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AgeCommit message (Collapse)Author
2017-07-03don't place eg. chests without dataDS-Minetest
2017-06-05update wrench (#359)DS
2017-06-05Agrege la traduccion al español (#362)Carlos
2015-03-11Wrench: fix restore of furnace (contents were not restored)Rogier
2015-03-11Wrench: when restoring picked_up_<item> to <item>, preserve rotationRogier
2015-03-11Make wrench usable independently of technicRogier
2015-03-11Update and rename wrench/locale to wrench/locale/tr.txtMahmut Elmas
2015-02-05reduce intllib codeTim
2015-02-05supress undeclared variable access warnings in cases of intentional ↵Tim
declaration checks
2014-08-22Make wrench available in creative mode onlyZefram
The wrench is far too powerful to be available to survival-mode players via a cheap recipe.
2014-08-22Update wrench's metadata for technic machinesZefram
The changes that this covers are that the alloy furnaces now have one "src" inventory instead of a "src" and "src2"; that the tool workshop is now MV; and the existence of MV compressor, extractor, and centrifuge.
2014-05-22split default iron/steel into three metalsZefram
Override the default mod's iron/steel substance, replacing it with three metals: wrought iron (pure iron), carbon steel (iron alloyed with a little carbon), and cast iron (iron alloyed with lots of carbon). Wrought iron is easiest to refine, then cast iron, and carbon steel the most difficult, matching the historical progression. Recipes that used default steel are changed to use one of the three, the choice of alloy for each application being both somewhat realistic and also matching up with game progression. The default:steel{_ingot,block} items are identified specifically with wrought iron. This makes the default refining recipes work appropriately. Iron-using recipes defined outside technic are thus necessarily reinterpreted to use wrought iron, which is mostly appropriate. Some objects are renamed accordingly. Rather than use the default steel textures for wrought iron, with technic providing textures for the other two, technic now provides textures for all three metals. This avoids problems that would occur with texture packs that provide default_steel_{ingot,block} textures that are not intended to support this wrought-iron/carbon-steel/cast-iron distinction. A texture pack can provide a distinct set of three textures specifically for the situation where this distinction is required. Incidentally make grinding and alloy cooking recipes work correctly when ingredients are specified by alias.
2014-04-22Add german translations for all modsXanthin
2013-12-20Add wrench serialization format versionShadowNinja
2013-12-20Rewrite wrench. INCOMPATIBLE WITH OLD ITEMSShadowNinja
You must place all of your picked up nodes before updating and pick them back up after.
2013-12-19Rename wrench variableShadowNinja
2013-08-04Fix wrench crashesRealBadAngel
2013-08-03Fix recipe and battery box compatibilitymetalstache
2013-08-01Add node metadata storage and Technic machine supportmetalstache
2013-07-31Add Wrench modmetalstache