diff options
54 files changed, 589 insertions, 580 deletions
| diff --git a/item_drop/depends.txt b/item_drop/depends.txt new file mode 100644 index 0000000..b88d3ff --- /dev/null +++ b/item_drop/depends.txt @@ -0,0 +1 @@ +technic diff --git a/item_drop/init.lua b/item_drop/init.lua index 8cd3b14..54b617f 100644 --- a/item_drop/init.lua +++ b/item_drop/init.lua @@ -1,109 +1,74 @@  dofile(minetest.get_modpath("item_drop").."/item_entity.lua")  time_pick = 3 -minetest.register_globalstep(function(dtime) -	for _,player in ipairs(minetest.get_connected_players()) do -		local pos = player:getpos() -		pos.y = pos.y+0.5 -		local inv = player:get_inventory() -		for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do -			if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then -				if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then -					if object:get_luaentity().timer > time_pick then -						inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) -						if object:get_luaentity().itemstring ~= "" then -							minetest.sound_play("item_drop_pickup", { -								to_player = player:get_player_name(), -							}) -						end -						object:get_luaentity().itemstring = "" -						object:remove() -					end -				end -			end -		end -		 -		for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do -			if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then -				--print(dump(object:getpos().y-player:getpos().y)) -				if object:getpos().y-player:getpos().y > 0 then -					if object:get_luaentity().collect then -						if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then -							if object:get_luaentity().timer > time_pick then -								local pos1 = pos -								pos1.y = pos1.y+0.2 -								local pos2 = object:getpos() -								local vec = {x=pos1.x-pos2.x, y=pos1.y-pos2.y, z=pos1.z-pos2.z} -								vec.x = vec.x*3 -								vec.y = vec.y*3 -								vec.z = vec.z*3 -								object:setvelocity(vec) -								 -								minetest.after(1, function(args) -									local lua = object:get_luaentity() -									if object == nil or lua == nil or lua.itemstring == nil then -										return -									end -									if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then -										inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) -										if object:get_luaentity().itemstring ~= "" then -											minetest.sound_play("item_drop_pickup", { -												to_player = player:get_player_name(), -											}) -										end -										object:get_luaentity().itemstring = "" -										object:remove() -									else -										object:setvelocity({x=0,y=0,z=0}) -									end -								end, {player, object}) + +if technic.config:getBool("enable_item_pickup") then +	minetest.register_globalstep(function(dtime) +		for _,player in ipairs(minetest.get_connected_players()) do +			if player and player:get_hp() > 0 then +			local pos = player:getpos() +			pos.y = pos.y+0.5 +			local inv = player:get_inventory() +			for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do +				if not object:is_player() and object:get_luaentity() then +					local obj=object:get_luaentity() +					if obj.name == "__builtin:item" then +						if inv:room_for_item("main", ItemStack(obj.itemstring)) then +							if obj.timer > time_pick then +								inv:add_item("main", ItemStack(obj.itemstring)) +								if obj.itemstring ~= "" then +									minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10})  +								end +								if object:get_luaentity() then +									object:get_luaentity().itemstring = "" +									object:remove() +								end  							end -							  						end -					else -						minetest.after(0.5, function(entity) -							entity.collect = true -						end, object:get_luaentity())  					end  				end  			end +			end  		end -	end -end) +	end) +end -function minetest.handle_node_drops(pos, drops, digger) -	for _,item in ipairs(drops) do -		local count, name -		if type(item) == "string" then -			count = 1 -			name = item -		else -			count = item:get_count() -			name = item:get_name() -		end -		for i=1,count do -			local obj = minetest.env:add_item(pos, name) -			if obj ~= nil then -				obj:get_luaentity().collect = true -				local x = math.random(1, 5) -				if math.random(1,2) == 1 then -					x = -x -				end -				local z = math.random(1, 5) -				if math.random(1,2) == 1 then -					z = -z -				end -				obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z}) -				obj:get_luaentity().timer = time_pick -				-- FIXME this doesnt work for deactiveted objects -				if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then -					minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj) -						obj:remove() -					end, obj) +if technic.config:getBool("enable_item_drop") then +	function minetest.handle_node_drops(pos, drops, digger) +		for _,item in ipairs(drops) do +			local count, name +			if type(item) == "string" then +				count = 1 +				name = item +			else +				count = item:get_count() +				name = item:get_name() +			end +			for i=1,count do +				local obj = minetest.env:add_item(pos, name) +				if obj ~= nil then +					obj:get_luaentity().collect = true +					local x = math.random(1, 5) +					if math.random(1,2) == 1 then +						x = -x +					end +					local z = math.random(1, 5) +					if math.random(1,2) == 1 then +						z = -z +					end +					obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z}) +					obj:get_luaentity().timer = time_pick +					-- FIXME this doesnt work for deactiveted objects +					if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then +						minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj) +							obj:remove() +						end, obj) +					end  				end  			end  		end  	end  end +  --[[  minetest.register_on_dieplayer(function(name, pos)  	local inv = name:get_inventory() @@ -137,4 +102,4 @@ minetest.register_on_dieplayer(function(name, pos)  	end  end)  ]]-- -print("DROPS LOADED!")
\ No newline at end of file +print("DROPS LOADED!") diff --git a/item_drop/item_entity.lua b/item_drop/item_entity.lua index 6e479a1..5da8285 100644 --- a/item_drop/item_entity.lua +++ b/item_drop/item_entity.lua @@ -24,7 +24,7 @@ minetest.register_entity(":__builtin:item", {  	itemstring = '',  	physical_state = true,  	timer = 0, -	 +  	set_item = function(self, itemstring)  		self.itemstring = itemstring  		local stack = ItemStack(itemstring) @@ -62,15 +62,21 @@ minetest.register_entity(":__builtin:item", {  		return minetest.serialize({  			itemstring = self.itemstring,  			always_collect = self.always_collect, +			timer = self.timer,  		})  	end, -	on_activate = function(self, staticdata) +	on_activate = function(self, staticdata, dtime_s)  		if string.sub(staticdata, 1, string.len("return")) == "return" then  			local data = minetest.deserialize(staticdata)  			if data and type(data) == "table" then  				self.itemstring = data.itemstring  				self.always_collect = data.always_collect +				self.timer = data.timer +				if not self.timer then +					self.timer = 0 +				end +				self.timer = self.timer+dtime_s  			end  		else  			self.itemstring = staticdata @@ -80,18 +86,79 @@ minetest.register_entity(":__builtin:item", {  		self.object:setacceleration({x=0, y=-10, z=0})  		self:set_item(self.itemstring)  	end, - +	  	on_step = function(self, dtime) +		local time = minetest.setting_get("remove_items") +		if not time then +			time = 300 +		end +		if not self.timer then +			self.timer = 0 +		end  		self.timer = self.timer + dtime -		if (self.timer > 300) then +		if time ~= 0 and (self.timer > time) then  			self.object:remove()  		end +		  		local p = self.object:getpos() +		 +		local name = minetest.env:get_node(p).name +		if name == "default:lava_flowing" or name == "default:lava_source" then +			minetest.sound_play("builtin_item_lava", {pos=self.object:getpos(),gain = 1.0, max_hear_distance = 10}) +			self.object:remove() +			return +		end +		 +		if minetest.registered_nodes[name] and minetest.registered_nodes[name].liquidtype == "flowing" then +			get_flowing_dir = function(self) +				