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2017-03-22add radiation protection via pbj_pup blocksVanessa Ezekowitz
same strength as nyan blocks
2017-03-22raise radiation shielding values on nyan blocksVanessa Ezekowitz
from 1000 --> 10000 This makes it possible to protect a corium source with a layer of nyan blocks, and avoid damage outside roughly 6m from the wall. Also, added alternate node name for nyan blocks
2017-03-18use unified dyes auto-color featureVanessa Ezekowitz
2017-03-17Clarify shielding information (#318)Jacob Gustafson
* Clarify shielding information Clarify notes about shielding values and description of Lead
2017-03-17Merge pull request #326 from numberZero/fix-bc-supply-converterVanessa Ezekowitz
Add backward compatibility to the new supply converter
2017-03-17Add backward compatibility to the new supply converternumber Zero
2017-03-17move the register_node calls out of the unifieddyes checkVanessa Ezekowitz
simplify a little
2017-03-15define insulator clips even if Unified Dyes is not installedVanessa Ezekowitz
(just don't put UD-related stuff into their node defs)
2017-03-15assume missing "enabled" key == enabled also.Vanessa Ezekowitz
(would signify supply converts in old maps)
2017-03-15Merge pull request #325 from cheapie/masterVanessa Ezekowitz
Add chernobylite dust
2017-03-15Add chernobylite dustCarter Kolwey
Made by grinding chernobylite blocks, can be centrifuged into sand and 0.3% fissile uranium dust.
2017-03-15Do not run converters twice.Maciej 'agaran' Pijanka
2017-03-15Fix supply converter bugnumber Zero
2017-03-14use unified dyes on_construct handlerVanessa Ezekowitz
in fencepost-style cable clip to set 256-color palette meta key on place
2017-03-13extranodes: Make unifieddyes dependency optional.Diego Martínez
2017-03-11add recipes for insulator clipsVanessa Ezekowitz
2017-03-11really add insulator clip modelVanessa Ezekowitz
(and fix .gitignore accordingly)
2017-03-11Merge pull request #321 from cheapie/masterVanessa Ezekowitz
Don't require a full network recalculation to add or remove a dead end
2017-03-11Don't require a full network recalculation to add or remove a dead endCarter Kolwey
A dead end (node with only one connection) can be simply added or removed from the network without needing to traverse the whole thing.
2017-03-11add fence-like cable clipVanessa Ezekowitz
to complement the block-sized one
2017-03-10add insulated cable clip/mountVanessa Ezekowitz
(purely decorative, uses colorwallmounted mode)
2017-03-10power monitor changesVanessa Ezekowitz
New textures, uses facedir, connects from the back as well.
2017-03-10Merge pull request #320 from cheapie/masterVanessa Ezekowitz
Fixes for network calculation issues
2017-03-10Fixes for network calculation issuesCarter Kolwey
This fixes several issues: * More than one switching station could become active on large networks - Switching stations now semi-permanently become disabled if another is present - Power monitors have been added to replace the function of "slave" switching stations, to discourage overuse of switching stations * Networks did not reliably "split" when cutting a cable - I "may" have caused this issue, but I believe it is solved by this * Machines did not run without a player near the switching station - Active switching stations now forceload themselves, and free the forceloaded block if disabled, dug, or disconnected - Machines are only loaded to run them (as before), so only one mapblock (or two if the bottom edge of the switching station is a mapblock boundary) is loaded - Cables are still only loaded during a full network recalculation
2017-03-10Delete originDiego Martínez
Fixes #319.
2017-03-07Merge pull request #317 from Thomas--S/chest-bugfixVanessa Ezekowitz
Update chests protection to current minetest_game
2017-03-06Temporary fix for crash in constructor.Diego Martínez
2017-03-06Update chests protection to current minetest_gameThomas--S
2017-03-06Merge pull request #316 from Thomas--S/chest-bugfixVanessa Ezekowitz
Fix chest bug
2017-03-06Fix chest bugThomas--S
2017-03-06Merge pull request #308 from thatgraemeguy/mk3_drill_fixVanessa Ezekowitz
Make mk3 drill in 3x3 mode drill nodes from top to bottom
2017-03-06Merge pull request #307 from Thomas--S/patch-2Vanessa Ezekowitz
Update chest definitions to current minetest_game definitions
2017-03-06Merge pull request #306 from Thomas--S/patch-1Vanessa Ezekowitz
Update has_locked_chest_privilege to current minetest_game function
2017-03-06Merge pull request #298 from t4im/fix/quarry_loopsVanessa Ezekowitz
Mitigate server freezes due to item-transportation loops with quarries.
2017-03-06Merge pull request #297 from t4im/fix/drill_pointed_thingVanessa Ezekowitz
Remove reading of undefined global to fix drill drilling pointed_thing.above in combination with other badly coded mods.
2017-03-06Merge pull request #288 from numberZero/control-supply_converterVanessa Ezekowitz
Supply converter control
2017-03-06Merge pull request #283 from ghost/patch-1Vanessa Ezekowitz
Updated Italian locale
2017-03-06Merge pull request #272 from veikk0/masterVanessa Ezekowitz
Replace nuclear reactor alarm sound
2017-03-06Merge pull request #258 from mrsteyk/patch-1Vanessa Ezekowitz
Zinc is too rare!!! It is an issue!
2017-03-06Merge pull request #314 from thomas31415/masterVanessa Ezekowitz
Fixed set mode for mining drill mk2 and mk3
2017-03-06Merge pull request #315 from cheapie/masterVanessa Ezekowitz
Only update the associated network(s) when placing/digging nodes
2017-03-05Only update the associated network(s) when placing/digging nodesCarter Kolwey
2017-03-05Fixed set mode for mining drill mk2 and mk3Thomas
2017-03-04Fixed set mode for mining drill mk2 and mk3Thomas
2017-03-02lower the cap on water mill to 1575 EUVanessa Ezekowitz
2250 is just too much
2017-02-27Merge pull request #312 from cheapie/masterVanessa Ezekowitz
Crafting changes
2017-02-27Grind gravel into sandCarter Kolwey
2017-02-27Add dirt recipe to centrifugeCarter Kolwey
4 dirt -> 2 clay lumps, 1 sand, 1 gravel
2017-02-27Rework dirt craftingCarter Kolwey
Dirt is now crafted from stone dust, leaves, water, and sand, instead of by grinding gravel. Stone dust can be obtained by grinding stone or sand.
2017-02-26cap water mill output at `max_output` and 100% :PVanessa Ezekowitz