From 69ae366f6084bcda08d74abb4d3577a42f27a93b Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Sun, 14 Apr 2013 06:12:49 +0200 Subject: changes to CraftingGuide --- unified_inventory/api.lua | 156 ++++++++++++++-------------------------------- 1 file changed, 48 insertions(+), 108 deletions(-) (limited to 'unified_inventory/api.lua') diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua index 029ae68..2187f1a 100644 --- a/unified_inventory/api.lua +++ b/unified_inventory/api.lua @@ -10,6 +10,8 @@ unified_inventory.filtered_items_list = {} unified_inventory.activefilter = {} unified_inventory.alternate = {} unified_inventory.current_item = {} +unified_inventory.crafts_table ={} +unified_inventory.crafts_table_count=0 -- default inventory page unified_inventory.default = "craft" @@ -26,8 +28,18 @@ minetest.after(0.01, function() if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) and def.description and def.description ~= "" then table.insert(unified_inventory.items_list, name) + local recipes=minetest.get_all_craft_recipes(name) + if unified_inventory.crafts_table[name]==nil then + unified_inventory.crafts_table[name] = {} + end + if recipes then + for i=1,#recipes,1 do + table.insert(unified_inventory.crafts_table[name],recipes[i]) + end + end end end + --print(dump(unified_inventory.crafts_table)) table.sort(unified_inventory.items_list) unified_inventory.items_list_size = #unified_inventory.items_list print ("Unified Inventory. inventory size: "..unified_inventory.items_list_size) @@ -37,7 +49,6 @@ end) minetest.register_on_joinplayer(function(player) local player_name = player:get_player_name() unified_inventory.players[player_name]={} - unified_inventory.players[player_name]["sound_volume"]=minetest.setting_get("sound_volume")*10 unified_inventory.current_index[player_name] = 1 unified_inventory.filtered_items_list[player_name] = {} unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list @@ -48,7 +59,7 @@ minetest.register_on_joinplayer(function(player) unified_inventory.current_item[player_name] =nil unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default)) ---crafting guide inventories +--crafting guide inventories local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{ allow_put = function(inv, listname, index, stack, player) return 0 @@ -206,9 +217,9 @@ unified_inventory.get_formspec = function(player,page) formspec = formspec.."label[2,0;"..item_name.."]" local alternates = 0 local alternate = unified_inventory.alternate[player_name] - local crafts = crafts_table[item_name] + local crafts = unified_inventory.crafts_table[item_name] - if crafts ~= nil then + if crafts ~= nil and #crafts>0 then alternates = #crafts local craft = crafts[alternate] local method = "Crafting" @@ -440,7 +451,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if item_name then local alternates = 0 local alternate=unified_inventory.alternate[player_name] - local crafts = crafts_table[item_name] + local crafts = unified_inventory.crafts_table[item_name] if crafts ~= nil then alternates = #crafts end @@ -537,134 +548,63 @@ end -- update_recipe unified_inventory.update_recipe = function(player, stack_name, alternate) - --print("Lookup:"..stack_name) local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"}) for i=0,inv:get_size("build"),1 do inv:set_stack("build", i, nil) end - inv:set_stack("cook", 1, nil) - inv:set_stack("fuel", 1, nil) - - inv:set_stack("output", 1, stack_name) - local def + inv:set_stack("output", 1, nil) alternate = tonumber(alternate) or 1 - local crafts = crafts_table[stack_name] - if crafts == nil then - --minetest.chat_send_player(player:get_player_name(), "no recipe available for "..stack_name) - return - end + local crafts = unified_inventory.crafts_table[stack_name] + print(dump(crafts)) + local next=next + if next(crafts) == nil then return end -- no craft recipes if alternate < 1 or alternate > #crafts then alternate = 1 end local craft = crafts[alternate] - --print (dump(craft)) - --minetest.chat_send_player(player:get_player_name(), "recipe for "..stack_name..": "..dump(craft)) - - local itemstack = ItemStack(craft.output) - inv:set_stack("output", 1, itemstack) - + inv:set_stack("output", 1, craft.output) + local items=craft.items -- cook, fuel, grinding recipes if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then - def=unified_inventory.find_item_def(craft.recipe) + def=unified_inventory.find_item_def(craft["items"][1]) if def then inv:set_stack("build", 1, def) end return end - - -- build (shaped or shapeless) - if craft.recipe[1] then - def=unified_inventory.find_item_def(craft.recipe[1]) - if def then - inv:set_stack("build", 1, def) - else - def=unified_inventory.find_item_def(craft.recipe[1][1]) - if def then - inv:set_stack("build", 1, def) - end - def=unified_inventory.find_item_def(craft.recipe[1][2]) - if def then - inv:set_stack("build", 2, def) - end - def=unified_inventory.find_item_def(craft.recipe[1][3]) - if def then - inv:set_stack("build", 3, def) - end + if craft.width==0 then + local build_table={1,2,3} + for i=1,3,1 do + if craft.items[i] then + def=unified_inventory.find_item_def(craft.items[i]) + if def then inv:set_stack("build", build_table[i], {name=def}) end end end - if craft.recipe[2] then - def=unified_inventory.find_item_def(craft.recipe[2]) - if def then - inv:set_stack("build", 2, def) - else - def=unified_inventory.find_item_def(craft.recipe[2][1]) - if def then - inv:set_stack("build", 4, def) - end - def=unified_inventory.find_item_def(craft.recipe[2][2]) - if def then - inv:set_stack("build", 5, def) - end - def=unified_inventory.find_item_def(craft.recipe[2][3]) - if def then - inv:set_stack("build", 6, def) - end - end - end - - if craft.recipe[3] then - def=unified_inventory.find_item_def(craft.recipe[3]) - if def then - inv:set_stack("build", 3, def) - else - def=unified_inventory.find_item_def(craft.recipe[3][1]) - if def then - inv:set_stack("build", 7, def) - end - def=unified_inventory.find_item_def(craft.recipe[3][2]) - if def then - inv:set_stack("build", 8, def) - end - def=unified_inventory.find_item_def(craft.recipe[3][3]) - if def then - inv:set_stack("build", 9, def) - end - end - end - if craft.recipe[4] then - def=unified_inventory.find_item_def(craft.recipe[4]) - if def then - inv:set_stack("build", 4, def) - end end - if craft.recipe[5] then - def=unified_inventory.find_item_def(craft.recipe[5]) - if def then - inv:set_stack("build", 5, def) + if craft.width==1 then + local build_table={1,4,7} + for i=1,3,1 do + if craft.items[i] then + def=unified_inventory.find_item_def(craft.items[i]) + if def then inv:set_stack("build", build_table[i], {name=def}) end end end - if craft.recipe[6] then - def=unified_inventory.find_item_def(craft.recipe[6]) - if def then - inv:set_stack("build", 6, def) - end end - if craft.recipe[7] then - def=unified_inventory.find_item_def(craft.recipe[7]) - if def then - inv:set_stack("build", 7, def) + if craft.width==2 then + local build_table={1,2,4,5,7,8} + for i=1,6,1 do + if craft.items[i] then + def=unified_inventory.find_item_def(craft.items[i]) + if def then inv:set_stack("build", build_table[i], {name=def}) end end end - if craft.recipe[8] then - def=unified_inventory.find_item_def(craft.recipe[8]) - if def then - inv:set_stack("build", 8, def) - end end - if craft.recipe[9] then - def=unified_inventory.find_item_def(craft.recipe[9]) - if def then - inv:set_stack("build", 9, def) + if craft.width==3 then + for i=1,9,1 do + if craft.items[i] then + def=unified_inventory.find_item_def(craft.items[i]) + if def then inv:set_stack("build", i, {name=def}) end + end end end end -- cgit v1.2.3 From 642b8bec16ef56a6be1a5abbffb50f479b0fdb1b Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Mon, 15 Apr 2013 08:28:17 +0200 Subject: Update crafting guide --- unified_inventory/api.lua | 45 +++++++++++++++++++++++++++++++++++---------- 1 file changed, 35 insertions(+), 10 deletions(-) (limited to 'unified_inventory/api.lua') diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua index 2187f1a..ab55903 100644 --- a/unified_inventory/api.lua +++ b/unified_inventory/api.lua @@ -577,7 +577,7 @@ unified_inventory.update_recipe = function(player, stack_name, alternate) for i=1,3,1 do if craft.items[i] then def=unified_inventory.find_item_def(craft.items[i]) - if def then inv:set_stack("build", build_table[i], {name=def}) end + if def then inv:set_stack("build", build_table[i], def) end end end end @@ -586,7 +586,7 @@ unified_inventory.update_recipe = function(player, stack_name, alternate) for i=1,3,1 do if craft.items[i] then def=unified_inventory.find_item_def(craft.items[i]) - if def then inv:set_stack("build", build_table[i], {name=def}) end + if def then inv:set_stack("build", build_table[i], def) end end end end @@ -595,7 +595,7 @@ unified_inventory.update_recipe = function(player, stack_name, alternate) for i=1,6,1 do if craft.items[i] then def=unified_inventory.find_item_def(craft.items[i]) - if def then inv:set_stack("build", build_table[i], {name=def}) end + if def then inv:set_stack("build", build_table[i], def) end end end end @@ -603,7 +603,7 @@ unified_inventory.update_recipe = function(player, stack_name, alternate) for i=1,9,1 do if craft.items[i] then def=unified_inventory.find_item_def(craft.items[i]) - if