local pos = self.object:getpos() +				local param2 = minetest.env:get_node(pos).param2 +				for i,d in ipairs({-1, 1, -1, 1}) do +					if i<3 then +						pos.x = pos.x+d +					else +						pos.z = pos.z+d +					end +					 +					local name = minetest.env:get_node(pos).name +					local par2 = minetest.env:get_node(pos).param2 +					if name == "default:water_flowing" and par2 < param2 then +						return pos +					end +					 +					if i<3 then +						pos.x = pos.x-d +					else +						pos.z = pos.z-d +					end +				end +			end +			 +			local vec = get_flowing_dir(self) +			if vec then +				local v = self.object:getvelocity() +				if vec and vec.x-p.x > 0 then +					self.object:setvelocity({x=0.5,y=v.y,z=0}) +				elseif vec and vec.x-p.x < 0 then +					self.object:setvelocity({x=-0.5,y=v.y,z=0}) +				elseif vec and vec.z-p.z > 0 then +					self.object:setvelocity({x=0,y=v.y,z=0.5}) +				elseif vec and vec.z-p.z < 0 then +					self.object:setvelocity({x=0,y=v.y,z=-0.5}) +				end +				self.object:setacceleration({x=0, y=-10, z=0}) +				self.physical_state = true +				self.object:set_properties({ +					physical = true +				}) +				return +			end +		end +		  		p.y = p.y - 0.3  		local nn = minetest.env:get_node(p).name -		-- If node is not registered or node is walkably solid and resting on nodebox -		local v = self.object:getvelocity() -		if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then +		-- If node is not registered or node is walkably solid +		if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable then  			if self.physical_state then  				self.object:setvelocity({x=0,y=0,z=0})  				self.object:setacceleration({x=0, y=0, z=0}) @@ -114,13 +181,12 @@ minetest.register_entity(":__builtin:item", {  	on_punch = function(self, hitter)  		if self.itemstring ~= '' then -			local left = hitter:get_inventory():add_item("main", self.itemstring) -			if not left:is_empty() then -				self.itemstring = left:to_string() -				return -			end +			hitter:get_inventory():add_item("main", self.itemstring)  		end  		self.object:remove()  	end,  }) -print("ITEM ENTITY LOADED") + +if minetest.setting_get("log_mods") then +	minetest.log("action", "builtin_item loaded") +end diff --git a/item_drop/item_entity_old.lua b/item_drop/item_entity_old.lua new file mode 100644 index 0000000..6e479a1 --- /dev/null +++ b/item_drop/item_entity_old.lua @@ -0,0 +1,126 @@ +-- Minetest: builtin/item_entity.lua + +function minetest.spawn_item(pos, item) +	-- Take item in any format +	local stack = ItemStack(item) +	local obj = minetest.env:add_entity(pos, "__builtin:item") +	obj:get_luaentity():set_item(stack:to_string()) +	return obj +end + +minetest.register_entity(":__builtin:item", { +	initial_properties = { +		hp_max = 1, +		physical = true, +		collisionbox = {-0.17,-0.17,-0.17, 0.17,0.17,0.17}, +		visual = "sprite", +		visual_size = {x=0.5, y=0.5}, +		textures = {""}, +		spritediv = {x=1, y=1}, +		initial_sprite_basepos = {x=0, y=0}, +		is_visible = false, +	}, +	 +	itemstring = '', +	physical_state = true, +	timer = 0, +	 +	set_item = function(self, itemstring) +		self.itemstring = itemstring +		local stack = ItemStack(itemstring) +		local itemtable = stack:to_table() +		local itemname = nil +		if itemtable then +			itemname = stack:to_table().name +		end +		local item_texture = nil +		local item_type = "" +		if minetest.registered_items[itemname] then +			item_texture = minetest.registered_items[itemname].inventory_image +			item_type = minetest.registered_items[itemname].type +		end +		prop = { +			is_visible = true, +			visual = "sprite", +			textures = {"unknown_item.png"} +		} +		if item_texture and item_texture ~= "" then +			prop.visual = "sprite" +			prop.textures = {item_texture} +			prop.visual_size = {x=0.50, y=0.50} +		else +			prop.visual = "wielditem" +			prop.textures = {itemname} +			prop.visual_size = {x=0.20, y=0.20} +			prop.automatic_rotate = math.pi * 0.25 +		end +		self.object:set_properties(prop) +	end, + +	get_staticdata = function(self) +		--return self.itemstring +		return minetest.serialize({ +			itemstring = self.itemstring, +			always_collect = self.always_collect, +		}) +	end, + +	on_activate = function(self, staticdata) +		if string.sub(staticdata, 1, string.len("return")) == "return" then +			local data = minetest.deserialize(staticdata) +			if data and type(data) == "table" then +				self.itemstring = data.itemstring +				self.always_collect = data.always_collect +			end +		else +			self.itemstring = staticdata +		end +		self.object:set_armor_groups({immortal=1}) +		self.object:setvelocity({x=0, y=2, z=0}) +		self.object:setacceleration({x=0, y=-10, z=0}) +		self:set_item(self.itemstring) +	end, + +	on_step = function(self, dtime) +		self.timer = self.timer + dtime +		if (self.timer > 300) then +			self.object:remove() +		end +		local p = self.object:getpos() +		p.y = p.y - 0.3 +		local nn = minetest.env:get_node(p).name +		-- If node is not registered or node is walkably solid and resting on nodebox +		local v = self.object:getvelocity() +		if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then +			if self.physical_state then +				self.object:setvelocity({x=0,y=0,z=0}) +				self.object:setacceleration({x=0, y=0, z=0}) +				self.physical_state = false +				self.object:set_properties({ +					physical = false +				}) +			end +		else +			if not self.physical_state then +				self.object:setvelocity({x=0,y=0,z=0}) +				self.object:setacceleration({x=0, y=-10, z=0}) +				self.physical_state = true +				self.object:set_properties({ +					physical = true +				}) +			end +		end +	end, + +	on_punch = function(self, hitter) +		if self.itemstring ~= '' then +			local left = hitter:get_inventory():add_item("main", self.itemstring) +			if not left:is_empty() then +				self.itemstring = left:to_string() +				return +			end +		end +		self.object:remove() +	end, +}) +print("ITEM ENTITY LOADED") diff --git a/item_drop/sounds/item_drop_pickup.1.ogg b/item_drop/sounds/item_drop_pickup.1.oggBinary files differ index 2ae432d..f5ea6b9 100644 --- a/item_drop/sounds/item_drop_pickup.1.ogg +++ b/item_drop/sounds/item_drop_pickup.1.ogg diff --git a/item_drop/sounds/item_drop_pickup.2.ogg b/item_drop/sounds/item_drop_pickup.2.oggBinary files differ index f58bf08..0ed4869 100644 --- a/item_drop/sounds/item_drop_pickup.2.ogg +++ b/item_drop/sounds/item_drop_pickup.2.ogg diff --git a/item_drop/sounds/item_drop_pickup.3.ogg b/item_drop/sounds/item_drop_pickup.3.oggBinary files differ index cf57c94..3e2d1e0 100644 --- a/item_drop/sounds/item_drop_pickup.3.ogg +++ b/item_drop/sounds/item_drop_pickup.3.ogg diff --git a/item_drop/sounds/item_drop_pickup.4.ogg b/item_drop/sounds/item_drop_pickup.4.oggBinary files differ index bfe99d9..13430e2 100644 --- a/item_drop/sounds/item_drop_pickup.4.ogg +++ b/item_drop/sounds/item_drop_pickup.4.ogg diff --git a/technic/alloy_furnace.lua b/technic/alloy_furnace.lua index 3982ab2..947963e 100644 --- a/technic/alloy_furnace.lua +++ b/technic/alloy_furnace.lua @@ -10,8 +10,8 @@ minetest.register_craft({  minetest.register_craft({  	output = 'technic:alloy_furnace',  	recipe = { -		{'default:brick',       'default:brick',        'default:brick'}, -		{'default:brick',       '',                     'default:brick'}, +		{'default:brick', 'default:brick', 'default:brick'}, +		{'default:brick', '', 'default:brick'},  		{'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'},  	}  }) @@ -25,11 +25,14 @@ alloy_furnace_formspec =  	"list[current_name;src2;3,2;1,1;]"..  	"list[current_name;dst;5,1;2,2;]"..  	"list[current_player;main;0,5;8,4;]".. -	"label[0,0;Electric Alloy Furnace]".. -	"label[1,3;Power level]" +	"label[0,0;LV Electric Alloy Furnace]".. +	"label[1,3;Power level]".. +	"background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. +	"background[0,0;8,4;ui_lv_alloy_furnace.png]".. +	"background[0,5;8,4;ui_main_inventory.png]"  minetest.register_node("technic:alloy_furnace", { -	description = "Electric alloy furnace", +	description = "LV Electric alloy furnace",  	tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png",  		"technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"},  	paramtype2 = "facedir", @@ -106,15 +109,9 @@ minetest.register_abm({  		internal_EU_buffer_size=meta:get_float("internal_EU_buffer")  		local load = math.floor(internal_EU_buffer/2000 * 100)  		meta:set_string("formspec", -				"invsize[8,9;]".. +				alloy_furnace_formspec..  				