diff options
Diffstat (limited to 'technic_chests/gold_chest.lua')
-rw-r--r-- | technic_chests/gold_chest.lua | 473 |
1 files changed, 147 insertions, 326 deletions
diff --git a/technic_chests/gold_chest.lua b/technic_chests/gold_chest.lua index 8dc1274..5c137d9 100644 --- a/technic_chests/gold_chest.lua +++ b/technic_chests/gold_chest.lua @@ -1,41 +1,42 @@ local chest_mark_colors = { - '_black', - '_blue', - '_brown', - '_cyan', - '_dark_green', - '_dark_grey', - '_green', - '_grey', - '_magenta', - '_orange', - '_pink', - '_red', - '_violet', - '_white', - '_yellow', + {'_black','Black'}, + {'_blue','Blue'}, + {'_brown','Brown'}, + {'_cyan','Cyan'}, + {'_dark_green','Dark Green'}, + {'_dark_grey','Dark Grey'}, + {'_green','Green'}, + {'_grey','Grey'}, + {'_magenta','Magenta'}, + {'_orange','Orange'}, + {'_pink','Pink'}, + {'_red','Red'}, + {'_violet','Violet'}, + {'_white','White'}, + {'_yellow','Yellow'}, + {'','None'} } minetest.register_craft({ - output = 'technic:gold_chest 1', + output = 'technic:gold_chest', recipe = { - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - {'default:gold_ingot', 'technic:silver_chest', 'default:gold_ingot'}, - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, + {'default:gold_ingot','technic:silver_chest','default:gold_ingot'}, + {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, } }) minetest.register_craft({ - output = 'technic:gold_locked_chest 1', + output = 'technic:gold_locked_chest', recipe = { - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - {'default:gold_ingot', 'technic:silver_locked_chest', 'default:gold_ingot'}, - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, + {'default:gold_ingot','technic:silver_locked_chest','default:gold_ingot'}, + {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, } }) minetest.register_craft({ - output = 'technic:gold_locked_chest 1', + output = 'technic:gold_locked_chest', recipe = { {'default:steel_ingot'}, {'technic:gold_chest'}, @@ -51,9 +52,24 @@ minetest.register_craftitem(":technic:gold_locked_chest", { stack_max = 99, }) -gold_chest_formspec = "invsize[12,9;]".. - "list[current_name;main;0,0;12,4;]".. - "list[current_player;main;0,5;8,4;]" +function get_pallette_buttons () +local buttons_string="" + for y=0,3,1 do + for x=0,3,1 do + local file_name="ui_colorbutton"..(y*4+x)..".png" + buttons_string=buttons_string.."image_button["..(9.2+x*.7)..","..(6+y*.7)..";.81,.81;"..file_name..";color_button"..(y*4+x)..";]" + end + end +return buttons_string +end + +gold_chest_formspec = "invsize[12,10;]".. + "list[current_name;main;0,1;12,4;]".. + "list[current_player;main;0,6;8,4;]".. + "background[-0.19,-0.25;12.4,10.75;ui_form_bg.png]".. + "background[0,1;12,4;ui_gold_chest_inventory.png]".. + "background[0,6;8,4;ui_main_inventory.png]".. + get_pallette_buttons () gold_chest_inv_size = 12*4 @@ -69,7 +85,10 @@ minetest.register_node(":technic:gold_chest", { on_construct = function(pos) local meta = minetest.env:get_meta(pos) - meta:set_string("formspec",gold_chest_formspec) + meta:set_string("formspec",gold_chest_formspec.. + "label[0,0;Gold Chest]".. + "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]".. + "label[9.2,9;Color Filter: None") meta:set_string("infotext", "Gold Chest") local inv = meta:get_inventory() inv:set_size("main", gold_chest_inv_size) @@ -77,16 +96,26 @@ minetest.register_node(":technic:gold_chest", { can_dig = chest_can_dig, - on_punch = function (pos, node, puncher) - chest_punched (pos,node,puncher); - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - meta:set_string("formspec",gold_chest_formspec) + local meta = minetest.env:get_meta(pos) + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + local formspec = gold_chest_formspec.."label[0,0;Gold Chest]" + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]" + meta:set_string("formspec",formspec) end, on_metadata_inventory_move = def_on_metadata_inventory_move, @@ -94,37 +123,39 @@ minetest.register_node(":technic:gold_chest", { on_metadata_inventory_take = def_on_metadata_inventory_take }) -for i, state in ipairs(chest_mark_colors) do -minetest.register_node(":technic:gold_chest".. state, { +for i=1,15,1 do +minetest.register_node(":technic:gold_chest".. chest_mark_colors[i][1], { description = "Gold Chest", tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", - "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"}, + "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..chest_mark_colors[i][1]..".png"}, paramtype2 = "facedir", groups = chest_groups2, tube = tubes_properties, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), drop = "technic:gold_chest", - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec",gold_chest_formspec) - meta:set_string("infotext", "Gold Chest") - local inv = meta:get_inventory() - inv:set_size("main", gold_chest_inv_size) - end, - can_dig =chest_can_dig, - - on_punch = function (pos, node, puncher) - chest_punched (pos,node,puncher); - end, on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - meta:set_string("formspec",gold_chest_formspec) + local meta = minetest.env:get_meta(pos) + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + local formspec = gold_chest_formspec.."label[0,0;Gold Chest]" + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]" + meta:set_string("formspec",formspec) end, on_metadata_inventory_move = def_on_metadata_inventory_move, @@ -151,8 +182,11 @@ minetest.register_node(":technic:gold_locked_chest", { end, on_construct = function(pos) local meta = minetest.env:get_meta(pos) - meta:set_string("formspec",gold_chest_formspec) - meta:set_string("infotext", "Gold Locked Chest") + meta:set_string("formspec", + gold_chest_formspec.. + "label[0,0;Gold Locked Chest]".. + "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]".. + "label[9.2,9;Color Filter: None") meta:set_string("owner", "") local inv = meta:get_inventory() inv:set_size("main", gold_chest_inv_size) @@ -160,19 +194,27 @@ minetest.register_node(":technic:gold_locked_chest", { can_dig =chest_can_dig, - on_punch = function (pos, node, puncher) - local meta = minetest.env:get_meta(pos); - if (has_locked_chest_privilege(meta, puncher)) then - locked_chest_punched (pos,node,puncher); - end - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - meta:set_string("formspec",gold_chest_formspec) + local meta = minetest.env:get_meta(pos) + local formspec = gold_chest_formspec.. + "label[0,0;Gold Locked