summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2013-07-06Merge changes made in technic_gameRealBadAngel
2013-07-05New textures for lumps and ingots.Konstantin Oblaukhov
2013-07-05Use ores from default instead of moreoresShadowNinja
2013-07-04Improved cross-compatibility with homedecor's brass ingots.Vanessa Ezekowitz
2013-07-03Fix to formspec background element syntaxRealBadAngel
2013-06-30Re-add Framed GlassRealBadAngel
2013-06-30Sync with indev branch, bump version to 0.4.7RealBadAngel
2013-06-27Merge pull request #36 from ObKo/blocksJordan Snelling
Blocks of metal.
2013-06-27New blocks of metal.Konstantin Oblaukhov
2013-06-21Merge pull request #33 from kaeza/place_craftitemsJordan Snelling
Deployers and constructors now able to "place" craftitems.
2013-06-21Deployers and constructors now able to "place" craftitems.Diego Martínez
2013-06-18Merge pull request #32 from kaeza/masterJordan Snelling
Constructor now digs node drops instead of actual nodes.
2013-06-18Constructor now digs node drops instead of actual nodes.Diego Martínez
2013-06-15Merge pull request #23 from Novatux/framesRealBadAngel
Frames destroy liquids they should replace and are not blocked by them.
2013-06-05Frames destroy liquids they should replace and are not blocked by them.Novatux
2013-04-14Create README.mdRealBadAngel
2013-04-13Merge pull request #13 from Novatux/masterRealBadAngel
Change selection box of frames.
2013-04-13Change selection_box of frames so it is easier to select them.Novatux
2013-04-12item drop soundsRealBadAngel
2013-04-08Updated item_drop (now as modpack component)RealBadAngel
2013-04-06dust textureRealBadAngel
2013-04-06mithril dust texture movedRealBadAngel
2013-04-06missing chests texturesRealBadAngel
2013-04-05fix grinding recipes and craft recipe for tool workshopRealBadAngel
2013-04-05split chests off into a separate modpack componentRealBadAngel
2013-04-04Update 0.4.6-0RealBadAngel
2013-04-04Update 0.4.6-0RealBadAngel
2013-04-04Update 0.4.6-0RealBadAngel
2013-04-04Update 0.4.6-0RealBadAngel
2013-04-04Update 0.4.6-0RealBadAngel
2013-04-04Update 0.4.6-0RealBadAngel
2013-03-31add missing dep fileRealBadAngel
2013-03-30textures moved from main mod to worldgenRealBadAngel
2013-03-30updateRealBadAngel
2013-03-28New ores codeRealBadAngel
2013-03-24back to old waysRealBadAngel
2013-03-24Remove backup filesShadowNinja
2013-03-23Screwdriver tool is obsolete now, deleted.Vanessa
2013-03-23Merge branch 'master' of git://github.com/RealBadAngel/technicVanessa
2013-03-23fixed ore generation. generate_ore() calls were missing the chunk sizeVanessa
parameter.
2013-03-21Remove unnescescary function calls from forcefields and add an ↵ShadowNinja
enable/disable button
2013-03-20Merge branch 'master' of git://github.com/RealBadAngel/technicVanessa Ezekowitz
2013-03-20Multiple changes, see below:Vanessa Ezekowitz
removed concrete, marble, marble brick, granite, obsidian stairs/etc from creative inventory, made them work with circular saw in moreblocks since this mod depends on that one anyway. Removed technic obsidian block entirely and aliased it to the default obsidian block; all stairs/slabs for obsidian are under the default: namespace. This depends on a small fix to the circular saw that was just added by Sokomine. If your copy of circular saw doesn't have this fix, you can still use /giveme to get the blocks you need. Removed custom generate_ore code and made generate-ore calls use default.generate_ore() since that is the same function anyway. This is so that technic can use the C++ version of that function when it is moved back into the engine.
2013-03-20Added Forcefield generator by ShadowNinjaRealBadAngel
2013-03-17bugfixRealBadAngel
2013-03-16Update Stargates v1.0RealBadAngel
2013-03-15update stargatesRealBadAngel
2013-03-14updateRealBadAngel
2013-03-12updateRealBadAngel
2013-03-11updateRealBadAngel