"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. -						(load)..":technic_power_meter_fg.png]".. -				"list[current_name;src;3,1;1,1;]".. -				"list[current_name;src2;3,2;1,1;]".. -				"list[current_name;dst;5,1;2,2;]".. -				"list[current_player;main;0,5;8,4;]".. -				"label[0,0;Electric Alloy Furnace]".. -				"label[1,3;Power level]") +						(load)..":technic_power_meter_fg.png]")  		local inv = meta:get_inventory() diff --git a/technic/battery_box.lua b/technic/battery_box.lua index 0e5c072..4921c47 100644 --- a/technic/battery_box.lua +++ b/technic/battery_box.lua @@ -23,7 +23,7 @@ minetest.register_craft({  			   output = 'technic:battery 1',  			   recipe = {  			      {'default:wood', 'default:copper_ingot', 'default:wood'}, -			      {'default:wood', 'moreores:tin_ingot',   'default:wood'}, +			      {'default:wood', 'moreores:tin_ingot', 'default:wood'},  			      {'default:wood', 'default:copper_ingot', 'default:wood'},  			   }  			}) @@ -51,16 +51,18 @@ minetest.register_craftitem("technic:battery_box", {  battery_box_formspec = -   "invsize[8,9;]".. -   "image[1,1;1,2;technic_power_meter_bg.png]".. -   "list[current_name;src;3,1;1,1;]".. -   "image[4,1;1,1;technic_battery_reload.png]".. -   "list[current_name;dst;5,1;1,1;]".. -   "label[0,0;Battery box]".. -   "label[3,0;Charge]".. -   "label[5,0;Discharge]".. -   "label[1,3;Power level]".. -   "list[current_player;main;0,5;8,4;]" +	"invsize[8,9;]".. +	"image[1,1;1,2;technic_power_meter_bg.png]".. +	"list[current_name;src;3,1;1,1;]".. +	"list[current_name;dst;5,1;1,1;]".. +	"label[0,0;LV Battery Box]".. +	"label[3,0;Charge]".. +	"label[5,0;Discharge]".. +	"label[1,3;Power level]".. +	"list[current_player;main;0,5;8,4;]".. +	"background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. +	"background[0,0;8,4;ui_lv_battery_box.png]".. +	"background[0,5;8,4;ui_main_inventory.png]"  minetest.register_node(     "technic:battery_box", { diff --git a/technic/chainsaw.lua b/technic/chainsaw.lua index d73b59b..5c10d7c 100644 --- a/technic/chainsaw.lua +++ b/technic/chainsaw.lua @@ -33,8 +33,8 @@ minetest.register_craft({          output = 'technic:chainsaw',          recipe = {                  {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'}, -                {'technic:stainless_steel_ingot', 'technic:motor',                 'technic:battery'}, -                {'',                              '',                              'default:copper_ingot'}, +                {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, +                {'','','default:copper_ingot'},          }  }) diff --git a/technic/electric.lua b/technic/electric.lua index b6406af..fc519de 100644 --- a/technic/electric.lua +++ b/technic/electric.lua @@ -22,7 +22,7 @@ minetest.register_craft({  	output = 'technic:battery 1',  	recipe = {  		{'default:wood', 'default:copper_ingot', 'default:wood'}, -		{'default:wood', 'moreores:tin_ingot',   'default:wood'}, +		{'default:wood', 'moreores:tin_ingot', 'default:wood'},  		{'default:wood', 'default:copper_ingot', 'default:wood'},  	}  })  @@ -30,17 +30,17 @@ minetest.register_craft({  minetest.register_craft({  	output = 'technic:battery_box 1',  	recipe = { -		{'technic:battery',     'default:wood',         'technic:battery'}, -		{'technic:battery',     'default:copper_ingot', 'technic:battery'}, -		{'default:steel_ingot', 'default:steel_ingot',  'default:steel_ingot'}, +		{'technic:battery', 'default:wood', 'technic:battery'}, +		{'technic:battery', 'default:copper_ingot', 'technic:battery'}, +		{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},  	}  })   minetest.register_craft({  	output = 'technic:electric_furnace',  	recipe = { -		{'default:brick',       'default:brick',        'default:brick'}, -		{'default:brick',       '',                     'default:brick'}, +		{'default:brick', 'default:brick', 'default:brick'}, +		{'default:brick', '', 'default:brick'},  		{'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'},  	}  }) diff --git a/technic/electric_furnace.lua b/technic/electric_furnace.lua index e9d3236..df35fbe 100644 --- a/technic/electric_furnace.lua +++ b/technic/electric_furnace.lua @@ -14,11 +14,14 @@ electric_furnace_formspec =  	"list[current_name;src;3,1;1,1;]"..  	"list[current_name;dst;5,1;2,2;]"..  	"list[current_player;main;0,5;8,4;]".. -	"label[0,0;Electric Furnace]".. -	"label[1,3;Power level]" +	"label[0,0;LV Electric Furnace]".. +	"label[1,3;Power level]".. +	"background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. +	"background[0,0;8,4;ui_lv_electric_furnace.png]".. +	"background[0,5;8,4;ui_main_inventory.png]"  minetest.register_node("technic:electric_furnace", { -	description = "Electric furnace", +	description = "LV Electric Furnace",  	tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",  		"technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"},  	paramtype2 = "facedir", @@ -32,7 +35,7 @@ minetest.register_node("technic:electric_furnace", {  		local meta = minetest.env:get_meta(pos)  		meta:set_float("technic_power_machine", 1)  		meta:set_string("formspec", electric_furnace_formspec) -		meta:set_string("infotext", "Electric furnace") +		meta:set_string("infotext", "Electric Furnace")  		local inv = meta:get_inventory()  		inv:set_size("src", 1)  		inv:set_size("dst", 4) @@ -56,7 +59,7 @@ minetest.register_node("technic:electric_furnace", {  })  minetest.register_node("technic:electric_furnace_active", { -	description = "Electric Furnace", +	description = "LV Electric Furnace",  	tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",  		"technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"},  	paramtype2 = "facedir", @@ -72,7 +75,7 @@ minetest.register_node("technic:electric_furnace_active", {  		local meta = minetest.env:get_meta(pos)  		meta:set_float("technic_power_machine", 1)  		meta:set_string("formspec", electric_furnace_formspec) -		meta:set_string("infotext", "Electric furnace"); +		meta:set_string("infotext", "LV Electric Furnace");  		local inv = meta:get_inventory()  		inv:set_size("src", 1)  		inv:set_size("dst", 4) @@ -104,14 +107,9 @@ minetest.register_abm({  		internal_EU_buffer_size=meta:get_float("internal_EU_buffer_size")  		local load = math.floor(internal_EU_buffer/internal_EU_buffer_size * 100)  		meta:set_string("formspec", -				"invsize[8,9;]".. +				electric_furnace_formspec..  				