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authorZefram <zefram@fysh.org>2014-05-18 21:03:58 +0100
committerRealBadAngel <maciej.kasatkin@o2.pl>2014-05-24 00:25:19 +0200
commit4d20e4473e7207bdb3493cced6df47cda4823a88 (patch)
treec702c48d0d5bb10270cf8eb111988adfa0951681 /wrench/textures
parent623fcae4a4ad3ec12cc242b29b0d781357cff3f7 (diff)
Stop quarry duplicating items
The quarry was digging via dig_node and also manually putting the node's drops into the tube system. This assumed that dig_node would attempt to put the drops in the player's inventory, doing nothing if there is no such inventory. With the item_drop mod installed, dig_node would instead turn the node into an item entity, so the quarry's strategy would duplicate the item, making it appear both as an item entity in situ and as an item in the tube. Instead, the quarry must use remove_node when it manually processes the drops, just like the pipeworks node breaker.
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