diff options
| author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2015-10-05 04:24:01 -0400 | 
|---|---|---|
| committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2015-10-05 04:24:01 -0400 | 
| commit | 9fe84789bad32f1e915d4a452347ce4021d87c2d (patch) | |
| tree | 4e7750653b5eac5a8b0f1ef67c94b63e3fc637d1 | |
| parent | babe4380acf1fcd89c3658e72ded9942fbec21bf (diff) | |
Allow per-user "full" mode when "lite" mode is set as global
default (give the user "ui_full" priv to turn it on).
Also, a few whitespace fixes.
| -rw-r--r-- | bags.lua | 3 | ||||
| -rw-r--r-- | callbacks.lua | 15 | ||||
| -rw-r--r-- | init.lua | 21 | ||||
| -rw-r--r-- | internal.lua | 86 | ||||
| -rw-r--r-- | register.lua | 244 | ||||
| -rw-r--r-- | waypoints.lua | 1 | 
6 files changed, 211 insertions, 159 deletions
| @@ -26,7 +26,8 @@ unified_inventory.register_page("bags", {  unified_inventory.register_button("bags", {  	type = "image",  	image = "ui_bags_icon.png", -	tooltip = S("Bags") +	tooltip = S("Bags"), +	hide_lite=true  })  for i = 1, 4 do diff --git a/callbacks.lua b/callbacks.lua index c0f9d04..392e855 100644 --- a/callbacks.lua +++ b/callbacks.lua @@ -14,7 +14,7 @@ minetest.register_on_joinplayer(function(player)  	unified_inventory.players[player_name] = {}  	unified_inventory.current_index[player_name] = 1  	unified_inventory.filtered_items_list[player_name] = -			unified_inventory.items_list +	unified_inventory.items_list  	unified_inventory.activefilter[player_name] = ""  	unified_inventory.active_search_direction[player_name] = "nochange"  	unified_inventory.apply_filter(player, "", "nochange") @@ -23,7 +23,7 @@ minetest.register_on_joinplayer(function(player)  	unified_inventory.current_item[player_name] = nil  	unified_inventory.current_craft_direction[player_name] = "recipe"  	unified_inventory.set_inventory_formspec(player, -			unified_inventory.default) +	unified_inventory.default)  	-- Refill slot  	local refill = minetest.create_detached_inventory(player_name.."refill", { @@ -48,10 +48,13 @@ minetest.register_on_joinplayer(function(player)  end)  minetest.register_on_player_receive_fields(function(player, formname, fields) +	local player_name = player:get_player_name() + +	local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name) +  	if formname ~= "" then  		return  	end -	local player_name = player:get_player_name()  	-- always take new search text, even if not searching on it yet  	if fields.searchbox @@ -71,11 +74,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)  	-- Inventory page controls  	local start = math.floor( -		unified_inventory.current_index[player_name] / unified_inventory.items_per_page + 1) +		unified_inventory.current_index[player_name] / ui_peruser.items_per_page + 1)  	local start_i = start  	local pagemax = math.floor(  		(#unified_inventory.filtered_items_list[player_name] - 1) -		/ (unified_inventory.items_per_page) + 1) +		/ (ui_peruser.items_per_page) + 1)  	if fields.start_list then  		start_i = 1 @@ -104,7 +107,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)  	if start_i ~= start then  		minetest.sound_play("paperflip1",  				{to_player=player_name, gain = 1.0}) -		unified_inventory.current_index[player_name] = (start_i - 1) * unified_inventory.items_per_page + 1 +		unified_inventory.current_index[player_name] = (start_i - 1) * ui_peruser.items_per_page + 1  		unified_inventory.set_inventory_formspec(player,  				unified_inventory.current_page[player_name])  	end @@ -47,20 +47,6 @@ unified_inventory = {  	form_header_y = 0  } -if unified_inventory.lite_mode then -	unified_inventory.pagecols = 4 -	unified_inventory.pagerows = 6 -	unified_inventory.page_y = 0.25 -	unified_inventory.formspec_y = 0.47 -	unified_inventory.main_button_x = 8.2 -	unified_inventory.main_button_y = 6.5 -	unified_inventory.craft_result_x = 2.8 -	unified_inventory.craft_result_y = 3.4 -	unified_inventory.form_header_y = -0.1 -end - -unified_inventory.items_per_page = unified_inventory.pagecols * unified_inventory.pagerows -  -- Disable default creative inventory  if rawget(_G, "creative_inventory") then  	function creative_inventory.set_creative_formspec(player, start_i, pagenum) @@ -73,14 +59,11 @@ dofile(modpath.."/api.lua")  dofile(modpath.."/internal.lua")  dofile(modpath.."/callbacks.lua")  dofile(modpath.."/register.lua") - -if not unified_inventory.lite_mode then -	dofile(modpath.."/bags.lua") -end +dofile(modpath.."/bags.lua")  dofile(modpath.."