diff options
author | RealBadAngel <mk@realbadangel.pl> | 2012-12-11 00:48:23 +0100 |
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committer | RealBadAngel <mk@realbadangel.pl> | 2012-12-11 00:48:23 +0100 |
commit | 43e308a815aff3417d7e4c93c774a52a94af500b (patch) | |
tree | 0b1c3c32c3e3117a5a79691bb2a440b0c5a459eb /init.lua | |
parent | 5baccadd932e77b9b893af008c1a1b31df63a0e4 (diff) |
New version:
another structure, its a modpack now
searches are not case sensitive
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 389 |
1 files changed, 0 insertions, 389 deletions
diff --git a/init.lua b/init.lua deleted file mode 100644 index ec96e89..0000000 --- a/init.lua +++ /dev/null @@ -1,389 +0,0 @@ ---loading modules -modpath=minetest.get_modpath("unified_inventory") -dofile(modpath.."/bags.lua") - --- expose api -unified_inventory = {} --- define buttons -unified_inventory.buttons = {} -unified_inventory.control_buttons = {} -unified_inventory.players = {} -unified_inventory.current_page = {} -unified_inventory.current_index = {} -unified_inventory.items_list_size = 0 -unified_inventory.items_list = {} -unified_inventory.filtered_items_list_size = {} -unified_inventory.filtered_items_list = {} -unified_inventory.activefilter = {} - --- default inventory page -unified_inventory.default = "craft" - - -local home_gui = {} -local homepos = {} -unified_inventory.home_filename = minetest.get_worldpath()..'/unified_inventory_home' - --- Create detached creative inventory after loading all mods -minetest.after(0.01, function() - unified_inventory.items_list = {} - for name,def in pairs(minetest.registered_items) do - if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) - and def.description and def.description ~= "" then - table.insert(unified_inventory.items_list, name) - end - end - table.sort(unified_inventory.items_list) - unified_inventory.items_list_size = #unified_inventory.items_list - print ("Unified Inventory. inventory size: "..unified_inventory.items_list_size) -end) - --- register_on_joinplayer -minetest.register_on_joinplayer(function(player) - local player_name = player:get_player_name() - table.insert(unified_inventory.players, player_name) - unified_inventory.current_index[player_name] = 1 - unified_inventory.filtered_items_list[player_name] = {} - unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list - unified_inventory.filtered_items_list_size[player_name]=unified_inventory.items_list_size - unified_inventory.activefilter[player_name]="" - unified_inventory.apply_filter(player_name, "") - unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default)) -end) - --- set_inventory_formspec -unified_inventory.set_inventory_formspec = function(player,formspec) - if player then - if minetest.setting_getbool("creative_mode") then - -- if creative mode is on then wait a bit - minetest.after(0.01,function() - player:set_inventory_formspec(formspec) - end) - else - player:set_inventory_formspec(formspec) - end - end -end - --- get_formspec -unified_inventory.get_formspec = function(player,page) - if player==nil then return "" end - local player_name = player:get_player_name() - unified_inventory.current_page[player_name]=page - - local formspec = "size[14,10]" - - -- player inventory - formspec = formspec .. "list[current_player;main;0,4.5;8,4;]" - - -- main buttons - formspec = formspec .. "button[0,9;1.8,.5;craft;Craft]" - formspec = formspec .. "button[1.6,9;1.8,.5;craftguide;Craft Guide]" - formspec = formspec .. "button[3.2,9;1.8,.5;bags;Bags]" - formspec = formspec .. "button[4.8,9;1.8,.5;misc;Misc.]" - - --controls to flip items pages - local start_x=9.2 - formspec = formspec .. "button["..(start_x+.6*0)..",9;.8,.5;start_list;|<]" - formspec = formspec .. "button["..(start_x+.6*1)..",9;.8,.5;rewind3;<<]" - formspec = formspec .. "button["..(start_x+.6*2)..",9;.8,.5;rewind1;<]" - formspec = formspec .. "button["..(start_x+.6*3)..",9;.8,.5;forward1;>]" - formspec = formspec .. "button["..(start_x+.6*4)..",9;.8,.5;forward3;>>]" - formspec = formspec .. "button["..