  	clust_size       = 7,  	y_min       = -32, -	y_max       = 2, -	noise_params     = lead_params, -	noise_threshhold = lead_threshhold, +	y_max       = 2  })  minetest.register_ore({ | 
