Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-04 | Revert get_3d to deprecated get3d for 0.4.x compatibility | SmallJoker | |
2018-07-21 | Use tin from MTG instead of `moreores` (#401) | Vitaliy | |
Register tin dust unconditionally | |||
2018-07-21 | Mining laser fixes (#421) | HybridDog | |
Do not remove air and group:hot nodes instead of using a fixed list Abort mining when encountering an unknown node Add random to the smoke puff particle Set mining laser tool range to 0 | |||
2018-07-21 | Tidy up ore registrations (#422) | HybridDog | |
2018-07-19 | Replace deprecated invsize[] with size[] | SmallJoker | |
2018-07-16 | Show EU power values more readable (#424) | HybridDog | |
Add the EU_string helper function In comparison to pretty_num it uses SI prefixes, adds "EU" (e.g. kEU) and rounds the number for readability Add a constant_digit_count boolean setting | |||
2018-07-16 | Use a:iter instead of for loops for sulfur generation (#423) | HybridDog | |
2018-07-16 | Replace old nodeupdate() with new minetest.check_for_falling() (#391) | Thomas--S | |
2018-07-15 | Fix wooden chest formspec (#429) | Vitaliy | |
2018-07-15 | Wrench: Allow picking up with protection_bypass privilege (#393) | Fixer | |
This allows admins to move other players locked chests/etc without hassle (relocating flying chests). | |||
2018-06-28 | Skip interact check for fake players | SmallJoker | |
Fixes crash related to pipeworks default.can_interact_with_node is not official part of the API yet. Using it anyway.. | |||
2018-05-19 | machines/HV/quarry.lua: [modification] provide a basic digger object to ↵ | thetaepsilon-gamedev | |
can_dig callbacks to prevent nil object errors (#425) Minetest game's doors mod was known to cause server errors when passed a nil digger in it's can_dig callback, due to always attempting to invoke digger:get_player_name(). Fix this by providing a basic fake player which provides this method to can_dig callbacks. (It should be noted that currently this fix causes doors to be undiggable by quarries.) | |||
2018-02-17 | Remove unused values (#407) | Vitaliy | |
2018-02-16 | Test local variable 'have_ui' before calling 'unified_inventory' (#368) | Jordan Irwin | |
2018-02-13 | Fix O(n^2) network traversal | number Zero | |
2018-01-13 | Fix redundant_warn | Ekdohibs | |
2018-01-07 | chests: fix sort_inventory function | DS-Minetest | |
2017-10-31 | supply_converter: avoid crashes caused by wrong digiline message types (#397) | DS | |
2017-09-07 | nuclear_reactor: do not set structure_accumulated_badness to less than 0 | DS | |
2017-07-03 | print warning to console if redundant switching station is found | Vanessa Ezekowitz | |
and where it is only prints the warning once per redundant station, per minetest session. if there are multiple redundant stations on a network, digging one should cause the warning to appear for the next one technic finds, if it doesn't show them all right away. | |||
2017-07-03 | add chat command to allow disabling of switching station ABM | Vanessa Ezekowitz | |
(for situations where a user creates a laggy machine on a public server, use this to suspend power distribution until the machine is found and disabled) `/powerctrl off` to disable `/powerctrl on` to reenable (actually, anything but "on" disables it) | |||
2017-07-03 | don't place eg. chests without data | DS-Minetest | |
2017-06-17 | remove wooden chests redefinitions | Vanessa Ezekowitz | |
they're incompatible with current minetest_game and do nothing useful anyway | |||
2017-06-13 | only try to clear/redefine recipes for teleport and accel tube | Vanessa Ezekowitz | |
if they are enabled in pipeworks' config | |||
2017-06-08 | Replace deprecated call to 'minetest.env' (#371) | Jordan Irwin | |
2017-06-05 | digilinize nuclear_reactor (#341) | DS | |
* start digilinizing * add self :boom: destruction and co. * add start button and command * fix some things * add possibility to disable nuclear reactor in formspec * oops * some style * improve connectivity * add protection | |||
2017-06-05 | Actually reuse mapgen table (#365) | asl97 | |
2017-06-05 | add sulfur-lead crafting recipe(s) for battery (#353) | DS | |
2017-06-05 | make some forcefield improvements (#344) | DS | |
* mkae some forcefield improvements * add emitter on_blast | |||
2017-06-05 | update wrench (#359) | DS | |
2017-06-05 | Add the sapling group to rubber_tree_sapling (#366) | Vince Aggrippino | |
Add the sapling group to Rubber Tree Sapling so that it can be used in Mesecons recipes for glue and blinky plant. | |||
2017-06-05 | Agrege la traduccion al español (#362) | Carlos | |
2017-06-05 | Add api documentation (#361) | you | |
2017-06-05 | Fix flowing corium textures (#364) | numberZero | |
2017-06-05 | Replace deprecated method 'setting_getbool' with 'settings:get_bool' (#369) | Jordan Irwin | |
2017-06-05 | advanced cable plate placing (#357) | DS | |
* advanced cable plate placing * make also sneak possible * add screwdriver support | |||
2017-04-17 | clarify battery box connections. | Vanessa Ezekowitz | |
2017-04-16 | document current behavior of hydro gen | Vanessa Ezekowitz | |
2017-04-14 | Battery boxes no longer connect to tubes from bottom | Vanessa Ezekowitz | |
(since a power cable needs to go there) items destined for "discharge" still come from the top, but items bound for the "charge" slot must come in from the left, right or back | |||
2017-04-13 | Don't allow constructor to operate if bad facedir (fixes #328) | Vanessa Ezekowitz | |
Also, use "simple" screwdriver mode for "off" constructor, and disable screwdriver for "on" one. | |||
2017-04-13 | use clear_craft to remove default sandstone recipe | Vanessa Ezekowitz | |
get rid of the two grinder recipes from homedecor/fake_fire (obsolete) | |||
2017-04-13 | Generalize check for cable below battery box | Thomas--S | |
2017-04-13 | check for cable plate under battery also | Vanessa Ezekowitz | |
2017-04-13 | Fix fence nodebox (#346) | Thomas--S | |
2017-04-12 | replace HV nuke reactor nodeboxes with comparable mesh model | Vanessa Ezekowitz | |
model includes a flat extension on one "side" to fix #342 rotate the reactor with the screwdriver with shift-right-click before filling, to line up the flat side with your cabling. Note that the reactor doesn't actually care which side the cable comes from. | |||
2017-04-12 | LV fuel-fired gen should not have tube connection overlays | Vanessa Ezekowitz | |
2017-04-12 | LV batbox should show charge on all X/Z sides | Vanessa Ezekowitz | |
(also, fixup some other texture defs for readability) | |||
2017-04-12 | Make batteries only charge/discharge from the bottom | Vanessa Ezekowitz | |
(they were already supposed to but would leech charge from sideways neighbors too) | |||
2017-04-12 | revise cable connection overlay (make copper part look smaller) | Vanessa Ezekowitz | |
2017-04-12 | clean-up battery box images, make more consistent | Vanessa Ezekowitz | |
added tube or cable entry overlays as appropriate. deleted a couple of obsolete textures |