(start_x+.6*5)..",9;.8,.5;end_list;>|]" - - -- search box - formspec = formspec .. "field[9.195,8.325;3,1;searchbox;;]" - formspec = formspec .. "button[12,8;1.2,1;searchbutton;Search]" - - if page=="main" then - return formspec - end - - -- craft page - if page=="craft" then - formspec = formspec.."label[0,0;Crafting]" - formspec = formspec.."list[current_player;craftpreview;5.25,2;1,1;]" - formspec = formspec.."list[current_player;craft;1.75,1;3,3;]" - if minetest.setting_getbool("creative_mode") then - formspec = formspec.."label[0,2.5;Refill:]" - formspec = formspec.."list[detached:refill;main;0,3;1,1;]" - formspec = formspec.."label[7,2.5;Trash:]" - formspec = formspec.."list[detached:trash;main;7,3;1,1;]" - end - end - - -- craft guide page - if page=="craftguide" then - formspec = formspec.."label[0,0;Crafting Guide]" - end - - -- bags - if page=="bags" then - formspec = formspec.."label[0,0;Bags]" - formspec=formspec.."button[0,2;2,0.5;bag1;Bag 1]" - formspec=formspec.."button[2,2;2,0.5;bag2;Bag 2]" - formspec=formspec.."button[4,2;2,0.5;bag3;Bag 3]" - formspec=formspec.."button[6,2;2,0.5;bag4;Bag 4]" - formspec=formspec.."list[detached:"..player:get_player_name().."_bags;bag1;0.5,1;1,1;]" - formspec=formspec.."list[detached:"..player:get_player_name().."_bags;bag2;2.5,1;1,1;]" - formspec=formspec.."list[detached:"..player:get_player_name().."_bags;bag3;4.5,1;1,1;]" - formspec=formspec.."list[detached:"..player:get_player_name().."_bags;bag4;6.5,1;1,1;]" - end - - for i=1,4 do - if page=="bag"..i then - local image = player:get_inventory():get_stack("bag"..i, 1):get_definition().inventory_image - formspec=formspec.."image[7,0;1,1;"..image.."]" - formspec=formspec.."list[current_player;bag"..i.."contents;0,1;8,3;]" - end - end - - -- Miscellaneous - if page=="misc" then - formspec = formspec.."label[0,0;Miscellaneous]" - formspec=formspec.."button[0,1;2,0.5;home_gui_set;Set Home]" - formspec=formspec.."button_exit[2,1;2,0.5;home_gui_go;Go Home]" - local home = homepos[player:get_player_name()] - if home ~= nil then - formspec = formspec - formspec=formspec.."label[4,.9;Home set to:]" - formspec=formspec.."label[5.7,.9;("..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z)..")]" - end - if minetest.setting_getbool("creative_mode") then - formspec=formspec.."button[0,2;2,0.5;misc_set_day;Set Day]" - formspec=formspec.."button[2,2;2,0.5;misc_set_night;Set Night]" - end - end - - --Items list - local list_index=unified_inventory.current_index[player_name] - local page=math.floor(list_index / (80) + 1) - local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1) - local image - local item={} - for y=0,9,1 do - for x=0,7,1 do - name=unified_inventory.filtered_items_list[player_name][list_index] - if minetest.registered_items[name] then - formspec=formspec.."item_image_button["..(8.2+x*.7)..","..(1+y*.7)..";.81,.81;"..name..";item_button"..list_index..";]" - list_index=list_index+1 - end - end - end - formspec=formspec.."label[8.2,0;Page:]" - formspec=formspec.."label[9,0;"..page.."/"..pagemax.."]" - formspec=formspec.."label[8.2,0.4;Filter:]" - formspec=formspec.."label[9,0.4;"..unified_inventory.activefilter[player_name].."]" - return formspec -end - --- trash slot -unified_inventory.trash = minetest.create_detached_inventory("trash", { - allow_put = function(inv, listname, index, stack, player) - if minetest.setting_getbool("creative_mode") then - return stack:get_count() - else - return 0 - end - end, - on_put = function(inv, listname, index, stack, player) - inv:set_stack(listname, index, nil) - end, -}) -unified_inventory.trash:set_size("main", 1) - --- refill slot -unified_inventory.refill = minetest.create_detached_inventory("refill", { - allow_put = function(inv, listname, index, stack, player) - if minetest.setting_getbool("creative_mode") then - return stack:get_count() - else - return 0 - end - end, - on_put = function(inv, listname, index, stack, player) - inv:set_stack(listname, index, ItemStack(stack:get_name().." "..stack:get_stack_max())) - end, -}) -unified_inventory.refill:set_size("main", 1) - --- register_on_player_receive_fields -minetest.register_on_player_receive_fields(function(player, formname, fields) - local player_name = player:get_player_name() - - -- main - if fields.craft then - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft")) - return - end - - if fields.craftguide then - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide")) - return - end - - if fields.bags then - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"bags")) - return - end - - if fields.misc then - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc")) - return - end - - -- bags - for i=1,4 do - local page = "bag"..i - if fields[page] then - if player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots==nil then - page = "bags" - end - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,page)) - return - end - end - - -- Miscellanous - if fields.home_gui_set then - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc")) - unified_inventory.set_home(player, player:getpos()) - end - if fields.home_gui_go then - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft")) - unified_inventory.go_home(player) - end - if fields.misc_set_day then - minetest.env:set_timeofday((12000 % 24000) / 24000) - minetest.chat_send_player(player_name, "Time of day set to noon.") - end - if fields.misc_set_night then - minetest.env:set_timeofday(0) - minetest.chat_send_player(player_name, "Time of day set to midnight.") - end - - -- Inventory page controls - local start=math.floor(unified_inventory.current_index[player_name]/80 +1 ) - local start_i=start - local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1) - - if fields.start_list then - start_i = 1 - end - if fields.rewind1 then - start_i = start_i - 1 - end - if fields.forward1 then - start_i = start_i + 1 - end - if fields.rewind3 then - start_i = start_i - 3 - end - if fields.forward3 then - start_i = start_i + 3 - end - if fields.end_list then - start_i = pagemax - end - if start_i < 1 then - start_i = 1 - end - if start_i > pagemax then - start_i = pagemax - end - if not (start_i ==start) then - unified_inventory.current_index[player_name] = (start_i-1)*80+1 - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name])) - end - - local list_index=unified_inventory.current_index[player_name] - for i=0,80,1 do - local button="item_button"..list_index - if fields[button] then - local input={} - input=minetest.get_craft_recipe(unified_inventory.filtered_items_list[player_name][list_index]) - print (dump(input)) - if minetest.setting_getbool("creative_mode") then - local inv = player:get_inventory() - dst_stack={} - dst_stack["name"] = unified_inventory.filtered_items_list[player_name][list_index] - dst_stack["count"]=99 - if inv:room_for_item("main",dst_stack) then - inv:add_item("main",dst_stack) - end - end - end - list_index=list_index+1 - end - - if fields.searchbutton then - unified_inventory.apply_filter(player_name, fields.searchbox) - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name])) - end - -end) - --- load_home -local load_home = function() - local input = io.open(unified_inventory.home_filename..".home", "r") - if input then - while true do - local x = input:read("*n") - if x == nil then - break - end - local y = input:read("*n") - local z = input:read("*n") - local name = input:read("*l") - homepos[name:sub(2)] = {x = x, y = y, z = z} - end - io.close(input) - else - homepos = {} - end -end -load_home() -- run it now - --- set_home -unified_inventory.set_home = function(player, pos) - homepos[player:get_player_name()] = pos - -- save the home data from the table to the file - local output = io.open(unified_inventory.home_filename..".home", "w") - for k, v in pairs(homepos) do - if v ~= nil then - output:write(math.floor(v.x).." "..math.floor(v.y).." "..math.floor(v.z).." "..k.."\n") - end - end - io.close(output) -end - --- go_home -unified_inventory.go_home = function(player) - local pos = homepos[player:get_player_name()] - if pos~=nil then - player:setpos(pos) - end -end - ---apply filter to the inventory list -unified_inventory.apply_filter = function(player_name,filter) - local size=0 - unified_inventory.filtered_items_list[player_name]={} - for name,def in pairs(minetest.registered_items) do - if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) - and def.description and def.description ~= "" then - if string.find(def.name, filter) or string.find(def.description, filter) then - table.insert(unified_inventory.filtered_items_list[player_name], name) - size=size+1 - end - end - - end - table.sort(unified_inventory.filtered_items_list[player_name]) - unified_inventory.filtered_items_list_size[player_name]=size - unified_inventory.current_index[player_name]=1 - unified_inventory.activefilter[player_name]=filter - unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name])) -end - - |