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2015-01-30rewrite extractor dye recipes, adding a few dyes and making it work better ↵Tim
with the dye mod also preventing any issues if it is being run in a game without it
2015-01-30allow grinding wheatseeds to flour, closes #173Tim
2015-01-29reuse the new screwdriver code of minetest/minetest_game in adapted form for ↵Tim
the sonic screwdriver
2015-01-27use the timers, that are allready running instead of allocating a new one ↵Tim
every tick
2015-01-24Give quarries a better inventory iconest31
Current inventory icon is indistinguishable from carbon steel block. The side with the pick was hidden. This commit moves that part to the front.
2015-01-24Add cache to quarryest31
Adds a cache to the quarry in order to reduce load and send larger stacks through pipes instead of just single items. Coin tossing ensures the cache gets purged around every 200 seconds. The interval isn't fixed in order to prevent material spikes from multiple quarries which got loaded simultaneously. When the cache is full, or the quarry finished, it is purged too.
2015-01-24Optimize quarry_runest31
Don't load the whole digging area when only a small piece is relevant. Also, move the (time expensive) check whether the air above a block is free to the last position, which spares unneccessary checks when multiple quarries are placed together, or a quarry has to loop over air for another reason.
2015-01-19add custom collision and selection box handling to CNC machineVanessa Ezekowitz
also clean up formatting of surrounding code
2015-01-18use an alternative and cleaner way to overwrite the pipeworks tube-recipes ↵Tim
and default bronze
2015-01-16Fix support for acacia treesWayward1
Just realized I had the wrong item string >.<
2015-01-16fix cnc stick formspec imgVanessa Ezekowitz
(missed the border)
2015-01-16new high-resolution imagery for CNC formspecVanessa Ezekowitz
to go with the new models.
2015-01-16add the models tooVanessa Ezekowitz
2015-01-16Use mesh nodes for all of the more complex CNC machined itemsVanessa Ezekowitz
2015-01-12Add more nodes to the chainsawTim
2015-01-12Add gloopores' Kalite dust as a more effecient fuel than lumpsThatGraemeGuy
2015-01-12prevent crash if get_recipe_index() is passed a nil or apparent garbage insteadVanessa Ezekowitz
of a table
2014-12-30Fix infinite energy with supply converterNovatux
2014-12-15Fix some global errorsShadowNinja
2014-11-30minetest.env:* --> minetest.*Vanessa Ezekowitz
2014-11-30Add more nodes to chainsawNovatux
2014-11-22update to latest mesecons APIVanessa Ezekowitz
requires mesecons commit 5be179bf110b44bdc06df6dbfde4e61487cf0635 or later.
2014-11-13Fix support for tiles string shortcutShadowNinja
2014-11-13Make the forcefield replace buildable_to nodes and make it faster (about x20)ShadowNinja
2014-11-06Manual section on radioactivityZefram
Manual section on radioactivity
2014-11-06Fix anonymous digging of non-empty machineZefram
The quarry was causing crashes when it reached a machine that was undiggable due to containing items.
2014-09-24Remove extra registration of LV transformerRick McFarley
2014-09-24Replace mining laser ray tracer with a simpler iterable oneShadowNinja
2014-09-16update mining lasersHybridDog
2014-09-16Make generators stop supplying EUs when there is a non-fuel item in the fuel ↵ThatGraemeGuy
slot
2014-08-29Fix broken concrete posts.RealBadAngel
2014-08-28Fix second description of radioactive group valueZefram
2014-08-28Manual section on nuclear generatorZefram
2014-08-28More manual on power generationZefram
Sections on solar and wind. Some rewording of the section on fuel-fired generators.
2014-08-28Manual sections on some generatorsZefram
2014-08-28Make forcefield properly undiggableZefram
2014-08-28Manual sections on miscellaneous powered machinesZefram
2014-08-28Fix a stray British spelling in manualZefram
2014-08-28Manual section on processing machinesZefram
2014-08-28Start of manual chapter on powered machinesZefram
2014-08-28Manual section on concreteZefram
2014-08-22Change chainsaw cutting algorithm back to old oneShadowNinja
The new algorithm caused horizontal sections of trees to be left, with the sections above and below them removed.
2014-08-22Fix chainsaw placing drops and playing sounds at tops of treesShadowNinja
2014-08-22Make tree tap respect item_dropZefram
2014-08-22Make wrench available in creative mode onlyZefram
The wrench is far too powerful to be available to survival-mode players via a cheap recipe.
2014-08-22Update wrench's metadata for technic machinesZefram
The changes that this covers are that the alloy furnaces now have one "src" inventory instead of a "src" and "src2"; that the tool workshop is now MV; and the existence of MV compressor, extractor, and centrifuge.
2014-08-20Rebalance radiation shieldingZefram
Squeeze the range of material shielding values. The strongest shielding materials get weaker, and weaker shielding materials, especially low-end ones such as dirt, get stronger. The radioactivity of the active reactor core is increased so that the standard shielding is (still) only narrowly sufficient.
2014-08-20Finer gradations of radioactivityZefram
Make the "radioactive" group value be the safe distance in millimeters rather than meters, to allow for intermediate values. Use such intermediate values for the uranium blocks, using the existing formula with this finer quantisation. All other radioactive nodes retain their existing radioactivity exactly.
2014-08-18Tube capability for tool workshopZefram
Tool workshop can now accept tools to repair via tube. It has upgrade slots. Battery upgrade reduces its power consumption. Tube upgrade makes it eject fully-repaired (or unrepairable) items via tube.
2014-08-18Smoother link of processing cycles to ABM cyclesZefram
Make the generic processing machine code willing to complete more than one processing cycle in one ABM cycle, and more generally to carry over leftover processing effort after completing a processing cycle. The src_time meta item now represents accumulated processing effort (time multiplied by speed) in a scaled form (to retain fractions), rather than just time in integral seconds. This affects the MV furnace, with speed 4 and most recipe times being 3 s, and will be essential for faster furnaces.