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path: root/technic_chests/depends.txt
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2014-07-26Reduce dependencies of technic_chestsZefram
technic_chests was depending on the technic mod, for the top-level "technic" table and the technic.swap_node function. Resolve that by sharing the top-level table and inlining the one use of the function. It was also depending on technic_worldgen, for the definitions of cast iron and wrought iron. Make the use of cast iron conditional on technic_worldgen, falling back to default "steel". Change the use of wrought iron to directly use default "steel", to which it is aliased anyway.
2014-07-21Remove dependency on moreores that was accidentally left in placeShadowNinja
2014-05-22split default iron/steel into three metalsZefram
Override the default mod's iron/steel substance, replacing it with three metals: wrought iron (pure iron), carbon steel (iron alloyed with a little carbon), and cast iron (iron alloyed with lots of carbon). Wrought iron is easiest to refine, then cast iron, and carbon steel the most difficult, matching the historical progression. Recipes that used default steel are changed to use one of the three, the choice of alloy for each application being both somewhat realistic and also matching up with game progression. The default:steel{_ingot,block} items are identified specifically with wrought iron. This makes the default refining recipes work appropriately. Iron-using recipes defined outside technic are thus necessarily reinterpreted to use wrought iron, which is mostly appropriate. Some objects are renamed accordingly. Rather than use the default steel textures for wrought iron, with technic providing textures for the other two, technic now provides textures for all three metals. This avoids problems that would occur with texture packs that provide default_steel_{ingot,block} textures that are not intended to support this wrought-iron/carbon-steel/cast-iron distinction. A texture pack can provide a distinct set of three textures specifically for the situation where this distinction is required. Incidentally make grinding and alloy cooking recipes work correctly when ingredients are specified by alias.
2014-03-30Add translation support to technic_chestsShadowNinja
2013-12-17Rewrite chestsShadowNinja
2013-04-05split chests off into a separate modpack componentRealBadAngel