local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end local plastic_nodes = { {node = "plastic_siding", name = S("Plastic Siding"), tiles = {"technic_plastic_siding.png"}}, {node = "plastic_siding_2", name = S("Plastic Siding 2"), tiles = {"technic_plastic_siding_2.png"}}, {node = "plastic_siding_3", name = S("Plastic Siding 3"), tiles = {"technic_plastic_siding_3.png"}}, {node = "plastic_bricks", name = S("Plastic Bricks"), tiles = {"technic_plastic_bricks.png"}}, {node = "plastic_blocks", name = S("Plastic Blocks"), tiles = {"technic_plastic_blocks.png"}}, {node = "plastic_cross", name = S("Plastic Cross"), tiles = {"technic_plastic_cross.png"}}, {node = "plastic_waves", name = S("Plastic Waves"), tiles = {"technic_plastic_waves.png"}}, {node = "plastic_tiles", name = S("Plastic Tiles"), tiles = {"technic_plastic_tiles.png"}}, } for _,n in pairs(plastic_nodes) do minetest.register_node (":technic:" .. n.node, { description = n.name, drawtype = "normal", tiles = n.tiles, drop = "technic:plastic_siding", groups = {dig_immediate = 2, paintable_plastic_block = 1}, paramtype = "light", paramtype2 = "colorwallmounted", palette = "technic_paint_palette.png", }) end