Age | Commit message (Collapse) | Author | |
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2014-05-22 | split default iron/steel into three metals | Zefram | |
Override the default mod's iron/steel substance, replacing it with three metals: wrought iron (pure iron), carbon steel (iron alloyed with a little carbon), and cast iron (iron alloyed with lots of carbon). Wrought iron is easiest to refine, then cast iron, and carbon steel the most difficult, matching the historical progression. Recipes that used default steel are changed to use one of the three, the choice of alloy for each application being both somewhat realistic and also matching up with game progression. The default:steel{_ingot,block} items are identified specifically with wrought iron. This makes the default refining recipes work appropriately. Iron-using recipes defined outside technic are thus necessarily reinterpreted to use wrought iron, which is mostly appropriate. Some objects are renamed accordingly. Rather than use the default steel textures for wrought iron, with technic providing textures for the other two, technic now provides textures for all three metals. This avoids problems that would occur with texture packs that provide default_steel_{ingot,block} textures that are not intended to support this wrought-iron/carbon-steel/cast-iron distinction. A texture pack can provide a distinct set of three textures specifically for the situation where this distinction is required. Incidentally make grinding and alloy cooking recipes work correctly when ingredients are specified by alias. | |||
2014-05-01 | Chests sorting by Zefram_Fysh | RealBadAngel | |
2014-04-27 | Fix chest log messages | Zefram | |
All log messages about moving stuff in/into/from chests described them as "locked", whether the chests are locked or not. Remove that word, so the messages make no claim about lockedness. | |||
2014-04-24 | Save chest label when exiting formspec | Zefram | |
When using the form to edit a chest label, apply the edited label whenever the form is submitted with the text field included, rather than only if the form's specific "finished editing" button is used. This supports the natural use of <ret> to indicate that text editing is complete, which works with other text editing forms such as that for signs. | |||
2014-04-22 | Add german translations for all mods | Xanthin | |
2014-03-30 | Add translation support to technic_chests | ShadowNinja | |
2014-02-27 | Make some headers smaller in the READMEs | ShadowNinja | |
2014-02-27 | Update READMEs | ShadowNinja | |
2013-12-20 | Fix stack count fetching | ShadowNinja | |
2013-12-17 | Rewrite chests | ShadowNinja | |
2013-07-26 | simplified a statement | Jonathan Raphael Joachim Kolberg | |
2013-07-21 | added connect_sides to appropriate tube tables | hdastwb | |
2013-07-06 | Merge changes made in technic_game | RealBadAngel | |
2013-07-05 | Use ores from default instead of moreores | ShadowNinja | |
2013-04-06 | mithril dust texture moved | RealBadAngel | |
2013-04-06 | missing chests textures | RealBadAngel | |
2013-04-05 | split chests off into a separate modpack component | RealBadAngel | |