diff options
| -rw-r--r-- | technic/extractor.lua | 212 | ||||
| -rw-r--r-- | technic/grinder.lua | 9 | ||||
| -rw-r--r-- | technic/init.lua | 1 | ||||
| -rw-r--r-- | unified_inventory/api.lua | 7 | 
4 files changed, 218 insertions, 11 deletions
| diff --git a/technic/extractor.lua b/technic/extractor.lua new file mode 100644 index 0000000..92ccdd5 --- /dev/null +++ b/technic/extractor.lua @@ -0,0 +1,212 @@ +technic.extractor_recipes ={} + +technic.register_extractor_recipe = function(src, dst) +				   technic.extractor_recipes[src] = dst +				   if unified_inventory then +				      unified_inventory.register_craft( +					 { +					    type = "extracting", +					    output = dst, +					    items = {src}, +					    width = 0, +					 }) +				   end +				end + +-- Receive an ItemStack of result by an ItemStack input +technic.get_extractor_recipe = function(itemstack) +				local src_item  = itemstack:to_table() +				if src_item == nil then +				   return nil +				end +				local item_name = src_item["name"] +				if technic.extractor_recipes[item_name] then +				   return ItemStack(technic.extractor_recipes[item_name]) +				else +				   return nil +				end +			     end + + + +technic.register_extractor_recipe("technic:coal_dust","dye:black 2") +technic.register_extractor_recipe("default:cactus","dye:green 2") +technic.register_extractor_recipe("default:dry_shrub","dye:brown 2") +technic.register_extractor_recipe("flowers:geranium","dye:blue 2") +technic.register_extractor_recipe("flowers:dandelion_white","dye:white 2") +technic.register_extractor_recipe("flowers:dandelion_yellow","dye:yellow 2") +technic.register_extractor_recipe("flowers:tulip","dye:orange 2") +technic.register_extractor_recipe("flowers:rose","dye:red 2") +technic.register_extractor_recipe("flowers:viola","dye:violet 2") +technic.register_extractor_recipe("technic:raw_latex","technic:rubber 3") +technic.register_extractor_recipe("moretrees:rubber_tree_trunk_empty","technic:rubber 1") +technic.register_extractor_recipe("moretrees:rubber_tree_trunk","technic:rubber 1") + +minetest.register_alias("extractor", "technic:extractor") +minetest.register_craft({ +			   output = 'technic:extractor', +			   recipe = { +			      {'technic:treetap', 'technic:motor', 'technic:treetap'}, +			      {'technic:treetap', 'technic:lv_cable', 'technic:treetap'}, +			      {'','',''}, +			   } +			}) + +minetest.register_craftitem("technic:extractor", { +			       description = "Extractor", +			       stack_max = 99, +			    }) + +local extractor_formspec = +   "invsize[8,9;]".. +   "label[0,0;Extractor]".. +   "list[current_name;src;3,1;1,1;]".. +   "list[current_name;dst;5,1;2,2;]".. +   "list[current_player;main;0,5;8,4;]" + +minetest.register_node( +   "technic:extractor", +   { +      description = "Extractor", +      tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png", +	       "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"}, +      paramtype2 = "facedir", +      groups = {cracky=2}, +      legacy_facedir_simple = true, +      sounds = default.node_sound_wood_defaults(), +      on_construct = function(pos) +			local meta = minetest.env:get_meta(pos) +			meta:set_string("infotext", "Extractor") +			meta:set_float("technic_power_machine", 1) +			meta:set_string("formspec", extractor_formspec) +			local inv = meta:get_inventory() +			inv:set_size("src", 1) +			inv:set_size("dst", 4) +		     end, +      can_dig = function(pos,player) +		   local meta = minetest.env:get_meta(pos); +		   local inv = meta:get_inventory() +		   if not inv:is_empty("src") or not inv:is_empty("dst") then +		      minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty"); +		      return false +		   else +		      return true +		   end +		end, +   }) + +minetest.register_node( +   "technic:extractor_active", +   { +      description = "Extractor", +      tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png", +	       "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"}, +      paramtype2 = "facedir", +      groups = {cracky=2,not_in_creative_inventory=1}, +      legacy_facedir_simple = true, +      sounds = default.node_sound_wood_defaults(), +      can_dig = function(pos,player) +		   local meta = minetest.env:get_meta(pos); +		   local inv = meta:get_inventory() +		   if not inv:is_empty("src") or not inv:is_empty("dst") then +		      minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty"); +		      return false +		   else +		      return true +		   end +		end, +   }) + +minetest.register_abm( +   { nodenames = {"technic:extractor","technic:extractor_active"}, +     interval = 1, +     chance   = 1, +     action = function(pos, node, active_object_count, active_object_count_wider) +		 -- Run a machine through its states. Takes the same arguments as the ABM action +		 -- and adds the machine's states and any extra data which is needed by the machine. +		 -- A machine is characterized by running through a set number of states (usually 2: +		 -- Idle and active) in some order. A state decides when to move to the next one +		 -- and the machine only changes state if it is powered correctly. +		 -- The machine will automatically shut down if disconnected from power in some