local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end if minetest.get_modpath("mesecons") then mesecon.register_node("extranodes:mesecon_switch_protected", { paramtype2="facedir", description="Switch (protected)", is_ground_content = false, sounds = default.node_sound_stone_defaults(), after_place_node = function(pos, placer, itemstack, pointed_thing) local meta = minetest:get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") end, on_rightclick = function (pos, node, player) local meta = minetest:get_meta(pos) local owner = meta:get_string("owner") local pname = player:get_player_name(); if owner ~= pname then minetest.chat_send_player(pname, "This switch can only be used by " .. owner) return end if(mesecon.flipstate(pos, node) == "on") then mesecon.receptor_on(pos) else mesecon.receptor_off(pos) end minetest.sound_play("mesecons_switch", {pos=pos}) end },{ groups = {dig_immediate=2}, tiles = { "mesecons_switch_side.png", "mesecons_switch_side.png", "mesecons_switch_side.png^default_key.png", "mesecons_switch_side.png^default_key.png", "mesecons_switch_side.png", "mesecons_switch_off.png^mesecons_switch_locked_frame.png"}, mesecons = {receptor = { state = mesecon.state.off }} },{ groups = {dig_immediate=2, not_in_creative_inventory=1}, tiles = { "mesecons_switch_side.png", "mesecons_switch_side.png", "mesecons_switch_side.png^default_key.png", "mesecons_switch_side.png^default_key.png", "mesecons_switch_side.png", "mesecons_switch_on.png^mesecons_switch_locked_frame.png"}, mesecons = {receptor = { state = mesecon.state.on }} }) minetest.register_craft({ output = "extranodes:mesecon_switch_protected_off 2", recipe = { {"default:steel_ingot", "default:cobble", "default:steel_ingot"}, {"group:mesecon_conductor_craftable","default:skeleton_key", "group:mesecon_conductor_craftable"}, } }) minetest.register_craft({ output = "extranodes:mesecon_switch_protected_off", type = "shapeless", recipe = {"default:skeleton_key", "mesecons_switch:mesecon_switch_off"} }) end