"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. -					(load)..":technic_power_meter_fg.png]".. -				"list[current_name;src;3,1;1,1;]".. -				"list[current_name;dst;5,1;2,2;]".. -				"list[current_player;main;0,5;8,4;]".. -				"label[0,0;Electric Furnace]".. -				"label[1,3;Power level]") +					(load)..":technic_power_meter_fg.png]")  		local inv = meta:get_inventory() diff --git a/technic/generator.lua b/technic/generator.lua index d8f4d06..4bd1687 100644 --- a/technic/generator.lua +++ b/technic/generator.lua @@ -4,8 +4,8 @@ minetest.register_alias("generator", "technic:generator_active")  minetest.register_craft({  	output = 'technic:generator',  	recipe = { -		{'default:stone', 'default:stone',        'default:stone'}, -		{'default:stone', '',                     'default:stone'}, +		{'default:stone', 'default:stone', 'default:stone'}, +		{'default:stone', '', 'default:stone'},  		{'default:stone', 'default:copper_ingot', 'default:stone'},  	}  }) diff --git a/technic/grinder.lua b/technic/grinder.lua index 88a5001..ff37aa0 100644 --- a/technic/grinder.lua +++ b/technic/grinder.lua @@ -29,7 +29,6 @@ register_grinder_recipe("default:copper_ingot","technic:copper_dust 1")  register_grinder_recipe("default:gold_lump","technic:gold_dust 2")  register_grinder_recipe("default:gold_ingot","technic:gold_dust 1")  --register_grinder_recipe("default:bronze_ingot","technic:bronze_dust 1")  -- Dust does not exist yet ---register_grinder_recipe("home_decor:brass_ingot","technic:brass_dust 1") -- needs check for the mod  register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2")  register_grinder_recipe("moreores:tin_ingot","technic:tin_dust 1")  register_grinder_recipe("moreores:silver_lump","technic:silver_dust 2") @@ -40,7 +39,7 @@ register_grinder_recipe("technic:chromium_lump","technic:chromium_dust 2")  register_grinder_recipe("technic:chromium_ingot","technic:chromium_dust 1")  register_grinder_recipe("technic:stainless_steel_ingot","stainless_steel_dust 1")  register_grinder_recipe("technic:brass_ingot","technic:brass_dust 1") -register_grinder_recipe("homedecor:brass_ingot","technic:brass_dust 1") +register_grinder_recipe("homedecor:brass_ingot","technic:brass_dust 1")   register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2")  register_grinder_recipe("technic:zinc_ingot","technic:zinc_dust 1")  register_grinder_recipe("technic:coal_dust","dye:black 2") @@ -186,8 +185,8 @@ minetest.register_craft({  	output = 'technic:grinder',  	recipe = {  		{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, -		{'default:desert_stone', 'default:diamond',      'default:desert_stone'}, -		{'default:stone',        'default:copper_ingot', 'default:stone'}, +		{'default:desert_stone', 'default:diamond', 'default:desert_stone'}, +		{'default:stone', 'default:copper_ingot', 'default:stone'},  	}  }) @@ -199,15 +198,18 @@ minetest.register_craftitem("technic:grinder", {  grinder_formspec =  	"invsize[8,9;]"..  	"image[1,1;1,2;technic_power_meter_bg.png]".. -	"label[0,0;Grinder]".. +	"label[0,0;LV Grinder]"..  	"label[1,3;Power level]"..  	"list[current_name;src;3,1;1,1;]"..  	"list[current_name;dst;5,1;2,2;]".. -	"list[current_player;main;0,5;8,4;]" +	"list[current_player;main;0,5;8,4;]".. +	"background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. +	"background[0,0;8,4;ui_lv_grinder.png]".. +	"background[0,5;8,4;ui_main_inventory.png]"  minetest.register_node("technic:grinder", { -	description = "Grinder", +	description = "LV Grinder",  	tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",  		"technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"},  	paramtype2 = "facedir", @@ -279,15 +281,9 @@ minetest.register_abm({  	local load = math.floor((charge/max_charge)*100)  	meta:set_string("formspec", -				"invsize[8,9;]".. +				grinder_formspec..  				"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. -						(load)..":technic_power_meter_fg.png]".. -				"label[0,0;Grinder]".. -				"label[1,3;Power level]".. -				"list[current_name;src;3,1;1,1;]".. -				"list[current_name;dst;5,1;2,2;]".. -				"list[current_player;main;0,5;8,4;]" -				) +						(load)..":technic_power_meter_fg.png]")  		local inv = meta:get_inventory()  		local srclist = inv:get_list("src") diff --git a/technic/mining_drill.lua b/technic/mining_drill.lua index 0dfcf10..498889b 100644 --- a/technic/mining_drill.lua +++ b/technic/mining_drill.lua @@ -8,25 +8,25 @@ mining_drill_mk3_power_usage=1800  minetest.register_craft({  	output = 'technic:mining_drill',  	recipe = { -		{'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'}, -		{'technic:stainless_steel_ingot', 'technic:motor',              'technic:stainless_steel_ingot'}, -		{'',                              'technic:red_energy_crystal', 'default:copper_ingot'}, +		{'technic:stainless_steel_ingot', 	'technic:diamond_drill_head', 	'technic:stainless_steel_ingot'}, +		{'technic:stainless_steel_ingot', 	'technic:motor', 				'technic:stainless_steel_ingot'}, +		{'',								'technic:red_energy_crystal', 	'moreores:copper_ingot'},  	}  })  minetest.register_craft({  	output = 'technic:mining_drill_mk2',  	recipe = { -		{'technic:diamond_drill_head',    'technic:diamond_drill_head',   'technic:diamond_drill_head'}, -		{'technic:stainless_steel_ingot', 'technic:mining_drill',         'technic:stainless_steel_ingot'}, -		{'',                              'technic:green_energy_crystal', ''}, +		{'technic:diamond_drill_head', 		'technic:diamond_drill_head', 	'technic:diamond_drill_head'}, +		{'technic:stainless_steel_ingot', 	'technic:mining_drill', 		'technic:stainless_steel_ingot'}, +		{'', 								'technic:green_energy_crystal', ''},  	}  })  minetest.register_craft({  	output = 'technic:mining_drill_mk3',  	recipe = { -		{'technic:diamond_drill_head',    'technic:diamond_drill_head',  'technic:diamond_drill_head'}, -		{'technic:stainless_steel_ingot', 'technic:mining_drill_mk2',    'technic:stainless_steel_ingot'}, -		{'',                              'technic:blue_energy_crystal', ''}, +		{'technic:diamond_drill_head', 		'technic:diamond_drill_head', 	'technic:diamond_drill_head'}, +		{'technic:stainless_steel_ingot', 	'technic:mining_drill_mk2', 	'technic:stainless_steel_ingot'}, +		{'', 								'technic:blue_energy_crystal', 	''},  	}  }) diff --git a/technic/mining_laser_mk1.lua b/technic/mining_laser_mk1.lua index 7b9c655..39b3ad0 100644 --- a/technic/mining_laser_mk1.lua +++ b/technic/mining_laser_mk1.lua @@ -76,8 +76,8 @@ minetest.register_craft({  	output = 'technic:laser_mk1',  	recipe = {  		{'default:diamond', 'default:steel_ingot', 'technic:battery'}, -		{'',                'default:steel_ingot', 'technic:battery'}, -		{'',                '',                    'default:copper_ingot'}, +		{'', 'default:steel_ingot', 'technic:battery'}, +		{'', '', 'default:copper_ingot'},  	}  }) diff --git a/technic/music_player.lua b/technic/music_player.lua index 34558b3..3073bc1 100644 --- a/technic/music_player.lua +++ b/technic/music_player.lua @@ -2,9 +2,9 @@ minetest.register_alias("music_player", "technic:music_player")  minetest.register_craft({  	output = 'technic:music_player',  	recipe = { -		{'default:wood',    'default:wood',         'default:wood'}, -		{'default:diamond', 'default:diamond',      'default:diamond'}, -		{'default:stone',   'default:copper_ingot', 'default:stone'}, +		{'default:wood', 'default:wood', 'default:wood'}, +		{'default:diamond', 'default:diamond', 'default:diamond'}, +		{'default:stone', 'default:copper_ingot', 'default:stone'},  	}  }) diff --git a/technic/tool_workshop.lua b/technic/tool_workshop.lua index 9a292b4..6b7e744 100644 --- a/technic/tool_workshop.lua +++ b/technic/tool_workshop.lua @@ -2,8 +2,8 @@ minetest.register_alias("tool_workshop", "technic:tool_workshop")  minetest.register_craft({  	output = 'technic:tool_workshop',  	recipe = { -		{'default:wood',  'default:wood',         'default:wood'}, -		{'default:wood',  'default:diamond',      'default:wood'}, +		{'default:wood', 'default:wood', 'default:wood'}, +		{'default:wood', 'default:diamond', 'default:wood'},  		{'default:stone', 'default:copper_ingot', 'default:stone'},  	}  }) diff --git a/technic/water_mill.lua b/technic/water_mill.lua index 808923a..4760b27 100644 --- a/technic/water_mill.lua +++ b/technic/water_mill.lua @@ -3,8 +3,8 @@ minetest.register_alias("water_mill", "technic:water_mill")  minetest.register_craft({  	output = 'technic:water_mill',  	recipe = { -		{'default:stone', 'default:stone',        'default:stone'}, -		{'default:wood',  'default:diamond',      'default:wood'}, +		{'default:stone', 'default:stone', 'default:stone'}, +		{'default:wood', 'default:diamond', 'default:wood'},  		{'default:stone', 'default:copper_ingot', 'default:stone'},  	}  }) diff --git a/technic_chests/copper_chest.lua b/technic_chests/copper_chest.lua index 44a42f3..91efa96 100644 --- a/technic_chests/copper_chest.lua +++ b/technic_chests/copper_chest.lua @@ -1,18 +1,18 @@  minetest.register_craft({  	output = 'technic:copper_chest 1',  	recipe = { -		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, -		{'default:copper_ingot', 'technic:iron_chest',   'default:copper_ingot'}, -		