fashion. +		 local meta         = minetest.env:get_meta(pos) +		 local eu_input     = meta:get_int("LV_EU_input") +		 local state        = meta:get_int("state") +		 local next_state   = state + +		 -- Machine information +		 local machine_name         = "Extractor" +		 local machine_node         = "technic:extractor" +		 local machine_state_demand = { 50, 300 } +			  +		 -- Setup meta data if it does not exist. state is used as an indicator of this +		 if state == 0 then +		    meta:set_int("state", 1) +		    meta:set_int("LV_EU_demand", machine_state_demand[1]) +		    meta:set_int("LV_EU_input", 0) +		    return +		 end +			  +		 -- Power off automatically if no longer connected to a switching station +		 technic.switching_station_timeout_count(pos, "LV") +			  +		 -- State machine +		 if eu_input == 0 then +		    -- unpowered - go idle +		    hacky_swap_node(pos, machine_node) +		    meta:set_string("infotext", machine_name.." Unpowered") +		    next_state = 1 +		 elseif eu_input == machine_state_demand[state] then +		    -- Powered - do the state specific actions +			     +		    local inv    = meta:get_inventory() +		    local empty  = inv:is_empty("src") + +		    if state == 1 then +		       hacky_swap_node(pos, machine_node) +		       meta:set_string("infotext", machine_name.." Idle") + +		       local result = technic.get_extractor_recipe(inv:get_stack("src", 1)) +		       if not empty and result and inv:room_for_item("dst",result) then +			  meta:set_int("src_time", 0) +			  next_state = 2 +		       end + +		    elseif state == 2 then +		       hacky_swap_node(pos, machine_node.."_active") +		       meta:set_string("infotext", machine_name.." Active") + +		       if empty then +			  next_state = 1 +		       else +			  meta:set_int("src_time", meta:get_int("src_time") + 1) +			  if meta:get_int("src_time") == 4 then -- 4 ticks per output +			     -- check if there's room for output in "dst" list +			     local result = technic.get_extractor_recipe(inv:get_stack("src", 1)) + +			     meta:set_int("src_time", 0) +			     if inv:room_for_item("dst",result) then +				-- take stuff from "src" list +				srcstack = inv:get_stack("src", 1) +				srcstack:take_item() +				inv:set_stack("src", 1, srcstack) +				-- Put result in "dst" list +				inv:add_item("dst", result) +			     else +				-- all full: go idle +				next_state = 1 +			     end +			  end +		       end +		    end +		 end +		 -- Change state? +		 if next_state ~= state then +		    meta:set_int("LV_EU_demand", machine_state_demand[next_state]) +		    meta:set_int("state", next_state) +		 end +	      end +  }) + +technic.register_LV_machine ("technic:extractor","RE") +technic.register_LV_machine ("technic:extractor_active","RE") + diff --git a/technic/grinder.lua b/technic/grinder.lua index 8b41184..ba78710 100644 --- a/technic/grinder.lua +++ b/technic/grinder.lua @@ -53,15 +53,6 @@ technic.register_grinder_recipe("technic:stainless_steel_ingot","stainless_steel  technic.register_grinder_recipe("technic:brass_ingot","technic:brass_dust 1")  technic.register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2")  technic.register_grinder_recipe("technic:zinc_ingot","technic:zinc_dust 1") -technic.register_grinder_recipe("technic:coal_dust","dye:black 2") -technic.register_grinder_recipe("default:cactus","dye:green 2") -technic.register_grinder_recipe("default:dry_shrub","dye:brown 2") -technic.register_grinder_recipe("flowers:flower_geranium","dye:blue 2") -technic.register_grinder_recipe("flowers:flower_dandelion_white","dye:white 2") -technic.register_grinder_recipe("flowers:flower_dandelion_yellow","dye:yellow 2") -technic.register_grinder_recipe("flowers:flower_tulip","dye:orange 2") -technic.register_grinder_recipe("flowers:flower_rose","dye:red 2") -technic.register_grinder_recipe("flowers:flower_viola","dye:violet 2")  minetest.register_craftitem( "technic:coal_dust", {  				description = "Coal Dust", diff --git a/technic/init.lua b/technic/init.lua index 3978aa9..2d748bc 100644 --- a/technic/init.lua +++ b/technic/init.lua @@ -44,6 +44,7 @@ dofile(modpath.."/grinder.lua")  dofile(modpath.."/cnc.lua")  dofile(modpath.."/cnc_api.lua")  dofile(modpath.."/cnc_nodes.lua") +dofile(modpath.."/extractor.lua")  --MV machines  dofile(modpath.."/wires_mv.lua") diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua index 02c08e9..91681b1 100644 --- a/unified_inventory/api.lua +++ b/unified_inventory/api.lua @@ -230,7 +230,10 @@ unified_inventory.get_formspec = function(player,page)  				end	  				if craft.type == "alloy" then  				method="Alloy cooking" -				end	 +				end +				if craft.type == "extracting" then +				method="Extracting" +				end		  				formspec = formspec.."label[6,3;"..method.."]"  			end @@ -558,7 +561,7 @@ unified_inventory.update_recipe = function(player, stack_name, alternate)  	inv:set_stack("output", 1, craft.output)  	local items=craft.items  	-- cook, fuel, grinding recipes -	if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then +	if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" or craft.type == "extracting" then  		def=unified_inventory.find_item_def(craft["items"][1])  		if def then  			inv:set_stack("build", 1, def) | 
