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AgeCommit message (Collapse)Author
2015-02-05reduce intllib codeTim
2015-02-05localize modpath variableTim
2015-02-05supress undeclared variable access warnings in cases of intentional ↵Tim
declaration checks
2015-02-05add .mailmapTim
2015-02-05fix lighting glitch on bottom of "edge" (quarter-round) modelsVanessa Ezekowitz
2015-02-05fix rotation of "edge" modelsVanessa Ezekowitz
2015-02-04fix broken lighting on CNC meshes, thanks to tip from acerspyroVanessa Ezekowitz
2015-02-03Update chests formspec to not be deprecatedest31
2015-02-03Make technic chests independent from unified inventoryest31
Copy the textures made by RealBadAngel (under WTFPL) from unified inventory to technic to avoid minetest not finding them when unified inventory is not installed.
2015-02-02Update manual.md to respect new behaviourest31
2015-02-02Make switching station only react to nodes from belowest31
2015-01-31Fix bug for switching stations displaying same input and outputest31
2015-01-31Formatting for supply converter tooest31
2015-01-31Better number formatingest31
Is it 120000 or 1200000?
2015-01-30fix cobble and gravel grinder recipesVanessa Ezekowitz
2015-01-30move from recipe defusion to recipe deactivation to avoid confusionTim
2015-01-30replace overlooked latex->rubber furnace recipe with glue as a form of ↵Tim
"rubber cement"
2015-01-30remove unnecessary definition fieldsTim
2015-01-30tune latex->rubber alloy recipe based on wikipedia data pointed out by @est31Tim
2015-01-30add textures for grindings/sawdustVanessa Ezekowitz
2015-01-30redfine latex->rubber path via alloy furnaceTim
latex is being refined to rubber by drying and adding carbon pigments to strengthen the material (which also turns it black) it should not yield more rubber than its latex input, but it may be processed faster than ores
2015-01-30add sawdust and tree/wood grindings with arcacia tree for dye and provide a ↵Tim
better alternative rubbertree->latex path that yields the same as the tree tap, but requires more machine work yet without textures
2015-01-30remove _sidways moretree trunks from chainsaw, these would be abm-converted ↵Tim
before anyone could saw them anyway
2015-01-30tweak sandstone/sand recipes to a more efficent compressing 2 sand -> ↵Tim
sandstone and grinding sandstone -> 2 sand ratio; make sure the default recipes are defused
2015-01-30defuse by fake_fire added recipes, make people use the grinder for thoseTim
2015-01-30add a sandstone compression recipe back in place of the default recipe, ↵Tim
without leading to an infinite sand/sandstone generation which lead to its removal in c0a1739 in the first place
2015-01-30allow transformer and chainsaw crafts even if required mesecon modules are ↵Tim
not loaded
2015-01-30register additional technic materials with the circular sawTim
2015-01-30update extranodes to use the new api of moreblocks/stairsplusTim
2015-01-30add centrifuge recipe for wheatTim
2015-01-30rewrite extractor dye recipes, adding a few dyes and making it work better ↵Tim
with the dye mod also preventing any issues if it is being run in a game without it
2015-01-30allow grinding wheatseeds to flour, closes #173Tim
2015-01-29reuse the new screwdriver code of minetest/minetest_game in adapted form for ↵Tim
the sonic screwdriver
2015-01-27use the timers, that are allready running instead of allocating a new one ↵Tim
every tick
2015-01-24Give quarries a better inventory iconest31
Current inventory icon is indistinguishable from carbon steel block. The side with the pick was hidden. This commit moves that part to the front.
2015-01-24Add cache to quarryest31
Adds a cache to the quarry in order to reduce load and send larger stacks through pipes instead of just single items. Coin tossing ensures the cache gets purged around every 200 seconds. The interval isn't fixed in order to prevent material spikes from multiple quarries which got loaded simultaneously. When the cache is full, or the quarry finished, it is purged too.
2015-01-24Optimize quarry_runest31
Don't load the whole digging area when only a small piece is relevant. Also, move the (time expensive) check whether the air above a block is free to the last position, which spares unneccessary checks when multiple quarries are placed together, or a quarry has to loop over air for another reason.
2015-01-19add custom collision and selection box handling to CNC machineVanessa Ezekowitz
also clean up formatting of surrounding code
2015-01-18use an alternative and cleaner way to overwrite the pipeworks tube-recipes ↵Tim
and default bronze
2015-01-16Fix support for acacia treesWayward1
Just realized I had the wrong item string >.<
2015-01-16fix cnc stick formspec imgVanessa Ezekowitz
(missed the border)
2015-01-16new high-resolution imagery for CNC formspecVanessa Ezekowitz
to go with the new models.
2015-01-16add the models tooVanessa Ezekowitz
2015-01-16Use mesh nodes for all of the more complex CNC machined itemsVanessa Ezekowitz
2015-01-12Add more nodes to the chainsawTim
2015-01-12Add gloopores' Kalite dust as a more effecient fuel than lumpsThatGraemeGuy
2015-01-12prevent crash if get_recipe_index() is passed a nil or apparent garbage insteadVanessa Ezekowitz
of a table
2014-12-30Fix infinite energy with supply converterNovatux
2014-12-15Fix some global errorsShadowNinja
2014-11-30minetest.env:* --> minetest.*Vanessa Ezekowitz