{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, +		{'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, +		{'default:copper_ingot','technic:iron_chest','default:copper_ingot'}, +		{'default:copper_ingot','default:copper_ingot','default:copper_ingot'},  	}  })  minetest.register_craft({  	output = 'technic:copper_locked_chest 1',  	recipe = { -		{'default:copper_ingot', 'default:copper_ingot',      'default:copper_ingot'}, -		{'default:copper_ingot', 'technic:iron_locked_chest', 'default:copper_ingot'}, -		{'default:copper_ingot', 'default:copper_ingot',      'default:copper_ingot'}, +		{'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, +		{'default:copper_ingot','technic:iron_locked_chest','default:copper_ingot'}, +		{'default:copper_ingot','default:copper_ingot','default:copper_ingot'},  	}  }) @@ -44,9 +44,13 @@ minetest.register_node(":technic:copper_chest", {  	on_construct = function(pos)  		local meta = minetest.env:get_meta(pos)  		meta:set_string("formspec", -				"invsize[10,9;]".. -				"list[current_name;main;0,0;10,4;]".. -				"list[current_player;main;0,5;8,4;]") +				"invsize[10,10;]".. +				"label[0,0;Copper Chest]".. +				"list[current_name;main;0,1;10,4;]".. +				"list[current_player;main;0,6;8,4;]".. +				"background[-0.19,-0.25;10.4,10.75;ui_form_bg.png]".. +				"background[0,1;10,4;ui_copper_chest_inventory.png]".. +				"background[0,6;8,4;ui_main_inventory.png]")  		meta:set_string("infotext", "Copper Chest")  		local inv = meta:get_inventory()  		inv:set_size("main", 10*4) @@ -76,9 +80,13 @@ minetest.register_node(":technic:copper_locked_chest", {  	on_construct = function(pos)  		local meta = minetest.env:get_meta(pos)  		meta:set_string("formspec", -				"invsize[10,9;]".. -				"list[current_name;main;0,0;10,4;]".. -				"list[current_player;main;0,5;8,4;]") +				"invsize[10,10;]".. +				"label[0,0;Copper Locked Chest]".. +				"list[current_name;main;0,1;10,4;]".. +				"list[current_player;main;0,6;8,4;]".. +				"background[-0.19,-0.25;10.4,10.75;ui_form_bg.png]".. +				"background[0,1;10,4;ui_copper_chest_inventory.png]".. +				"background[0,6;8,4;ui_main_inventory.png]")  		meta:set_string("infotext", "Copper Locked Chest")  		meta:set_string("owner", "")  		local inv = meta:get_inventory() diff --git a/technic_chests/gold_chest.lua b/technic_chests/gold_chest.lua index 8dc1274..5c137d9 100644 --- a/technic_chests/gold_chest.lua +++ b/technic_chests/gold_chest.lua @@ -1,41 +1,42 @@  local chest_mark_colors = { -    '_black', -    '_blue',  -    '_brown', -    '_cyan', -    '_dark_green', -    '_dark_grey', -    '_green', -    '_grey', -    '_magenta', -    '_orange', -    '_pink', -    '_red', -    '_violet', -    '_white', -    '_yellow', +    {'_black','Black'}, +    {'_blue','Blue'},  +    {'_brown','Brown'}, +    {'_cyan','Cyan'}, +    {'_dark_green','Dark Green'}, +    {'_dark_grey','Dark Grey'}, +    {'_green','Green'}, +    {'_grey','Grey'}, +    {'_magenta','Magenta'}, +    {'_orange','Orange'}, +    {'_pink','Pink'}, +    {'_red','Red'}, +    {'_violet','Violet'}, +    {'_white','White'}, +    {'_yellow','Yellow'}, +    {'','None'}  }  minetest.register_craft({ -	output = 'technic:gold_chest 1', +	output = 'technic:gold_chest',  	recipe = { -		{'default:gold_ingot', 'default:gold_ingot',   'default:gold_ingot'}, -		{'default:gold_ingot', 'technic:silver_chest', 'default:gold_ingot'}, -		{'default:gold_ingot', 'default:gold_ingot',   'default:gold_ingot'}, +		{'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, +		{'default:gold_ingot','technic:silver_chest','default:gold_ingot'}, +		{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},  	}  })  minetest.register_craft({ -	output = 'technic:gold_locked_chest 1', +	output = 'technic:gold_locked_chest',  	recipe = { -		{'default:gold_ingot', 'default:gold_ingot',          'default:gold_ingot'}, -		{'default:gold_ingot', 'technic:silver_locked_chest', 'default:gold_ingot'}, -		{'default:gold_ingot', 'default:gold_ingot',          'default:gold_ingot'}, +		{'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, +		{'default:gold_ingot','technic:silver_locked_chest','default:gold_ingot'}, +		{'default:gold_ingot','default:gold_ingot','default:gold_ingot'},  	}  })  minetest.register_craft({ -	output = 'technic:gold_locked_chest 1', +	output = 'technic:gold_locked_chest',  	recipe = {  		{'default:steel_ingot'},  		{'technic:gold_chest'}, @@ -51,9 +52,24 @@ minetest.register_craftitem(":technic:gold_locked_chest", {  	stack_max = 99,  }) -gold_chest_formspec	=	"invsize[12,9;]".. -						"list[current_name;main;0,0;12,4;]".. -						"list[current_player;main;0,5;8,4;]" +function get_pallette_buttons () +local buttons_string="" +	for y=0,3,1 do +		for x=0,3,1 do +			local file_name="ui_colorbutton"..(y*4+x)..".png" +			buttons_string=buttons_string.."image_button["..(9.2+x*.7)..","..(6+y*.7)..";.81,.81;"..file_name..";color_button"..(y*4+x)..";]" +		end +	end	 +return buttons_string +end + +gold_chest_formspec	=	"invsize[12,10;]".. +						"list[current_name;main;0,1;12,4;]".. +						"list[current_player;main;0,6;8,4;]".. +						"background[-0.19,-0.25;12.4,10.75;ui_form_bg.png]".. +						"background[0,1;12,4;ui_gold_chest_inventory.png]".. +						"background[0,6;8,4;ui_main_inventory.png]".. +						get_pallette_buttons ()  gold_chest_inv_size = 12*4 @@ -69,7 +85,10 @@ minetest.register_node(":technic:gold_chest", {  	on_construct = function(pos)  		local meta = minetest.env:get_meta(pos) -		meta:set_string("formspec",gold_chest_formspec) +		meta:set_string("formspec",gold_chest_formspec.. +			"label[0,0;Gold Chest]".. +			"image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]"..		 +			"label[9.2,9;Color Filter: None")  		meta:set_string("infotext", "Gold Chest")  		local inv = meta:get_inventory()  		inv:set_size("main", gold_chest_inv_size) @@ -77,16 +96,26 @@ minetest.register_node(":technic:gold_chest", {  	can_dig = chest_can_dig, -	on_punch = function (pos, node, puncher) -	chest_punched (pos,node,puncher); -	end, -  	on_receive_fields = function(pos, formname, fields, sender) -	local meta = minetest.env:get_meta(pos); -	fields.text = fields.text or "" -	meta:set_string("text", fields.text) -	meta:set_string("infotext", '"'..fields.text..'"') -	meta:set_string("formspec",gold_chest_formspec) +        local meta = minetest.env:get_meta(pos) +      	local page="main" +      	if fields.edit_infotext then  +			page="edit_infotext" +      	end +      	if fields.save_infotext then  +			meta:set_string("infotext",fields.infotext_box) +      	end +		local formspec = gold_chest_formspec.."label[0,0;Gold Chest]" +		if page=="main" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" +			formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" +		end +		if page=="edit_infotext" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" +			formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" +		end			 +		formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]"		 +		meta:set_string("formspec",formspec)  	end,  	on_metadata_inventory_move = def_on_metadata_inventory_move, @@ -94,37 +123,39 @@ minetest.register_node(":technic:gold_chest", {  	on_metadata_inventory_take = def_on_metadata_inventory_take   }) -for i, state in ipairs(chest_mark_colors) do -minetest.register_node(":technic:gold_chest".. state, { +for i=1,15,1 do +minetest.register_node(":technic:gold_chest".. chest_mark_colors[i][1], {  	description = "Gold Chest",  	tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", -		"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"}, +		"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..chest_mark_colors[i][1]..".png"},  	paramtype2 = "facedir",  	groups = chest_groups2,  	tube = tubes_properties,  	legacy_facedir_simple = true,  	sounds = default.node_sound_wood_defaults(),  	drop = "technic:gold_chest", -	on_construct = function(pos) -		local meta = minetest.env:get_meta(pos) -		meta:set_string("formspec",gold_chest_formspec) -		meta:set_string("infotext", "Gold