From b7f43602b39112869565d4ecabfbf72a255787a3 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Mon, 21 Mar 2016 03:14:08 -0400 Subject: Tweak radioactivity This simplifies radioactivity by removing the 1000 and 0.25 multipliers. It also increases the effectiveness of protection (I think it was too low before -- most of the advantage of adding protective layers was just from the increased distance). --- technic_worldgen/nodes.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'technic_worldgen/nodes.lua') diff --git a/technic_worldgen/nodes.lua b/technic_worldgen/nodes.lua index a4fe2dd..f3a88e4 100644 --- a/technic_worldgen/nodes.lua +++ b/technic_worldgen/nodes.lua @@ -5,7 +5,7 @@ minetest.register_node( ":technic:mineral_uranium", { description = S("Uranium Ore"), tiles = { "default_stone.png^technic_mineral_uranium.png" }, is_ground_content = true, - groups = {cracky=3, radioactive=1000}, + groups = {cracky=3, radioactive=1}, sounds = default.node_sound_stone_defaults(), drop = "technic:uranium_lump", }) @@ -74,7 +74,7 @@ minetest.register_node(":technic:uranium_block", { description = S("Uranium Block"), tiles = { "technic_uranium_block.png" }, is_ground_content = true, - groups = {uranium_block=1, cracky=1, level=2, radioactive=3000}, + groups = {uranium_block=1, cracky=1, level=2, radioactive=2}, sounds = default.node_sound_stone_defaults() }) -- cgit v1.2.3