-- bouncy-bouncy -- this adds two useful kinds of nodes. Two fall damage dampeners (50% and 100%) -- and a trampoline. Unlike on the mushroom spores from ethereal, players can -- freely jump on the dampeners. -- The latex foam adds use to sulphur, and may be employed for something else later. local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end minetest.register_craftitem(":technic:latex_foam", { description = S("Latex Foam"), inventory_image = "technic_latex_foam.png", }) minetest.register_node(":technic:fall_dampener_50", { description = S("Fall Dampener 50%"), drawtype = "nodebox", node_box = { type = "fixed", fixed = {-0.5,-0.5,-0.5,0.5,0,0.5} }, collision_box = { type = "fixed", fixed = {-0.5,-0.5,-0.5,0.5,0,0.5} }, selection_box = { type = "fixed", fixed = {-0.5,-0.5,-0.5,0.5,0,0.5} }, tiles = { "technic_fall_dampener_top.png", "technic_fall_dampener_bottom.png", "technic_fall_dampener_side.png", "technic_fall_dampener_side.png", "technic_fall_dampener_side.png", "technic_fall_dampener_side.png"}, groups = {crumbly = 3, fall_damage_add_percent = -50}, sounds = default.node_sound_dirt_defaults(), paramtype = "light", paramtype2 = "facedir", }) minetest.register_node(":technic:fall_dampener_100", { description = S("Fall Dampener 100%"), drawtype = "normal", tiles = {"technic_fall_dampener_top.png", "technic_fall_dampener_bottom.png", "technic_fall_dampener_side.png", "technic_fall_dampener_side.png", "technic_fall_dampener_side.png", "technic_fall_dampener_side.png"}, groups = {crumbly = 3, fall_damage_add_percent = -100}, sounds = default.node_sound_dirt_defaults(), paramtype = "light", paramtype2 = "facedir", }) minetest.register_node(":technic:trampoline", { description = S("Trampoline"), drawtype = "normal", tiles = {"technic_trampoline_top.png", "technic_fall_dampener_bottom.png", -- cost cuts "technic_trampoline_side.png", "technic_trampoline_side.png", "technic_trampoline_side.png", "technic_trampoline_side.png"}, groups = {crumbly = 3, bouncy = 100, fall_damage_add_percent = -100}, sounds = {footstep = {name = "trampoline_boing", gain = 1.0}}, paramtype = "light", paramtype2 = "facedir", }) minetest.register_craft({ output = "technic:fall_dampener_50", recipe = { { "", "", ""}, { "technic:raw_latex", "technic:raw_latex", "technic:raw_latex"}, { "technic:latex_foam", "technic:latex_foam", "technic:latex_foam"}, } }) minetest.register_craft({ output = "technic:fall_dampener_100", recipe = { { "technic:raw_latex", "technic:raw_latex", "technic:raw_latex"}, { "technic:latex_foam", "technic:latex_foam", "technic:latex_foam"}, { "technic:latex_foam", "technic:latex_foam", "technic:latex_foam"}, } }) minetest.register_craft({ output = "technic:trampoline", recipe = { { "dye:green", "dye:green", "dye:green"}, { "technic:rubber", "technic:rubber", "technic:rubber"}, { "technic:rubber", "technic:rubber", "technic:rubber"}, } })