Chest") -		local inv = meta:get_inventory() -		inv:set_size("main", gold_chest_inv_size) -	end, -  	can_dig =chest_can_dig, - -	on_punch = function (pos, node, puncher) -	chest_punched (pos,node,puncher); -	end,  	on_receive_fields = function(pos, formname, fields, sender) -        local meta = minetest.env:get_meta(pos); -      		fields.text = fields.text or "" -		meta:set_string("text", fields.text) -		meta:set_string("infotext", '"'..fields.text..'"') -		meta:set_string("formspec",gold_chest_formspec) +        local meta = minetest.env:get_meta(pos) +        local page="main" +      	if fields.edit_infotext then  +			page="edit_infotext" +      	end +      	if fields.save_infotext then  +			meta:set_string("infotext",fields.infotext_box) +      	end +		local formspec = gold_chest_formspec.."label[0,0;Gold Chest]" +		if page=="main" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" +			formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" +		end +		if page=="edit_infotext" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" +			formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" +		end			 +		formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]"		 +		meta:set_string("formspec",formspec)  	end,  	on_metadata_inventory_move = def_on_metadata_inventory_move, @@ -151,8 +182,11 @@ minetest.register_node(":technic:gold_locked_chest", {  	end,  	on_construct = function(pos)  		local meta = minetest.env:get_meta(pos) -		meta:set_string("formspec",gold_chest_formspec) -		meta:set_string("infotext", "Gold Locked Chest") +		meta:set_string("formspec", +				gold_chest_formspec.. +				"label[0,0;Gold Locked Chest]".. +				"image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]".. +				"label[9.2,9;Color Filter: None")  		meta:set_string("owner", "")  		local inv = meta:get_inventory()  		inv:set_size("main", gold_chest_inv_size) @@ -160,19 +194,27 @@ minetest.register_node(":technic:gold_locked_chest", {  	can_dig =chest_can_dig, -	on_punch = function (pos, node, puncher) -		local meta = minetest.env:get_meta(pos); -		if (has_locked_chest_privilege(meta, puncher)) then -			locked_chest_punched (pos,node,puncher); -		end -	end, -	  	on_receive_fields = function(pos, formname, fields, sender) -		local meta = minetest.env:get_meta(pos); -		fields.text = fields.text or "" -		meta:set_string("text", fields.text) -		meta:set_string("infotext", '"'..fields.text..'"') -		meta:set_string("formspec",gold_chest_formspec) +        local meta = minetest.env:get_meta(pos) +      	local formspec = gold_chest_formspec.. +			"label[0,0;Gold Locked Chest]" +		local page="main" +      	if fields.edit_infotext then  +			page="edit_infotext" +      	end +      	if fields.save_infotext then  +			meta:set_string("infotext",fields.infotext_box) +      	end +		if page=="main" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" +			formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" +		end +		if page=="edit_infotext" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" +			formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" +		end	 +		formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]"		 +		meta:set_string("formspec",formspec)  	end,  	allow_metadata_inventory_move = def_allow_metadata_inventory_move, @@ -183,47 +225,40 @@ minetest.register_node(":technic:gold_locked_chest", {  	on_metadata_inventory_take = def_on_metadata_inventory_take   }) -for i, state in ipairs(chest_mark_colors) do -minetest.register_node(":technic:gold_locked_chest".. state, { +for i=1,15,1 do +minetest.register_node(":technic:gold_locked_chest".. chest_mark_colors[i][1], {  	description = "Gold Locked Chest",  	tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", -		"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"}, +		"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..chest_mark_colors[i][1]..".png"},  	paramtype2 = "facedir",  	drop = "technic:gold_locked_chest",  	groups = chest_groups2,  	tube = tubes_properties,  	legacy_facedir_simple = true,  	sounds = default.node_sound_wood_defaults(), -	after_place_node = function(pos, placer) -		local meta = minetest.env:get_meta(pos) -		meta:set_string("owner", placer:get_player_name() or "") -		meta:set_string("infotext", "Gold Locked Chest (owned by ".. -				meta:get_string("owner")..")") -	end, -	on_construct = function(pos) -		local meta = minetest.env:get_meta(pos) -		meta:set_string("formspec",gold_chest_formspec) -		meta:set_string("infotext", "Gold Locked Chest") -		meta:set_string("owner", "") -		local inv = meta:get_inventory() -		inv:set_size("main", gold_chest_inv_size) -	end, -  	can_dig = chest_can_dig, -	on_punch = function (pos, node, puncher) -	        local meta = minetest.env:get_meta(pos); -		if (has_locked_chest_privilege(meta, puncher)) then -		locked_chest_punched (pos,node,puncher); -		end -	end, -  	on_receive_fields = function(pos, formname, fields, sender) -		local meta = minetest.env:get_meta(pos); -		fields.text = fields.text or "" -		meta:set_string("text", fields.text) -		meta:set_string("infotext", '"'..fields.text..'"') -		meta:set_string("formspec",gold_chest_formspec) +        local meta = minetest.env:get_meta(pos) +      	local formspec = gold_chest_formspec.. +				"label[0,0;Gold Locked Chest]" +      	local page="main" +      	if fields.edit_infotext then  +			page="edit_infotext" +      	end +      	if fields.save_infotext then  +			meta:set_string("infotext",fields.infotext_box) +      	end +		if page=="main" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" +			formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" +		end +		if page=="edit_infotext" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" +			formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" +		end			 +		formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]"		 +		meta:set_string("formspec",formspec)  	end,  	allow_metadata_inventory_move = def_allow_metadata_inventory_move, @@ -235,232 +270,18 @@ minetest.register_node(":technic:gold_locked_chest".. state, {  })  end -function chest_punched (pos,node,puncher) -	 -	local player_tool = puncher:get_wielded_item(); -	local item=player_tool:get_name(); -	if item == "dye:black" then -		if (hacky_swap_node(pos,"technic:gold_chest_black")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:blue" then -		if (hacky_swap_node(pos,"technic:gold_chest_blue")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:brown" then -		if (hacky_swap_node(pos,"technic:gold_chest_brown")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:cyan" then -		if (hacky_swap_node(pos,"technic:gold_chest_cyan")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:dark_green" then -		if (hacky_swap_node(pos,"technic:gold_chest_dark_green")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:dark_grey" then -		if (hacky_swap_node(pos,"technic:gold_chest_dark_grey")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:green" then -		if (hacky_swap_node(pos,"technic:gold_chest_green")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:grey" then -		if (hacky_swap_node(pos,"technic:gold_chest_grey")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:magenta" then -		if (hacky_swap_node(pos,"technic:gold_chest_magenta")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:orange" then -		if (hacky_swap_node(pos,"technic:gold_chest_orange")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:pink" then -		if (hacky_swap_node(pos,"technic:gold_chest_pink")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:red" then -		if (hacky_swap_node(pos,"technic:gold_chest_red")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:violet" then -		if (hacky_swap_node(pos,"technic:gold_chest_violet")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:white" then -		if (hacky_swap_node(pos,"technic:gold_chest_white")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:yellow" then -		if (hacky_swap_node(pos,"technic:gold_chest_yellow")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end - -		local meta = minetest.env:get_meta(pos); -                meta:set_string("formspec", "hack:sign_text_input") +function check_color_buttons (pos,chest_name,fields) +	if fields.color_button15 then +		hacky_swap_node(pos,chest_name) +		return 16  	end - - -function locked_chest_punched (pos,node,puncher) -	 -	local player_tool = puncher:get_wielded_item(); -	local item=player_tool:get_name(); -	if item == "dye:black" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_black")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:blue" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_blue")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:brown" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_brown")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:cyan" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_cyan")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:dark_green" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_green")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:dark_grey" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_grey")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:green" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_green")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:grey" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_grey")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end +	for i=0,14,1 do +		local button="color_button"..i +		if fields[button] then +			hacky_swap_node(pos,chest_name..chest_mark_colors[i+1][1]) +			return i+1  		end -	if item == "dye:magenta" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_magenta")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:orange" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_orange")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:pink" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_pink")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:red" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_red")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:violet" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_violet")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:white" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_white")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end -	if item == "dye:yellow" then -		if (hacky_swap_node(pos,"technic:gold_locked_chest_yellow")) then -			player_tool:take_item(1); -			puncher:set_wielded_item(player_tool); -			return -		   end -		end - -		local meta = minetest.env:get_meta(pos); -                meta:set_string("formspec", "hack:sign_text_input")  	end +	return 16 +end	 diff --git a/technic_chests/iron_chest.lua b/technic_chests/iron_chest.lua index 3b71dfd..62a8ae3 100644 --- a/technic_chests/iron_chest.lua +++ b/technic_chests/iron_chest.lua @@ -46,9 +46,13 @@ minetest.register_node(":technic:iron_chest", {  	on_construct = function(pos)  		local meta = minetest.env:get_meta(pos)  		meta:set_string("formspec", -				"invsize[9,9;]".. -				"list[current_name;main;0,0;9,4;]".. -				"list[current_player;main;0,5;8,4;]") +				"invsize[9,10;]".. +				"label[0,0;Iron Chest]".. +				"list[current_name;main;0,1;9,4;]".. +				"list[current_player;main;0,6;8,4;]".. +				"background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]".. +				"background[0,1;9,4;ui_iron_chest_inventory.png]".. +				"background[0,6;8,4;ui_main_inventory.png]")  		meta:set_string("infotext", "Iron Chest")  		local inv = meta:get_inventory()  		inv:set_size("main", 9*4) @@ -72,14 +76,18 @@ minetest.register_node(":technic:iron_locked_chest", {  		local meta = minetest.env:get_meta(pos)  		meta:set_string("owner", placer:get_player_name() or "")  		meta:set_string("infotext", "Locked Iron Chest (owned by ".. -				meta:get_string("owner")..")") +		meta:get_string("owner")..")")  	end,  	on_construct = function(pos)  		local meta = minetest.env:get_meta(pos)  		meta:set_string("formspec", -				"invsize[9,9;]".. -				"list[current_name;main;0,0;9,4;]".. -				"list[current_player;main;0,5;8,4;]") +				"invsize[9,10;]".. +				"label[0,0;Iron Locked Chest]".. +				"list[current_name;main;0,1;9,4;]".. +				"list[current_player;main;0,6;8,4;]".. +				"background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]".. +				"background[0,1;9,4;ui_iron_chest_inventory.png]".. +				"background[0,6;8,4;ui_main_inventory.png]")  		meta:set_string("infotext", "Iron Locked Chest")  		meta:set_string("owner", "")  		local inv = meta:get_inventory() diff --git a/technic_chests/mithril_chest.lua b/technic_chests/mithril_chest.lua index d173ab9..892e48c 100644 --- a/technic_chests/mithril_chest.lua +++ b/technic_chests/mithril_chest.lua @@ -35,9 +35,13 @@ minetest.register_node(":technic:mithril_chest", {  	on_construct = function(pos)  		local meta = minetest.env:get_meta(pos)  		meta:set_string("formspec", -				"invsize[13,9;]".. -				"list[current_name;main;0,0;13,4;]".. -				"list[current_player;main;0,5;8,4;]") +				"invsize[13,10;]".. +				"label[0,0;Mithril Chest]".. +				"list[current_name;main;0,1;13,4;]".. +				"list[current_player;main;0,6;8,4;]".. +				"background[-0.19,-0.25;13.4,10.75;ui_form_bg.png]".. +				"background[0,1;13,4;ui_mithril_chest_inventory.png]".. +				"background[0,6;8,4;ui_main_inventory.png]")  		meta:set_string("infotext", "Mithril Chest")  		local inv = meta:get_inventory()  		inv:set_size("main", 13*4) @@ -84,9 +88,13 @@ minetest.register_node(":technic:mithril_locked_chest", {  on_construct = function(pos)  		local meta = minetest.env:get_meta(pos)  		meta:set_string("formspec", -				"invsize[13,9;]".. -				"list[current_name;main;0,0;13,4;]".. -				"list[current_player;main;0,5;8,4;]") +				"invsize[13,10;]".. +				"label[0,0;Mithril Locked Chest]".. +				"list[current_name;main;0,1;13,4;]".. +				"list[current_player;main;0,6;8,4;]".. +				"background[-0.19,-0.25;13.4,10.75;ui_form_bg.png]".. +				"background[0,1;13,4;ui_mithril_chest_inventory.png]".. +				"background[0,6;8,4;ui_main_inventory.png]")  		meta:set_string("infotext", "Mithril Locked Chest")  		meta:set_string("owner", "")  		local inv = meta:get_inventory() diff --git a/technic_chests/silver_chest.lua b/technic_chests/silver_chest.lua index 3df092a..176e36f 100644 --- a/technic_chests/silver_chest.lua +++ b/technic_chests/silver_chest.lua @@ -1,5 +1,5 @@  minetest.register_craft({ -	output = 'technic:silver_chest 1', +	output = 'technic:silver_chest',  	recipe = {  		{'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'},  		{'moreores:silver_ingot','technic:copper_chest','moreores:silver_ingot'}, @@ -8,7 +8,7 @@ minetest.register_craft({  })  minetest.register_craft({ -	output = 'technic:silver_locked_chest 1', +	output = 'technic:silver_locked_chest',  	recipe = {  		{'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'},  		{'moreores:silver_ingot','technic:copper_locked_chest','moreores:silver_ingot'}, @@ -17,7 +17,7 @@ minetest.register_craft({  })  minetest.register_craft({ -	output = 'technic:silver_locked_chest 1', +	output = 'technic:silver_locked_chest',  	recipe = {  		{'default:steel_ingot'},  		{'technic:silver_chest'}, @@ -33,6 +33,14 @@ minetest.register_craftitem(":technic:silver_locked_chest", {  	stack_max = 99,  }) +silver_chest_formspec =  +				"invsize[11,10;]".. +				"list[current_name;main;0,1;11,4;]".. +				"list[current_player;main;0,6;8,4;]".. +				"background[-0.19,-0.25;11.4,10.75;ui_form_bg.png]".. +				"background[0,1;11,4;ui_silver_chest_inventory.png]".. +				"background[0,6;8,4;ui_main_inventory.png]" +				  minetest.register_node(":technic:silver_chest", {  	description = "Silver Chest",  	tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png", @@ -45,30 +53,34 @@ minetest.register_node(":technic:silver_chest", {  	on_construct = function(pos)  		local meta = minetest.env:get_meta(pos)  		meta:set_string("formspec", -				"invsize[11,9;]".. -				"list[current_name;main;0,0;11,4;]".. -				"list[current_player;main;0,5;8,4;]") +				