/item_names.lua") -if minetest.get_modpath("datastorage") and not unified_inventory.lite_mode then +if minetest.get_modpath("datastorage") then  	dofile(modpath.."/waypoints.lua")  end diff --git a/internal.lua b/internal.lua index a93b847..b99cf72 100644 --- a/internal.lua +++ b/internal.lua @@ -15,11 +15,45 @@ function unified_inventory.demangle_for_formspec(str)  	return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)  end +function unified_inventory.get_per_player_formspec(player_name) +	local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true}) + +	local ui = {} +	ui.pagecols = unified_inventory.pagecols +	ui.pagerows = unified_inventory.pagerows +	ui.page_y = unified_inventory.page_y +	ui.formspec_y = unified_inventory.formspec_y +	ui.main_button_x = unified_inventory.main_button_x +	ui.main_button_y = unified_inventory.main_button_y +	ui.craft_result_x = unified_inventory.craft_result_x +	ui.craft_result_y = unified_inventory.craft_result_y +	ui.form_header_y = unified_inventory.form_header_y + +	if lite then +		ui.pagecols = 4 +		ui.pagerows = 6 +		ui.page_y = 0.25 +		ui.formspec_y = 0.47 +		ui.main_button_x = 8.2 +		ui.main_button_y = 6.5 +		ui.craft_result_x = 2.8 +		ui.craft_result_y = 3.4 +		ui.form_header_y = -0.1 +	end + +	ui.items_per_page = ui.pagecols * ui.pagerows +	return ui, lite +end +  function unified_inventory.get_formspec(player, page) +  	if not player then  		return ""  	end +  	local player_name = player:get_player_name() +	local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name) +  	unified_inventory.current_page[player_name] = page  	local pagedef = unified_inventory.pages[page] @@ -29,14 +63,14 @@ function unified_inventory.get_formspec(player, page)  	}  	local n = 3 -	if unified_inventory.lite_mode then +	if draw_lite_mode then  		formspec[1] = "size[11,7.7]"  		formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"  	end  	if unified_inventory.is_creative(player_name)  	and page == "craft" then -		formspec[n] = "background[0,"..(unified_inventory.formspec_y + 2)..";1,1;ui_single_slot.png]" +		formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"  		n = n+1  	end @@ -44,7 +78,10 @@ function unified_inventory.get_formspec(player, page)  	if not unified_inventory.pages[page] then  		return "" -- Invalid page name  	end -	local fsdata = pagedef.get_formspec(player) + +	local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name) +	local fsdata = pagedef.get_formspec(player, perplayer_formspec) +  	formspec[n] = fsdata.formspec  	n = n+1 @@ -52,17 +89,26 @@ function unified_inventory.get_formspec(player, page)  	local button_col = 0  	-- Main buttons + +	local filtered_inv_buttons = {} +  	for i, def in pairs(unified_inventory.buttons) do +		if not (draw_lite_mode and def.hide_lite) then  +			table.insert(filtered_inv_buttons, def) +		end +	end + +	for i, def in pairs(filtered_inv_buttons) do -		if unified_inventory.lite_mode and i > 4 then +		if draw_lite_mode and i > 4 then  			button_row = 1  			button_col = 1  		end  		if def.type == "image" then  			formspec[n] = "image_button[" -			formspec[n+1] = ( unified_inventory.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4) -			formspec[n+2] = ","..(unified_inventory.main_button_y + button_row * 0.7)..";0.8,0.8;" +			formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4) +			formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"  			formspec[n+3] = minetest.formspec_escape(def.image)..";"  			formspec[n+4] = minetest.formspec_escape(def.name)..";]"  			formspec[n+5] = "tooltip["..minetest.formspec_escape(def.name) @@ -74,7 +120,7 @@ function unified_inventory.get_formspec(player, page)  	if fsdata.draw_inventory ~= false then  		-- Player inventory  		formspec[n] = "listcolors[#00000000;#00000000]" -		formspec[n+1] = "list[current_player;main;0,"..(unified_inventory.formspec_y + 3.5)..";8,4;]" +		formspec[n+1] = "list[current_player;main;0,"..(ui_peruser.formspec_y + 3.5)..";8,4;]"  		n = n+2  	end @@ -85,7 +131,7 @@ function unified_inventory.get_formspec(player, page)  	-- Controls to flip items pages  	local start_x = 9.2 -	if not unified_inventory.lite_mode then +	if not draw_lite_mode then  		formspec[n] =  			"image_button[" .. (start_x + 0.6 * 0)  				.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]" @@ -127,7 +173,7 @@ function unified_inventory.get_formspec(player, page)  	-- Search box -	if not unified_inventory.lite_mode then +	if not draw_lite_mode then  		formspec[n] = "field[9.5,8.325;3,1;searchbox;;"  			.