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2013-07-05Merge pull request #40 from m97/indevRealBadAngel
Add extractor.
2013-07-04Fix cycling power drain on the forcefield. Now it disables itself if no power.kpoppel
2013-07-04Forcefield now working with updated power scheme.kpoppel
2013-07-04Textures. I really need help on some nice ones.kpoppel
2013-07-04Fix item wear.kpoppel
2013-07-04Add extractor.m97
Add extractor for make more rubber from latex. Moved make dyes from grinder to extractor.
2013-07-02Silenced the power radiator.kpoppel
2013-07-02Removed down_converters as they are superseeded by the new supply converter.kpoppel
2013-07-01Merge pull request #38 from kpoppel/masterkpoppel
Changed the way energy is distributed. This merge will likely require machines to be dug up and placed again. Added is less server load, electrical lighting, up/down conversion. It can all be reduxed to a songle ABM if we like to.
2013-07-02Changed power distribution method and streamlined the various existing machines.kpoppel
An electrical network now requires a switching station to work. This statin is the one resolving the network collecting power and distributing it again. Added up/down converter. It is kind of finished. It can be updated with a slot for an upgrade but so far it works without by resolving the types of wires above and below the box. Tool and machine registering changed to use a table with key+value instead of the iterative method it used to have. The power radiator changed to be able to send up to 3000MV EUs in a radius of 6. This update will most likely require existing networks to be dug up and placed again. Also the switching station must be added.
2013-06-19Added case study of radiated power through inductive coils.kpoppel
2013-06-18Merge pull request #4 from RealBadAngel/indevkpoppel
Indev
2013-06-12Merge pull request #27 from kpoppel/masterkpoppel
Adding down converters.
2013-06-12Added the Mv and HV down converters.kpoppel
Doing that required some changes to the batteries in that they have new meta data aligned with the other machines. I also added a BA type machine in addition to the existing PR and RE types. This way it is easy to find he batteries on the network.
2013-06-12Merge pull request #26 from kpoppel/masterkpoppel
Chainsaw fix.
2013-06-12Fix to the chainsaw. handle_node drops should no longer become nil.kpoppel
2013-06-06Merge pull request #24 from kpoppel/masterkpoppel
Avoid ingot grinding exploit.
2013-06-06Whitespace cleanupkpoppel
2013-06-06Changed grinding of ingots to give 1 dust. This is to avoid duplication exploit.kpoppel
2013-06-04Merge pull request #22 from kpoppel/masterkpoppel
Added ingot grinding.
2013-06-04Added ingot grinding for the type which already have a <>_dust in place.kpoppel
The default bronze_ingot does not have a dust item.
2013-06-03Merge pull request #20 from kpoppel/masterkpoppel
Recipe fix.
2013-06-04Fix solr array recipes for hv and mv to match that of the lv array.kpoppel
2013-06-03Merge pull request #19 from kpoppel/masterkpoppel
Solar arrays and bug fixes to HV tier.
2013-06-03Removing ununsed textures.kpoppel
Added more safety to item_drop to get around a fatal server halt issue.
2013-06-03Added solar arrays for all voltage tiers.kpoppel
Added transformers for all voltage tiers. I changed the recipes for solar panels to make them less expensive. I also changed the output of the individual panel and made the arrays provie the real "oomph" :-) Solar panels and arrays are dependent on light level, time of day and height abive ground (0) for output and cheating with torches and stuff. Textures added. Fixed bugs in the hv battery box. It was not working at all. I don't understand the hv box top texture though??? I have a sense that all machines connected to the battery boxes are taking the same amount of juice from the box. A method of taking a little or a lot would be nice.
2013-06-03Merge pull request #3 from RealBadAngel/indevkpoppel
Indev
2013-05-30HV Battery Box textures addedRealBadAngel
2013-05-29Make treetap work with moretrees rubber tree.RealBadAngel
Add moretrees as dependency
2013-05-25BugfixRealBadAngel
2013-05-25bugfixRealBadAngel
2013-05-09Merge pull request #2 from RealBadAngel/indevkpoppel
Indev
2013-05-09Add HV battery boxRealBadAngel
2013-05-09Add stained glass codeRealBadAngel
2013-05-09Add stained glass texturesRealBadAngel
2013-05-07Merge pull request #17 from kpoppel/masterRealBadAngel
Add more CNC stuff
2013-05-08Massive change to the way CNC programs are registered.kpoppel
Now the API is open for adding new nodes and inhibiting some nodes for some materials. No more recipes outside of the CNC machine. Code length also greatly reduced.
2013-05-08Slope box fixes. From Bas080.kpoppel
2013-05-07CNC can now change programs while it is working.kpoppel
2013-05-07Add textures for active mode of CNC.kpoppel
Correct two typing bug in battery_box.lua
2013-05-07Merge pull request #16 from kpoppel/masterRealBadAngel
Added CNC machine to technic mod. (noncubic goes technic)
2013-05-06Fixes to te machine level of service.kpoppel
2013-05-06Merge branch 'master' of https://github.com/kpoppel/technickpoppel
2013-05-06Merge pull request #1 from RealBadAngel/indevkpoppel
Indev
2013-05-06Add milling machine from non cubic to technic mod.kpoppel
Next step is to make sure it only works if powered.
2013-04-27Store configuration in the world directory.ShadowNinja
2013-04-27Add HV wireingRealBadAngel
2013-04-25Add framedglass mod that uses new drawtypeRealBadAngel
2013-04-20item pickup files were wrongly named.Vanessa Ezekowitz
2013-04-20range fix againRealBadAngel