silver_chest_formspec.. +				"label[0,0;Silver Chest]".. +				"image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]")  		meta:set_string("infotext", "Silver Chest")  		local inv = meta:get_inventory()  		inv:set_size("main", 11*4)  	end,  	can_dig = chest_can_dig, -	on_punch = function (pos, node, puncher) -	        local meta = minetest.env:get_meta(pos); -                meta:set_string("formspec", "hack:sign_text_input") -	end, -	  	on_receive_fields = function(pos, formname, fields, sender) -        local meta = minetest.env:get_meta(pos); -      		fields.text = fields.text or "" -		meta:set_string("text", fields.text) -		meta:set_string("infotext", '"'..fields.text..'"') - -		meta:set_string("formspec", -				"invsize[11,9;]".. -				"list[current_name;main;0,0;11,4;]".. -				"list[current_player;main;0,5;8,4;]") +        local meta = minetest.env:get_meta(pos) +      	local page="main" +      	if fields.edit_infotext then  +			page="edit_infotext" +      	end +      	if fields.save_infotext then  +			meta:set_string("infotext",fields.infotext_box) +      	end +		local formspec = silver_chest_formspec.."label[0,0;Silver Chest]" +		if page=="main" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" +			formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" +		end +		if page=="edit_infotext" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" +			formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" +		end			 +		meta:set_string("formspec",formspec)  	end,  	on_metadata_inventory_move = def_on_metadata_inventory_move, @@ -94,34 +106,36 @@ minetest.register_node(":technic:silver_locked_chest", {  	on_construct = function(pos)  		local meta = minetest.env:get_meta(pos)  		meta:set_string("formspec", -				"invsize[11,9;]".. -				"list[current_name;main;0,0;11,4;]".. -				"list[current_player;main;0,5;8,4;]") -		meta:set_string("infotext", "Silver Locked Chest") +				silver_chest_formspec.. +				"label[0,0;Silver Locked Chest]".. +				"image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]")  		meta:set_string("owner", "")  		local inv = meta:get_inventory()  		inv:set_size("main", 11*4)  	end,  	can_dig = chest_can_dig, -	on_punch = function (pos, node, puncher) -	        local meta = minetest.env:get_meta(pos); -                meta:set_string("formspec", "hack:sign_text_input") -	end, -	  	on_receive_fields = function(pos, formname, fields, sender) -        local meta = minetest.env:get_meta(pos); -      		fields.text = fields.text or "" -		meta:set_string("text", fields.text) -		meta:set_string("infotext", '"'..fields.text..'"') - -		meta:set_string("formspec", -				"invsize[11,9;]".. -				"list[current_name;main;0,0;11,4;]".. -				"list[current_player;main;0,5;8,4;]") +        local meta = minetest.env:get_meta(pos) +      	local page="main" +      	if fields.edit_infotext then  +			page="edit_infotext" +      	end +      	if fields.save_infotext then  +			meta:set_string("infotext",fields.infotext_box) +      	end +		local formspec = silver_chest_formspec.."label[0,0;Silver Locked Chest]" +		if page=="main" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" +			formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" +		end +		if page=="edit_infotext" then +			formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" +			formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" +		end			 +		meta:set_string("formspec",formspec)  	end, -  	allow_metadata_inventory_move = def_allow_metadata_inventory_move,  	allow_metadata_inventory_put = def_allow_metadata_inventory_put,  	allow_metadata_inventory_take = def_allow_metadata_inventory_take, diff --git a/technic_worldgen/crafts.lua b/technic_worldgen/crafts.lua index 668b659..a601b7f 100644 --- a/technic_worldgen/crafts.lua +++ b/technic_worldgen/crafts.lua @@ -31,10 +31,9 @@ minetest.register_craftitem( ":technic:stainless_steel_ingot", {  	inventory_image = "technic_stainless_steel_ingot.png",  }) -minetest.register_craftitem( ":technic:brass_ingot", { +minetest.register_craftitem( ":group:brass_ingot", {  	description = "Brass Ingot",  	inventory_image = "technic_brass_ingot.png", -	groups = {brass_ingot=1}  })  minetest.register_craft({ @@ -86,14 +85,14 @@ minetest.register_craft({  })  minetest.register_craft({ -	output = "node technic:brass_block", +	output = "node group:brass_block",  	recipe = {{"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"},  		  {"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"},  		  {"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"}}  })  minetest.register_craft({ -	output = "craft technic:brass_ingot 9", +	output = "craft group:brass_ingot 9",  	recipe = {{"group:brass_block"}}  }) diff --git a/unified_inventory/textures/ui_colorbutton0.png b/unified_inventory/textures/ui_colorbutton0.pngBinary files differ new file mode 100644 index 0000000..35b7db2 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton0.png diff --git a/unified_inventory/textures/ui_colorbutton1.png b/unified_inventory/textures/ui_colorbutton1.pngBinary files differ new file mode 100644 index 0000000..cbf095d --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton1.png diff --git a/unified_inventory/textures/ui_colorbutton10.png b/unified_inventory/textures/ui_colorbutton10.pngBinary files differ new file mode 100644 index 0000000..8dfc5f0 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton10.png diff --git a/unified_inventory/textures/ui_colorbutton11.png b/unified_inventory/textures/ui_colorbutton11.pngBinary files differ new file mode 100644 index 0000000..3b279e0 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton11.png diff --git a/unified_inventory/textures/ui_colorbutton12.png b/unified_inventory/textures/ui_colorbutton12.pngBinary files differ new file mode 100644 index 0000000..a387b5f --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton12.png diff --git a/unified_inventory/textures/ui_colorbutton13.png b/unified_inventory/textures/ui_colorbutton13.pngBinary files differ new file mode 100644 index 0000000..b1e7790 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton13.png diff --git a/unified_inventory/textures/ui_colorbutton14.png b/unified_inventory/textures/ui_colorbutton14.pngBinary files differ new file mode 100644 index 0000000..c4ad486 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton14.png diff --git a/unified_inventory/textures/ui_colorbutton15.png b/unified_inventory/textures/ui_colorbutton15.pngBinary files differ new file mode 100644 index 0000000..b7060d6 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton15.png diff --git a/unified_inventory/textures/ui_colorbutton2.png b/unified_inventory/textures/ui_colorbutton2.pngBinary files differ new file mode 100644 index 0000000..caf1fc6 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton2.png diff --git a/unified_inventory/textures/ui_colorbutton3.png b/unified_inventory/textures/ui_colorbutton3.pngBinary files differ new file mode 100644 index 0000000..6ac79a3 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton3.png diff --git a/unified_inventory/textures/ui_colorbutton4.png b/unified_inventory/textures/ui_colorbutton4.pngBinary files differ new file mode 100644 index 0000000..dc43592 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton4.png diff --git a/unified_inventory/textures/ui_colorbutton5.png b/unified_inventory/textures/ui_colorbutton5.pngBinary files differ new file mode 100644 index 0000000..98b8c67 --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton5.png diff --git a/unified_inventory/textures/ui_colorbutton6.png b/unified_inventory/textures/ui_colorbutton6.pngBinary files differ new file mode 100644 index 0000000..66478bc --- /dev/null +++ b/unified_inventory/textures/ui_colorbutton6.png diff --git a/unified_inventory/textures/ui_colorbutton7.png b/unified_inventory/textures/ui_colorbutton7.pngBinary files differ new file mode 100644 index 0000000..85f6b93 --- /dev/null +++ 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