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"  		formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]" @@ -141,28 +187,28 @@ function unified_inventory.get_formspec(player, page)  	n = n+2  	local no_matches = "No matching items" -	if unified_inventory.lite_mode then +	if draw_lite_mode then  		no_matches = "No matches."  	end  	-- Items list  	if #unified_inventory.filtered_items_list[player_name] == 0 then -		formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";" .. S(no_matches) .. "]" +		formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. S(no_matches) .. "]"  	else  		local dir = unified_inventory.active_search_direction[player_name]  		local list_index = unified_inventory.current_index[player_name] -		local page = math.floor(list_index / (unified_inventory.items_per_page) + 1) +		local page = math.floor(list_index / (ui_peruser.items_per_page) + 1)  		local pagemax = math.floor(  			(#unified_inventory.filtered_items_list[player_name] - 1) -				/ (unified_inventory.items_per_page) + 1) +				/ (ui_peruser.items_per_page) + 1)  		local item = {} -		for y = 0, unified_inventory.pagerows - 1 do -			for x = 0, unified_inventory.pagecols - 1 do +		for y = 0, ui_peruser.pagerows - 1 do +			for x = 0, ui_peruser.pagecols - 1 do  				local name = unified_inventory.filtered_items_list[player_name][list_index]  				if minetest.registered_items[name] then  					formspec[n] = "item_image_button["  						..(8.2 + x * 0.7).."," -						..(unified_inventory.formspec_y + unified_inventory.page_y + y * 0.7)..";.81,.81;" +						..(ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7)..";.81,.81;"  						..name..";item_button_"..dir.."_"  						..unified_inventory.mangle_for_formspec(name)..";]"  					n = n+1 @@ -170,14 +216,14 @@ function unified_inventory.get_formspec(player, page)  				end  			end  		end -		formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";"..S("Page") .. ": " +		formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..S("Page") .. ": "  			.. S("%s of %s"):format(page,pagemax).."]"  	end  	n= n+1  	if unified_inventory.activefilter[player_name] ~= "" then -		formspec[n] = "label[8.2,"..(unified_inventory.form_header_y + 0.4)..";" .. S("Filter") .. ":]" -		formspec[n+1] = "label[9.1,"..(unified_inventory.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]" +		formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. S("Filter") .. ":]" +		formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"  	end  	return table.concat(formspec, "")  end @@ -232,7 +278,7 @@ function unified_inventory.apply_filter(player, filter, search_dir)  	unified_inventory.activefilter[player_name] = filter  	unified_inventory.active_search_direction[player_name] = search_dir  	unified_inventory.set_inventory_formspec(player, -			unified_inventory.current_page[player_name]) +	unified_inventory.current_page[player_name])  end  function unified_inventory.items_in_group(groups) diff --git a/register.lua b/register.lua index b46cea5..be8d62f 100644 --- a/register.lua +++ b/register.lua @@ -5,6 +5,12 @@ minetest.register_privilege("creative", {  	give_to_singleplayer = false,  }) +minetest.register_privilege("ui_full", { +	description = "Forces UI to display in Full mode when Lite mode is configured globally", +	give_to_singleplayer = false, +}) + +  local trash = minetest.create_detached_inventory("trash", {  	--allow_put = function(inv, listname, index, stack, player)  	--	if unified_inventory.is_creative(player:get_player_name()) then @@ -33,84 +39,86 @@ unified_inventory.register_button("craftguide", {  	tooltip = S("Crafting Guide")  }) -if not unified_inventory.lite_mode then -	unified_inventory.register_button("home_gui_set", { -		type = "image", -		image = "ui_sethome_icon.png", -		tooltip = S("Set home position"), -		action = function(player) -			local player_name = player:get_player_name() -			if minetest.check_player_privs(player_name, {home=true}) then -				unified_inventory.set_home(player, player:getpos()) -				local home = unified_inventory.home_pos[player_name] -				if home ~= nil then -					minetest.sound_play("dingdong", -							{to_player=player_name, gain = 1.0}) -					minetest.chat_send_player(player_name, -						S("Home position set to: %s"):format(minetest.pos_to_string(home))) -				end -			else -				minetest.chat_send_player(player_name, -					S("You don't have the \"home\" privilege!")) -			end -		end, -	}) - -	unified_inventory.register_button("home_gui_go", { -		type = "image", -		image = "ui_gohome_icon.png", -		tooltip = S("Go home"), -		action = function(player) -			local player_name = player:get_player_name() -			if minetest.check_player_privs(player_name, {home=true}) then -				minetest.sound_play("teleport", -					{to_player=player:get_player_name(), gain = 1.0}) -				unified_inventory.go_home(player) -			else -				minetest.chat_send_player(player_name, -					S("You don't have the \"home\" privilege!")) -			end -		end, -	}) - -	unified_inventory.register_button("misc_set_day", { -		type = "image", -		image = "ui_sun_icon.png", -		tooltip = S("Set time to day"), -		action = function(player) -			local player_name = player:get_player_name() -			if minetest.check_player_privs(player_name, {settime=true}) then -				minetest.sound_play("birds", -						{to_player=player_name, gain = 1.0}) -				minetest.set_timeofday((6000 % 24000) / 24000) -				minetest.chat_send_player(player_name, -					S("Time of day set to 6am")) -			else -				minetest.chat_send_player(player_name, -					S("You don't have the settime privilege!")) -			end -		end, -	}) - -	unified_inventory.register_button("misc_set_night", { -		type = "image", -		image = "ui_moon_icon.png", -		tooltip = S("Set time to night"), -		action = function(player) -			local player_name = player:get_player_name() -			if minetest.check_player_privs(player_name, {settime=true}) then -				minetest.sound_play("owl", +unified_inventory.register_button("home_gui_set", { +	type = "image", +	image = "ui_sethome_icon.png", +	tooltip = S("Set home position"), +	hide_lite=true, +	action = function(player) +		local player_name = player:get_player_name() +		if minetest.check_player_privs(player_name, {home=true}) then +			unified_inventory.set_home(player, player:getpos()) +			local home = unified_inventory.home_pos[player_name] +			if home ~= nil then +				minetest.sound_play("dingdong",  						{to_player=player_name, gain = 1.0}) -				minetest.set_timeofday((21000 % 24000) / 24000) -				minetest.chat_send_player(player_name, -						S("Time of day set to 9pm")) -			else  				minetest.chat_send_player(player_name, -						S("You don't have the settime privilege!")) +					S("Home position set to: %s"):format(minetest.pos_to_string(home)))  			end -		end, -	}) -end +		else +			minetest.chat_send_player(player_name, +				S("You don't have the \"home\" privilege!")) +		end +	end, +}) + +unified_inventory.register_button("home_gui_go", { +	type = "image", +	image = "ui_gohome_icon.png", +	tooltip = S("Go home"), +	hide_lite=true, +	action = function(player) +		local player_name = player:get_player_name() +		if minetest.check_player_privs(player_name, {home=true}) then +			minetest.sound_play("teleport", +				{to_player=player:get_player_name(), gain = 1.0}) +			unified_inventory.go_home(player) +		else +			minetest.chat_send_player(player_name, +				S("You don't have the \"home\" privilege!")) +		end +	end, +}) + +unified_inventory.register_button("misc_set_day", { +	type = "image", +	image = "ui_sun_icon.png", +	tooltip = S("Set time to day"), +	hide_lite=true, +	action = function(player) +		local player_name = player:get_player_name() +		if minetest.check_player_privs(player_name, {settime=true}) then +			minetest.sound_play("birds", +					{to_player=player_name, gain = 1.0}) +			minetest.set_timeofday((6000 % 24000) / 24000) +			minetest.chat_send_player(player_name, +				S("Time of day set to 6am")) +		else +			minetest.chat_send_player(player_name, +				S("You don't have the settime privilege!")) +		end +	end, +}) + +unified_inventory.register_button("misc_set_night", { +	type = "image", +	image = "ui_moon_icon.png", +	tooltip = S("Set time to night"), +	hide_lite=true, +	action = function(player) +		local player_name = player:get_player_name() +		if minetest.check_player_privs(player_name, {settime=true}) then +			minetest.sound_play("owl", +					{to_player=player_name, gain = 1.0}) +			minetest.set_timeofday((21000 % 24000) / 24000) +			minetest.chat_send_player(player_name, +					S("Time of day set to 9pm")) +		else +			minetest.chat_send_player(player_name, +					S("You don't have the settime privilege!")) +		end +	end, +})  unified_inventory.register_button("clear_inv", {  	type = "image", @@ -134,19 +142,23 @@ unified_inventory.register_button("clear_inv", {  })  unified_inventory.register_page("craft", { -	