summaryrefslogtreecommitdiff
path: root/item_drop/init.lua
diff options
context:
space:
mode:
Diffstat (limited to 'item_drop/init.lua')
-rw-r--r--item_drop/init.lua104
1 files changed, 55 insertions, 49 deletions
diff --git a/item_drop/init.lua b/item_drop/init.lua
index a25a3b5..db1f2a3 100644
--- a/item_drop/init.lua
+++ b/item_drop/init.lua
@@ -1,66 +1,72 @@
dofile(minetest.get_modpath("item_drop").."/item_entity.lua")
time_pick = 3
-minetest.register_globalstep(function(dtime)
- for _,player in ipairs(minetest.get_connected_players()) do
- local pos = player:getpos()
- pos.y = pos.y+0.5
- local inv = player:get_inventory()
- for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
- if not object:is_player() and object:get_luaentity() then
- local obj=object:get_luaentity()
- if obj.name == "__builtin:item" then
- if inv:room_for_item("main", ItemStack(obj.itemstring)) then
- if obj.timer > time_pick then
- inv:add_item("main", ItemStack(obj.itemstring))
- if obj.itemstring ~= "" then
- minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10})
- end
- if object:get_luaentity() then
- object:get_luaentity().itemstring = ""
- object:remove()
+
+if technic.config:getBool("enable_item_pickup") then
+ minetest.register_globalstep(function(dtime)
+ for _,player in ipairs(minetest.get_connected_players()) do
+ local pos = player:getpos()
+ pos.y = pos.y+0.5
+ local inv = player:get_inventory()
+ for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
+ if not object:is_player() and object:get_luaentity() then
+ local obj=object:get_luaentity()
+ if obj.name == "__builtin:item" then
+ if inv:room_for_item("main", ItemStack(obj.itemstring)) then
+ if obj.timer > time_pick then
+ inv:add_item("main", ItemStack(obj.itemstring))
+ if obj.itemstring ~= "" then
+ minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10})
+ end
+ if object:get_luaentity() then
+ object:get_luaentity().itemstring = ""
+ object:remove()
+ end
end
end
end
end
end
end
- end
-end)
+ end)
+end
-function minetest.handle_node_drops(pos, drops, digger)
- for _,item in ipairs(drops) do
- local count, name
- if type(item) == "string" then
- count = 1
- name = item
- else
- count = item:get_count()
- name = item:get_name()
- end
- for i=1,count do
- local obj = minetest.env:add_item(pos, name)
- if obj ~= nil then
- obj:get_luaentity().collect = true
- local x = math.random(1, 5)
- if math.random(1,2) == 1 then
- x = -x
- end
- local z = math.random(1, 5)
- if math.random(1,2) == 1 then
- z = -z
- end
- obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
- obj:get_luaentity().timer = time_pick
- -- FIXME this doesnt work for deactiveted objects
- if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then
- minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj)
- obj:remove()
- end, obj)
+if technic.config:getBool("enable_item_drop") then
+ function minetest.handle_node_drops(pos, drops, digger)
+ for _,item in ipairs(drops) do
+ local count, name
+ if type(item) == "string" then
+ count = 1
+ name = item
+ else
+ count = item:get_count()
+ name = item:get_name()
+ end
+ for i=1,count do
+ local obj = minetest.env:add_item(pos, name)
+ if obj ~= nil then
+ obj:get_luaentity().collect = true
+ local x = math.random(1, 5)
+ if math.random(1,2) == 1 then
+ x = -x
+ end
+ local z = math.random(1, 5)
+ if math.random(1,2) == 1 then
+ z = -z
+ end
+ obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
+ obj:get_luaentity().timer = time_pick
+ -- FIXME this doesnt work for deactiveted objects
+ if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then
+ minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj)
+ obj:remove()
+ end, obj)
+ end
end
end
end
end
end
+
--[[
minetest.register_on_dieplayer(function(name, pos)
local inv = name:get_inventory()