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authorShadowNinja <shadowninja@minetest.net>2014-05-11 22:00:32 -0400
committerShadowNinja <shadowninja@minetest.net>2014-05-11 22:00:32 -0400
commit043f6081452365daaa033c58e0738527ccb64c3d (patch)
treec7b586f1b42be2973425bf0d6911a072f2beb478 /api.lua
parentba956d683856f457edddaa9b9ad0c4b282bdefea (diff)
Move around some group code and make the craftguide render well without a recipe
This also keeps recipes aligned to the right, close to the arrow. It also calculates the craft's height.
Diffstat (limited to 'api.lua')
-rw-r--r--api.lua24
1 files changed, 18 insertions, 6 deletions
diff --git a/api.lua b/api.lua
index 29af43b..3314645 100644
--- a/api.lua
+++ b/api.lua
@@ -107,20 +107,29 @@ function unified_inventory.register_craft(options)
table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
end
+
local craft_type_defaults = {
width = 3,
height = 3,
uses_crafting_grid = false,
}
-function unified_inventory.canonicalise_craft_type(name, options)
- if not options.description then options.description = name end
+
+
+function unified_inventory.craft_type_defaults(name, options)
+ if not options.description then
+ options.description = name
+ end
setmetatable(options, {__index = craft_type_defaults})
return options
end
+
+
function unified_inventory.register_craft_type(name, options)
- unified_inventory.registered_craft_types[name] = unified_inventory.canonicalise_craft_type(name, options)
+ unified_inventory.registered_craft_types[name] =
+ unified_inventory.craft_type_defaults(name, options)
end
+
unified_inventory.register_craft_type("normal", {
description = "Crafting",
width = 3,
@@ -128,6 +137,7 @@ unified_inventory.register_craft_type("normal", {
uses_crafting_grid = true,
})
+
unified_inventory.register_craft_type("shapeless", {
description = "Mixing",
width = 3,
@@ -135,26 +145,26 @@ unified_inventory.register_craft_type("shapeless", {
uses_crafting_grid = true,
})
+
unified_inventory.register_craft_type("cooking", {
description = "Cooking",
width = 1,
height = 1,
})
+
unified_inventory.register_craft_type("digging", {
description = "Digging",
width = 1,
height = 1,
})
-function unified_inventory.register_group_representative_item(groupname, itemname)
- unified_inventory.registered_group_representative_items[groupname] = itemname
-end
function unified_inventory.register_page(name, def)
unified_inventory.pages[name] = def
end
+
function unified_inventory.register_button(name, def)
if not def.action then
def.action = function(player)
@@ -165,9 +175,11 @@ function unified_inventory.register_button(name, def)
table.insert(unified_inventory.buttons, def)
end
+
function unified_inventory.is_creative(playername)
if minetest.check_player_privs(playername, {creative=true}) or
minetest.setting_getbool("creative_mode") then
return true
end
end
+