def then inv:set_stack("build", i, {name=def}) end + if def then inv:set_stack("build", i, def) end end end end @@ -614,14 +614,39 @@ if type(def1)=="string" then if string.find(def1, "group:") then def1=string.gsub(def1, "group:", "") def1=string.gsub(def1, '\"', "") - for name,def in pairs(minetest.registered_items) do - if def.groups[def1] == 1 and def.groups.not_in_creative_inventory ~= 1 then - return def - end - end + local items=unified_inventory.items_in_group(def1) + return items[1] else - return def1 + return def1 end end return nil end + +unified_inventory.items_in_group = function(group) + local items = {} + for name, item in pairs(minetest.registered_items) do + for _, g in ipairs(group:split(',')) do + if item.groups[g] then + table.insert(items,name) + end + end + end + return items +end + +-- register_craft +unified_inventory.register_craft = function(options) + if options.output == nil then + return + end + local itemstack = ItemStack(options.output) + if itemstack:is_empty() then + return + end + if unified_inventory.crafts_table[itemstack:get_name()]==nil then + unified_inventory.crafts_table[itemstack:get_name()] = {} + end + table.insert(unified_inventory.crafts_table[itemstack:get_name()],options) + --crafts_table_count=crafts_table_count+1 +end -- cgit v1.2.3 From 630db84ad13682eadc0035c251febfa07353a969 Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Sat, 25 May 2013 22:39:25 +0200 Subject: bugfix --- unified_inventory/api.lua | 17 +++++------------ 1 file changed, 5 insertions(+), 12 deletions(-) (limited to 'unified_inventory/api.lua') diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua index ab55903..02c08e9 100644 --- a/unified_inventory/api.lua +++ b/unified_inventory/api.lua @@ -58,7 +58,7 @@ minetest.register_on_joinplayer(function(player) unified_inventory.alternate[player_name] = 1 unified_inventory.current_item[player_name] =nil unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default)) - + --crafting guide inventories local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{ allow_put = function(inv, listname, index, stack, player) @@ -75,8 +75,8 @@ local inv = minetest.create_detached_inventory(player:get_player_name().."craftr return 0 end, }) - inv:set_size("output", 1) - inv:set_size("build", 3*3) +inv:set_size("output", 1) +inv:set_size("build", 3*3) -- refill slot unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", { @@ -93,7 +93,6 @@ unified_inventory.refill = minetest.create_detached_inventory(player_name.."refi end, }) unified_inventory.refill:set_size("main", 1) -end) -- trash slot unified_inventory.trash = minetest.create_detached_inventory("trash", { @@ -111,24 +110,18 @@ unified_inventory.trash = minetest.create_detached_inventory("trash", { end, }) unified_inventory.trash:set_size("main", 1) +end) -- set_inventory_formspec unified_inventory.set_inventory_formspec = function(player,formspec) if player then - if minetest.setting_getbool("creative_mode") then - -- if creative mode is on then wait a bit - minetest.after(0.01,function() - player:set_inventory_formspec(formspec) - end) - else player:set_inventory_formspec(formspec) - end end end -- get_formspec unified_inventory.get_formspec = function(player,page) - if player==nil then return "" end + if player==nil then return "" end local player_name = player:get_player_name() unified_inventory.current_page[player_name]=page -- cgit v1.2.3 From ce5dfa311ebc1347e11721c21a83b808a5bbccbd Mon Sep 17 00:00:00 2001 From: m97 Date: Thu, 4 Jul 2013 19:05:00 +0200 Subject: Add extractor. Add extractor for make more rubber from latex. Moved make dyes from grinder to extractor. --- unified_inventory/api.lua | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'unified_inventory/api.lua') diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua index 02c08e9..91681b1 100644 --- a/unified_inventory/api.lua +++ b/unified_inventory/api.lua @@ -230,7 +230,10 @@ unified_inventory.get_formspec = function(player,page) end if craft.type == "alloy" then method="Alloy cooking" - end + end + if craft.type == "extracting" then + method="Extracting" + end formspec = formspec.."label[6,3;"..method.."]" end @@ -558,7 +561,7 @@ unified_inventory.update_recipe = function(player, stack_name, alternate) inv:set_stack("output", 1, craft.output) local items=craft.items -- cook, fuel, grinding recipes - if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then + if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" or craft.type == "extracting" then def=unified_inventory.find_item_def(craft["items"][1]) if def then inv:set_stack("build", 1, def) -- cgit v1.2.3