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2013-10-04Forgot to update on cable add/destroy+use minetest.hash_node_position ↵Novatux
because else it did not work.
2013-10-04Make power distribution more efficient.Novatux
Conflicts: technic/machines/register/cables.lua
2013-10-03Create technic config file if it doesn't existShadowNinja
2013-10-03Move framedglass to it's own repositoryShadowNinja
2013-10-03Remove item_drop from config.luaShadowNinja
2013-10-03Remove item_dropShadowNinja
2013-10-03Move stargate to it's own repoShadowNinja
2013-09-28Move unified inventory to it's own repositoryShadowNinja
2013-09-24Disable the trash button outside of creative modeShadowNinja
2013-09-24Don't consume items or drain power when there isn't room for the resultsShadowNinja
2013-09-24Add an API to unified inventoryShadowNinja
2013-09-17Partial rewriteShadowNinja
2013-08-31Use only 1 node for frame motors.Novatux
2013-08-30Add licenseNovatux
2013-08-27Merge pull request #82 from GloopMaster/patch-1kpoppel
Update grinder_gloopores.lua
2013-08-24Update grinder_gloopores.luaGloopMaster
2013-08-13a small fix to not create "empty" stargate files for each player and to ↵hdastwb
clean up such files that already exist
2013-08-06Merge pull request #76 from kol0/patch-2sdzen
correct amount of energy produced
2013-08-04Fix wrench crashesRealBadAngel
2013-08-04Merge pull request #79 from metalstache/masterRealBadAngel
Fix recipe and battery box compatibility
2013-08-03Fix recipe and battery box compatibilitymetalstache
2013-08-01Merge pull request #71 from bulldog98/mk3_fixRealBadAngel
Fixed the crafting for mining_drill mk3
2013-08-01Merge pull request #78 from metalstache/masterRealBadAngel
Add node metadata storage and Technic machine support
2013-08-01Add node metadata storage and Technic machine supportmetalstache
2013-07-31Merge pull request #77 from metalstache/masterRealBadAngel
Add Wrench mod
2013-07-31Add Wrench modmetalstache
2013-07-30correction amount of energy producedkol0
I correct amount of energy produced with descripton value.
2013-07-28Fixed the crafting for mining_drill mk3Jonathan Raphael Joachim Kolberg
2013-07-26Finaly fixed the statementsJonathan Raphael Joachim Kolberg
The idle condition for mv mashines is changed to what it should be because sending items into the tube is done in idle, so we only care if there is something left in src
2013-07-26simplified a statementJonathan Raphael Joachim Kolberg
2013-07-25Deployer and node breaker are now moved to pipeworks.RealBadAngel
2013-07-24Merge pull request #64 from hdastwb/mvidlecondRealBadAngel
fix the mv tube-enabled idle condition
2013-07-23fixed a condition with mv machines so as to not power down machines with ↵hdastwb
stuff to grind/smelt but nothing to tube out
2013-07-22Merge pull request #62 from hdastwb/connect_sidesRealBadAngel
add tube routing support
2013-07-22Merge pull request #60 from hdastwb/mesesandtubeRealBadAngel
MESE Sand Tubes
2013-07-21added connect_sides to appropriate tube tableshdastwb
2013-07-20Merge pull request #61 from hdastwb/patch-1ShadowNinja
Convert remove_items to a number in item_drop to avoid crashes
2013-07-20convert remove_items to avoid crasheshdastwb
2013-07-19added a recipe for MESE sand tubeshdastwb
2013-07-19Merge pull request #59 from bulldog98/masterRealBadAngel
added a mv grinder
2013-07-19added a mv grinderJonathan Raphael Joachim Kolberg
2013-07-18Another try to get rid of default creative without depending on it.RealBadAngel
2013-07-17remove debug codeRealBadAngel
2013-07-17- Fix teleportation: now it teleports player to side of the gate player was ↵RealBadAngel
lookin at when placing. - Teleportation handles now player look yaw. - Fix to a bug in gates formspec.
2013-07-17backgrounds for mv and hv batboxesRealBadAngel
2013-07-17Commons for battery boxesRealBadAngel
2013-07-17Remove lv, mv, and hv tiers from power tools.RealBadAngel
Theyre already tiered with Mk1-3 (at least drill is, more in the future). Tools can be considered as designed for different tiers of circuits thx to their power needs. For example Mk3 will require ages to load in LV batbox. Batboxes load tools timining: LV standard (1000EU), MV 4x faster (4000EU), HV 16x faster (16000EU) Also since 1EU is the same in any circuit it is possible to move energy from one to another with portable devices like crystals. Other changes: - moved charge/discharge functions to battery_boxes_commons.lua - added UI style backgrounds for all the batboxes
2013-07-17Add compressing method to UIRealBadAngel
2013-07-15LV batbox backgroundRealBadAngel
2013-07-1532x compressor texturesRealBadAngel