get_formspec = function(player, formspec) +	get_formspec = function(player, perplayer_formspec) + +		local formspecy = perplayer_formspec.formspec_y +		local formheadery =  perplayer_formspec.form_header_y +  		local player_name = player:get_player_name() -		local formspec = "background[2,"..unified_inventory.formspec_y..";6,3;ui_crafting_form.png]" -		formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]" -		formspec = formspec.."label[0,"..unified_inventory.form_header_y..";Crafting]" +		local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]" +		formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]" +		formspec = formspec.."label[0,"..formheadery..";Crafting]"  		formspec = formspec.."listcolors[#00000000;#00000000]" -		formspec = formspec.."list[current_player;craftpreview;6,"..unified_inventory.formspec_y..";1,1;]" -		formspec = formspec.."list[current_player;craft;2,"..unified_inventory.formspec_y..";3,3;]" -		formspec = formspec.."label[7,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Trash:") .. "]" -		formspec = formspec.."list[detached:trash;main;7,"..(unified_inventory.formspec_y + 2)..";1,1;]" +		formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]" +		formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]" +		formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. S("Trash:") .. "]" +		formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"  		if unified_inventory.is_creative(player_name) then -			formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Refill:") .. "]" -			formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(unified_inventory.formspec_y +2)..";1,1;]" +			formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. S("Refill:") .. "]" +			formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"  		end  		return {formspec=formspec}  	end, @@ -204,12 +216,18 @@ local other_dir = {  }  unified_inventory.register_page("craftguide", { -	get_formspec = function(player) +	get_formspec = function(player, perplayer_formspec) + +		local formspecy =    perplayer_formspec.formspec_y +		local formheadery =  perplayer_formspec.form_header_y +		local craftresultx = perplayer_formspec.craft_result_x +		local craftresulty = perplayer_formspec.craft_result_y +  		local player_name = player:get_player_name()  		local player_privs = minetest.get_player_privs(player_name)  		local formspec = "" -		formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]" -		formspec = formspec.."label[0,"..unified_inventory.form_header_y..";" .. S("Crafting Guide") .. "]" +		formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]" +		formspec = formspec.."label[0,"..formheadery..";" .. S("Crafting Guide") .. "]"  		formspec = formspec.."listcolors[#00000000;#00000000]"  		local item_name = unified_inventory.current_item[player_name]  		if not item_name then return {formspec=formspec} end @@ -226,25 +244,25 @@ unified_inventory.register_page("craftguide", {  			craft = crafts[alternate]  		end -		formspec = formspec.."background[0.5,"..(unified_inventory.formspec_y + 0.2)..";8,3;ui_craftguide_form.png]" -		formspec = formspec.."textarea["..unified_inventory.craft_result_x..","..unified_inventory.craft_result_y +		formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]" +		formspec = formspec.."textarea["..craftresultx..","..craftresulty                             ..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]" -		formspec = formspec..stack_image_button(0, unified_inventory.formspec_y, 1.1, 1.1, "item_button_" +		formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"  		                   .. rdir .. "_", ItemStack(item_name))  		if not craft then -			formspec = formspec.."label[5.5,"..(unified_inventory.formspec_y + 2.35)..";" +			formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"  			                   ..minetest.formspec_escape(no_recipe_text[dir]).."]"  			local no_pos = dir == "recipe" and 4.5 or 6.5  			local item_pos = dir == "recipe" and 6.5 or 4.5 -			formspec = formspec.."image["..no_pos..","..unified_inventory.formspec_y..";1.1,1.1;ui_no.png]" -			formspec = formspec..stack_image_button(item_pos, unified_inventory.formspec_y, 1.1, 1.1, "item_button_" +			formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]" +			formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"  			                   ..other_dir[dir].."