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Diffstat (limited to 'mining_laser_mk1.lua')
-rw-r--r--mining_laser_mk1.lua49
1 files changed, 25 insertions, 24 deletions
diff --git a/mining_laser_mk1.lua b/mining_laser_mk1.lua
index 65ef128..76aaee8 100644
--- a/mining_laser_mk1.lua
+++ b/mining_laser_mk1.lua
@@ -11,13 +11,13 @@ local laser_shoot = function(itemstack, player, pointed_thing)
if obj:get_luaentity().player == nil then
obj:get_luaentity().player = player
end
- obj:setvelocity({x=dir.x*12, y=dir.y*12, z=dir.z*12})
+ obj:setvelocity({x=dir.x*10, y=dir.y*10, z=dir.z*10})
obj:setacceleration({x=0, y=0, z=0})
obj:setyaw(player:get_look_yaw()+math.pi)
if obj:get_luaentity().player == nil then
obj:get_luaentity().player = player
end
- obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
+ --obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
minetest.sound_play("technic_laser", {pos = playerpos, gain = 1.0, max_hear_distance = 10,})
return true
end
@@ -88,7 +88,7 @@ LASER_BEAM_ENTITY={
visual_size = {x=0.2, y=0.2},
textures = {"technic:laser_beam_box"},
lastpos={},
- max_range=15,
+ max_range=10,
count=0,
-- digger=nil,
collisionbox = {0,0,0,0,0,0},
@@ -97,11 +97,15 @@ LASER_BEAM_ENTITY={
LASER_BEAM_ENTITY.on_step = function(self, dtime)
self.timer=self.timer+dtime
local pos = self.object:getpos()
- local node = minetest.env:get_node(pos)
- if self.lastpos.x~=nil then lazer_it (pos, node, self.player) end
+ if self.player~=nil then if self.lastpos.x~=nil then lazer_it (pos, self.player) end end
+ if self.lastpos.x ~=nil and self.lastpos.y ~=nil and self.lastpos.y ~=nil then
+ temp1={x=math.floor(self.lastpos.x),y=math.floor(self.lastpos.y),z=math.floor(self.lastpos.z)}
+ temp2={x=math.floor(pos.x),y=math.floor(pos.y),z=math.floor(pos.z)}
+ if temp1.x==temp2.x and temp1.y==temp2.y and temp1.z==temp2.z then return end
+ end
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
self.count=self.count+1
- if self.count>=self.max_range then self.object:remove() end
+ if self.count==self.max_range then self.object:remove() end
end
LASER_BEAM_ENTITYV={
@@ -119,9 +123,12 @@ LASER_BEAM_ENTITYV={
LASER_BEAM_ENTITYV.on_step = function(self, dtime)
self.timer=self.timer+dtime
local pos = self.object:getpos()
- local node = minetest.env:get_node(pos)
- if self.lastpos.x~=nil then lazer_it (pos, node, self.player,self.count) end
-
+ if self.player~=nil then if self.lastpos.x~=nil then lazer_it (pos, self.player) end end
+ if self.lastpos.x ~=nil and self.lastpos.y ~=nil and self.lastpos.y ~=nil then
+ temp1={x=math.floor(self.lastpos.x),y=math.floor(self.lastpos.y),z=math.floor(self.lastpos.z)}
+ temp2={x=math.floor(pos.x),y=math.floor(pos.y),z=math.floor(pos.z)}
+ if temp1.x==temp2.x and temp1.y==temp2.y and temp1.z==temp2.z then return end
+ end
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
self.count=self.count+1
if self.count==self.max_range then self.object:remove() end
@@ -131,19 +138,13 @@ end
minetest.register_entity("technic:laser_beam_entity", LASER_BEAM_ENTITY)
minetest.register_entity("technic:laser_beam_entityV", LASER_BEAM_ENTITYV)
-function lazer_it (pos, node, player,count)
- if node.name == "air" or node.name == "ignore" then return end
- if node.name == "default:lava_source" then return end
- if node.name == "default:lava_flowing" then return end
- if node.name == "default:water_source" then minetest.env:remove_node(pos) return end
- if node.name == "default:water_flowing" then minetest.env:remove_node(pos) return end
- pos1={}
- pos1.x=math.floor(pos.x)
- pos1.y=math.floor(pos.y)
- pos1.z=math.floor(pos.z)
-
- if player then
- minetest.node_dig(pos1,node,player)
- end
-
+function lazer_it (pos, player)
+ local pos1={}
+-- pos1.x=math.floor(pos.x)
+-- pos1.y=math.floor(pos.y)
+-- pos1.z=math.floor(pos.z)
+ local node = minetest.env:get_node(pos)
+ if node.name == "air" or node.name == "ignore" or node.name == "default:lava_source" or node.name == "default:lava_flowing" then return end
+ if node.name == "default:water_source" or node.name == "default:water_flowing" then minetest.env:remove_node(pos) return end
+ if player then minetest.node_dig(pos,node,player) end
end \ No newline at end of file