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AgeCommit message (Collapse)Author
2013-03-31add missing dep fileRealBadAngel
2013-03-30textures moved from main mod to worldgenRealBadAngel
2013-03-30updateRealBadAngel
2013-03-28New ores codeRealBadAngel
2013-03-24back to old waysRealBadAngel
2013-03-24Remove backup filesShadowNinja
2013-03-23Screwdriver tool is obsolete now, deleted.Vanessa
2013-03-23Merge branch 'master' of git://github.com/RealBadAngel/technicVanessa
2013-03-23fixed ore generation. generate_ore() calls were missing the chunk sizeVanessa
parameter.
2013-03-21Remove unnescescary function calls from forcefields and add an ↵ShadowNinja
enable/disable button
2013-03-20Merge branch 'master' of git://github.com/RealBadAngel/technicVanessa Ezekowitz
2013-03-20Multiple changes, see below:Vanessa Ezekowitz
removed concrete, marble, marble brick, granite, obsidian stairs/etc from creative inventory, made them work with circular saw in moreblocks since this mod depends on that one anyway. Removed technic obsidian block entirely and aliased it to the default obsidian block; all stairs/slabs for obsidian are under the default: namespace. This depends on a small fix to the circular saw that was just added by Sokomine. If your copy of circular saw doesn't have this fix, you can still use /giveme to get the blocks you need. Removed custom generate_ore code and made generate-ore calls use default.generate_ore() since that is the same function anyway. This is so that technic can use the C++ version of that function when it is moved back into the engine.
2013-03-20Added Forcefield generator by ShadowNinjaRealBadAngel
2013-03-17bugfixRealBadAngel
2013-03-16Update Stargates v1.0RealBadAngel
2013-03-15update stargatesRealBadAngel
2013-03-14updateRealBadAngel
2013-03-12updateRealBadAngel
2013-03-11updateRealBadAngel
2013-03-10initial stargate codeRealBadAngel
2013-03-09fixed incorrect dependency for moreblocks/stairsplusVanessa Ezekowitz
(moreblocks contains stairsplus now)
2013-03-07Merge pull request #12 from VanessaE/masterVanessaE
added highlighting of hotbar and craft result in formspec images
2013-03-07Added highlighting of hotbar and craft result in formspec imagesVanessa
Minor tweak to code to allow for slightly increased size (added 10x10 px).
2013-03-06bugfixRealBadAngel
2013-03-06Update to work with latest StairsplusRealBadAngel
2013-03-03UI bugfix using [ in search patternRealBadAngel
2013-03-02UI updateRealBadAngel
2013-03-02ui updateRealBadAngel
2013-03-02ui updateRealBadAngel
2013-03-02UI updateRealBadAngel
2013-03-02UI updatesRealBadAngel
2013-02-26Merge pull request #10 from VanessaE/masterRealBadAngel
Added graphical backgrounds to all Unified Inventory pages
2013-02-26Added graphical backgrounds to all Unified Inventory pagesVanessa Ezekowitz
2013-02-25Merge pull request #9 from khonkhortisan/masterRealBadAngel
Yet Another Nil
2013-02-23Get more information than just the player's name when sending a copy ofKyle
the player (Yet Another Nil)
2013-02-23bugfixRealBadAngel
2013-02-23Merge remote branch 'origin/master'RealBadAngel
2013-02-23Add sound volume controlsRealBadAngel
2013-02-22Merge pull request #8 from khonkhortisan/masterRealBadAngel
check whether an object is really a luaentity before trying to get its name
2013-02-21Avoid a nil index crashKyle
2013-02-21Merge pull request #7 from khonkhortisan/masterRealBadAngel
Keep players from falling through moving frames
2013-02-21Merge remote branch 'origin/master'RealBadAngel
2013-02-21Reworked power tools, new drillsRealBadAngel
2013-02-21Remove the original only after creating the copy so players don't fallKyle
through moving frames
2013-02-19Merge pull request #6 from khonkhortisan/patch-1RealBadAngel
Rotate frame motor textures
2013-02-19Rotate frame motor textureskhonkhortisan
Without adding new images
2013-02-19Fix to last registered power tool not being able to charge (affected blue ↵RealBadAngel
energy crystal)
2013-02-18UI updateRealBadAngel
2013-02-17Nore's update to framesRealBadAngel
2013-02-13fix to water millRealBadAngel