From b7cecd7f3dfde8a8a322379dd163fdd451b64c03 Mon Sep 17 00:00:00 2001
From: Alexander German <mrsteyk@users.noreply.github.com>
Date: Tue, 28 Mar 2017 22:18:49 +0500
Subject: Zinc rareness FIX(?) (#333)

* Zinc rareness FIX(?)

I created the issue and i will fix it. But still idk if this really helps. (It helped me)
At least it will make it more common in -32 and 2 Y distance. To compare its like in between iron and coal i belive.

* Update oregen.lua
---
 technic_worldgen/oregen.lua | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua
index c6782e6..fd2393b 100644
--- a/technic_worldgen/oregen.lua
+++ b/technic_worldgen/oregen.lua
@@ -54,13 +54,11 @@ minetest.register_ore({
 	ore_type         = "scatter",
 	ore              = "technic:mineral_zinc",
 	wherein          = "default:stone",
-	clust_scarcity   = 9*9*9,
+	clust_scarcity   = 8*8*8,
 	clust_num_ores   = 5,
 	clust_size       = 7,
 	y_min       = -32,
-	y_max       = 2,
-	noise_params     = lead_params,
-	noise_threshhold = lead_threshhold,
+	y_max       = 2
 })
 
 minetest.register_ore({
-- 
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