Chest]" + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]" + meta:set_string("formspec",formspec) end, allow_metadata_inventory_move = def_allow_metadata_inventory_move, @@ -183,47 +225,40 @@ minetest.register_node(":technic:gold_locked_chest", { on_metadata_inventory_take = def_on_metadata_inventory_take }) -for i, state in ipairs(chest_mark_colors) do -minetest.register_node(":technic:gold_locked_chest".. state, { +for i=1,15,1 do +minetest.register_node(":technic:gold_locked_chest".. chest_mark_colors[i][1], { description = "Gold Locked Chest", tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", - "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"}, + "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..chest_mark_colors[i][1]..".png"}, paramtype2 = "facedir", drop = "technic:gold_locked_chest", groups = chest_groups2, tube = tubes_properties, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), - after_place_node = function(pos, placer) - local meta = minetest.env:get_meta(pos) - meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Gold Locked Chest (owned by ".. - meta:get_string("owner")..")") - end, - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec",gold_chest_formspec) - meta:set_string("infotext", "Gold Locked Chest") - meta:set_string("owner", "") - local inv = meta:get_inventory() - inv:set_size("main", gold_chest_inv_size) - end, - can_dig = chest_can_dig, - on_punch = function (pos, node, puncher) - local meta = minetest.env:get_meta(pos); - if (has_locked_chest_privilege(meta, puncher)) then - locked_chest_punched (pos,node,puncher); - end - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - meta:set_string("formspec",gold_chest_formspec) + local meta = minetest.env:get_meta(pos) + local formspec = gold_chest_formspec.. + "label[0,0;Gold Locked Chest]" + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]" + meta:set_string("formspec",formspec) end, allow_metadata_inventory_move = def_allow_metadata_inventory_move, @@ -235,232 +270,18 @@ minetest.register_node(":technic:gold_locked_chest".. state, { }) end -function chest_punched (pos,node,puncher) - - local player_tool = puncher:get_wielded_item(); - local item=player_tool:get_name(); - if item == "dye:black" then - if (hacky_swap_node(pos,"technic:gold_chest_black")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:blue" then - if (hacky_swap_node(pos,"technic:gold_chest_blue")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:brown" then - if (hacky_swap_node(pos,"technic:gold_chest_brown")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:cyan" then - if (hacky_swap_node(pos,"technic:gold_chest_cyan")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:dark_green" then - if (hacky_swap_node(pos,"technic:gold_chest_dark_green")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:dark_grey" then - if (hacky_swap_node(pos,"technic:gold_chest_dark_grey")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:green" then - if (hacky_swap_node(pos,"technic:gold_chest_green")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:grey" then - if (hacky_swap_node(pos,"technic:gold_chest_grey")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:magenta" then - if (hacky_swap_node(pos,"technic:gold_chest_magenta")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:orange" then - if (hacky_swap_node(pos,"technic:gold_chest_orange")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:pink" then - if (hacky_swap_node(pos,"technic:gold_chest_pink")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:red" then - if (hacky_swap_node(pos,"technic:gold_chest_red")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:violet" then - if (hacky_swap_node(pos,"technic:gold_chest_violet")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:white" then - if (hacky_swap_node(pos,"technic:gold_chest_white")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:yellow" then - if (hacky_swap_node(pos,"technic:gold_chest_yellow")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - - local meta = minetest.env:get_meta(pos); - meta:set_string("formspec", "hack:sign_text_input") +function check_color_buttons (pos,chest_name,fields) + if fields.color_button15 then + hacky_swap_node(pos,chest_name) + return 16 end - - -function locked_chest_punched (pos,node,puncher) - - local player_tool = puncher:get_wielded_item(); - local item=player_tool:get_name(); - if item == "dye:black" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_black")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:blue" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_blue")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:brown" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_brown")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:cyan" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_cyan")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:dark_green" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_green")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:dark_grey" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_grey")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:green" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_green")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:grey" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_grey")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end + for i=0,14,1 do + local button="color_button"..i + if fields[button] then + hacky_swap_node(pos,chest_name..chest_mark_colors[i+1][1]) + return i+1 end - if item == "dye:magenta" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_magenta")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:orange" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_orange")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:pink" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_pink")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:red" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_red")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:violet" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_violet")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:white" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_white")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:yellow" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_yellow")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - - local meta = minetest.env:get_meta(pos); - meta:set_string("formspec", "hack:sign_text_input") end + return 16 +end |