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-rw-r--r--unified_inventory/api.lua24
1 files changed, 14 insertions, 10 deletions
diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua
index 91681b1..e386a76 100644
--- a/unified_inventory/api.lua
+++ b/unified_inventory/api.lua
@@ -131,29 +131,29 @@ unified_inventory.get_formspec = function(player,page)
formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
-- backgrounds
- formspec = formspec .. "background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]"
+ formspec = formspec .. "background[-0.19,-0.2;14.38,10.55;ui_form_bg.png]"
if page=="craft" then
- formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_crafting_form.png]"
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_crafting_form.png]"
end
if page=="craftguide" then
- formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_craftguide_form.png]"
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_craftguide_form.png]"
end
if page=="misc" then
- formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_misc_form.png]"
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_misc_form.png]"
end
if page=="bags" then
- formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_main_form.png]"
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
end
for i=1,4 do
if page=="bag"..i then
local slots = player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots
if slots == 8 then
- formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_sm_form.png]"
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
elseif slots == 16 then
- formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_med_form.png]"
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
elseif slots == 24 then
- formspec = formspec .. "background[0.06,0.99,;7.92,7.52;ui_bags_lg_form.png]"
+ formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
end
end
end
@@ -560,8 +560,12 @@ unified_inventory.update_recipe = function(player, stack_name, alternate)
local craft = crafts[alternate]
inv:set_stack("output", 1, craft.output)
local items=craft.items
- -- cook, fuel, grinding recipes
- if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" or craft.type == "extracting" then
+
+ -- cooking, fuel, grinding, and extracting recipes
+ if craft.type == "cooking" or
+ craft.type == "fuel" or
+ craft.type == "grinding" or
+ craft.type == "extracting" then
def=unified_inventory.find_item_def(craft["items"][1])
if def then
inv:set_stack("build", 1, def)