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2013-07-15Add compressorRealBadAngel
2013-07-14New items by ObKo (textures)RealBadAngel
2013-07-14New items by ObKoRealBadAngel
2013-07-14Blast resistant concrete (by ObKo)RealBadAngel
2013-07-14Fix crafting recipes and some code style.RealBadAngel
2013-07-14Remove deafault creative mod dependency.RealBadAngel
2013-07-12Gigh -> HighShadowNinja
2013-07-12Fix code style of the high voltage battery boxShadowNinja
2013-07-12Fix coding style of nuclear reactorShadowNinja
2013-07-12Add LuaVoxelManip support to forcefieldShadowNinja
2013-07-12Fix forcefieldorigin/stableShadowNinja
2013-07-11Remove file that doesn't seem to have any use.kpoppel
Fix typing error in register... file Fix two issues with nuclear reactor and set the burn time to 24h.
2013-07-11Load toolsShadowNinja
2013-07-11Move files to subfoldersShadowNinja
2013-07-11Update nuclear_reactor_hv.luakpoppel
Fix temporary recipe.
2013-07-10Add nuclear reactorkpoppel
Still needs some work. I am pushing it to get ideas and feedback. Also fix some bugs in the LV coal generator that were found while making the nuclear reactor. Conflicts: technic/init.lua
2013-07-08Fix HV battery box and some indentation.kpoppel
Bug found by pagliaccio.
2013-07-08Merge branch 'indev'ShadowNinja
Conflicts: technic/alloy_furnace.lua technic/alloy_furnaces_commons.lua technic/battery_box.lua technic/battery_box_hv.lua technic/battery_box_mv.lua technic/chainsaw.lua technic/cnc.lua technic/cnc_nodes.lua technic/electric_furnace.lua technic/grinder.lua technic/init.lua technic/solar_array_hv.lua technic/solar_array_lv.lua technic/solar_array_mv.lua technic/solar_panel.lua unified_inventory/api.lua unified_inventory/depends.txt
2013-07-06Merge pull request #43 from ObKo/indev-enriched-uraniumkpoppel
Enriched Uranium.
2013-07-06Enriched Uranium.Konstantin Oblaukhov
2013-07-06Merge pull request #42 from ObKo/indev-uraniumRealBadAngel
Improved extractor
2013-07-06Merge changes made in technic_gameRealBadAngel
2013-07-06Support for multiple-input recipes in extractor.Konstantin Oblaukhov
2013-07-06Made the supply converter reset its supply and demand stats if the cabling ↵kpoppel
is bad.
2013-07-06Forgot to reset demand on power failure.kpoppel
2013-07-06Merge branch 'indev' of https://github.com/RealBadAngel/technic into indevkpoppel
2013-07-06Fix a bug when digging up a small cube light.kpoppel
Fix the power radiator so that it reacts correcty when power is lost. Add punch feature to toggle all attached appliances.
2013-07-05Merge pull request #40 from m97/indevRealBadAngel
Add extractor.
2013-07-05New textures for lumps and ingots.Konstantin Oblaukhov
2013-07-05Use ores from default instead of moreoresShadowNinja
2013-07-04Improved cross-compatibility with homedecor's brass ingots.Vanessa Ezekowitz
2013-07-04Fix cycling power drain on the forcefield. Now it disables itself if no power.kpoppel
2013-07-04Forcefield now working with updated power scheme.kpoppel
2013-07-04Textures. I really need help on some nice ones.kpoppel
2013-07-04Fix item wear.kpoppel
2013-07-04Add extractor.m97
Add extractor for make more rubber from latex. Moved make dyes from grinder to extractor.
2013-07-03Fix to formspec background element syntaxRealBadAngel
2013-07-02Silenced the power radiator.kpoppel
2013-07-02Removed down_converters as they are superseeded by the new supply converter.kpoppel
2013-07-01Merge pull request #38 from kpoppel/masterkpoppel
Changed the way energy is distributed. This merge will likely require machines to be dug up and placed again. Added is less server load, electrical lighting, up/down conversion. It can all be reduxed to a songle ABM if we like to.
2013-07-02Changed power distribution method and streamlined the various existing machines.kpoppel
An electrical network now requires a switching station to work. This statin is the one resolving the network collecting power and distributing it again. Added up/down converter. It is kind of finished. It can be updated with a slot for an upgrade but so far it works without by resolving the types of wires above and below the box. Tool and machine registering changed to use a table with key+value instead of the iterative method it used to have. The power radiator changed to be able to send up to 3000MV EUs in a radius of 6. This update will most likely require existing networks to be dug up and placed again. Also the switching station must be added.
2013-06-30Re-add Framed GlassRealBadAngel
2013-06-30Sync with indev branch, bump version to 0.4.7RealBadAngel
2013-06-27Merge pull request #36 from ObKo/blocksJordan Snelling
Blocks of metal.
2013-06-27New blocks of metal.Konstantin Oblaukhov
2013-06-21Merge pull request #33 from kaeza/place_craftitemsJordan Snelling
Deployers and constructors now able to "place" craftitems.
2013-06-21Deployers and constructors now able to "place" craftitems.Diego Martínez
2013-06-19Added case study of radiated power through inductive coils.kpoppel
2013-06-18Merge pull request #4 from RealBadAngel/indevkpoppel
Indev
2013-06-18Merge pull request #32 from kaeza/masterJordan Snelling
Constructor now digs node drops instead of actual nodes.