_", ItemStack(item_name))  			if player_privs.give == true then -				formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.10)..";" .. S("Give me:") .. "]" -						.."button[0,  "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" -						.."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" -						.."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]" +				formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. S("Give me:") .. "]" +						.."button[0,  "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" +						.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" +						.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"  			end  			return {formspec = formspec}  		end @@ -252,10 +270,10 @@ unified_inventory.register_page("craftguide", {  		local craft_type = unified_inventory.registered_craft_types[craft.type] or  				unified_inventory.craft_type_defaults(craft.type, {})  		if craft_type.icon then -			formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(unified_inventory.formspec_y + 0.05),0.5,0.5,craft_type.icon) +			formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)  		end -		formspec = formspec.."label[5.5,"..(unified_inventory.formspec_y + 1)..";" .. minetest.formspec_escape(craft_type.description).."]" -		formspec = formspec..stack_image_button(6.5, unified_inventory.formspec_y, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output)) +		formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. minetest.formspec_escape(craft_type.description).."]" +		formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))  		local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }  		local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width @@ -270,36 +288,36 @@ unified_inventory.register_page("craftguide", {  			end  			if item then  				formspec = formspec..stack_image_button( -						xoffset + x, unified_inventory.formspec_y - 1 + y, 1.1, 1.1, +						xoffset + x, formspecy - 1 + y, 1.1, 1.1,  						"item_button_recipe_",  						ItemStack(item))  			else  				-- Fake buttons just to make grid  				formspec = formspec.."image_button[" -					..tostring(xoffset + x)..","..tostring(unified_inventory.formspec_y - 1 + y) +					..tostring(xoffset + x)..","..tostring(formspecy - 1 + y)  					..";1,1;ui_blank_image.png;;]"  			end  		end  		end  		if craft_type.uses_crafting_grid then -			formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 0.9)..";" .. S("To craft grid:") .. "]" -					.."button[0,  "..(unified_inventory.formspec_y + 1.5)..";0.6,0.5;craftguide_craft_1;1]" -					.."button[0.6,"..(unified_inventory.formspec_y + 1.5)..";0.7,0.5;craftguide_craft_10;10]" -					.."button[1.3,"..(unified_inventory.formspec_y + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]" +			formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. S("To craft grid:") .. "]" +					.."button[0,  "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]" +					.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]" +					.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"  		end  		if player_privs.give then -			formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.1)..";" .. S("Give me:") .. "]" -					.."button[0,  "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" -					.."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" -					.."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]" +			formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. S("Give me:") .. "]" +					.."button[0,  "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" +					.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" +					.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"  		end  		if alternates and alternates > 1 then -			formspec = formspec.."label[5.5,"..(unified_inventory.formspec_y + 1.6)..";"..recipe_text[dir].." " +			formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"..recipe_text[dir].." "  					..tostring(alternate).." of "  					..tostring(alternates).."]" -					.."button[5.5,"..(unified_inventory.formspec_y + 2)..";2,1;alternate;" .. S("Alternate") .. "]" +					.."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. S("Alternate") .. "]"  		end  		return {formspec = formspec}  	end, diff --git a/waypoints.lua b/waypoints.lua index 890c3ec..0996f52 100644 --- a/waypoints.lua +++ b/waypoints.lua @@ -107,6 +107,7 @@ unified_inventory.register_button("waypoints", {  	type = "image",  	image = "ui_waypoints_icon.png",  	tooltip = S("Waypoints"), +	hide_lite=true  })  local function update_hud(player, waypoints, temp, i) | 
