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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2015-10-05 04:24:01 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2015-10-05 04:24:01 -0400
commit9fe84789bad32f1e915d4a452347ce4021d87c2d (patch)
tree4e7750653b5eac5a8b0f1ef67c94b63e3fc637d1 /register.lua
parentbabe4380acf1fcd89c3658e72ded9942fbec21bf (diff)
Allow per-user "full" mode when "lite" mode is set as global
default (give the user "ui_full" priv to turn it on). Also, a few whitespace fixes.
Diffstat (limited to 'register.lua')
-rw-r--r--register.lua244
1 files changed, 131 insertions, 113 deletions
diff --git a/register.lua b/register.lua
index b46cea5..be8d62f 100644
--- a/register.lua
+++ b/register.lua
@@ -5,6 +5,12 @@ minetest.register_privilege("creative", {
give_to_singleplayer = false,
})
+minetest.register_privilege("ui_full", {
+ description = "Forces UI to display in Full mode when Lite mode is configured globally",
+ give_to_singleplayer = false,
+})
+
+
local trash = minetest.create_detached_inventory("trash", {
--allow_put = function(inv, listname, index, stack, player)
-- if unified_inventory.is_creative(player:get_player_name()) then
@@ -33,84 +39,86 @@ unified_inventory.register_button("craftguide", {
tooltip = S("Crafting Guide")
})
-if not unified_inventory.lite_mode then
- unified_inventory.register_button("home_gui_set", {
- type = "image",
- image = "ui_sethome_icon.png",
- tooltip = S("Set home position"),
- action = function(player)
- local player_name = player:get_player_name()
- if minetest.check_player_privs(player_name, {home=true}) then
- unified_inventory.set_home(player, player:getpos())
- local home = unified_inventory.home_pos[player_name]
- if home ~= nil then
- minetest.sound_play("dingdong",
- {to_player=player_name, gain = 1.0})
- minetest.chat_send_player(player_name,
- S("Home position set to: %s"):format(minetest.pos_to_string(home)))
- end
- else
- minetest.chat_send_player(player_name,
- S("You don't have the \"home\" privilege!"))
- end
- end,
- })
-
- unified_inventory.register_button("home_gui_go", {
- type = "image",
- image = "ui_gohome_icon.png",
- tooltip = S("Go home"),
- action = function(player)
- local player_name = player:get_player_name()
- if minetest.check_player_privs(player_name, {home=true}) then
- minetest.sound_play("teleport",
- {to_player=player:get_player_name(), gain = 1.0})
- unified_inventory.go_home(player)
- else
- minetest.chat_send_player(player_name,
- S("You don't have the \"home\" privilege!"))
- end
- end,
- })
-
- unified_inventory.register_button("misc_set_day", {
- type = "image",
- image = "ui_sun_icon.png",
- tooltip = S("Set time to day"),
- action = function(player)
- local player_name = player:get_player_name()
- if minetest.check_player_privs(player_name, {settime=true}) then
- minetest.sound_play("birds",
- {to_player=player_name, gain = 1.0})
- minetest.set_timeofday((6000 % 24000) / 24000)
- minetest.chat_send_player(player_name,
- S("Time of day set to 6am"))
- else
- minetest.chat_send_player(player_name,
- S("You don't have the settime privilege!"))
- end
- end,
- })
-
- unified_inventory.register_button("misc_set_night", {
- type = "image",
- image = "ui_moon_icon.png",
- tooltip = S("Set time to night"),
- action = function(player)
- local player_name = player:get_player_name()
- if minetest.check_player_privs(player_name, {settime=true}) then
- minetest.sound_play("owl",
+unified_inventory.register_button("home_gui_set", {
+ type = "image",
+ image = "ui_sethome_icon.png",
+ tooltip = S("Set home position"),
+ hide_lite=true,
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {home=true}) then
+ unified_inventory.set_home(player, player:getpos())
+ local home = unified_inventory.home_pos[player_name]
+ if home ~= nil then
+ minetest.sound_play("dingdong",
{to_player=player_name, gain = 1.0})
- minetest.set_timeofday((21000 % 24000) / 24000)
- minetest.chat_send_player(player_name,
- S("Time of day set to 9pm"))
- else
minetest.chat_send_player(player_name,
- S("You don't have the settime privilege!"))
+ S("Home position set to: %s"):format(minetest.pos_to_string(home)))
end
- end,
- })
-end
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the \"home\" privilege!"))
+ end
+ end,
+})
+
+unified_inventory.register_button("home_gui_go", {
+ type = "image",
+ image = "ui_gohome_icon.png",
+ tooltip = S("Go home"),
+ hide_lite=true,
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {home=true}) then
+ minetest.sound_play("teleport",
+ {to_player=player:get_player_name(), gain = 1.0})
+ unified_inventory.go_home(player)
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the \"home\" privilege!"))
+ end
+ end,
+})
+
+unified_inventory.register_button("misc_set_day", {
+ type = "image",
+ image = "ui_sun_icon.png",
+ tooltip = S("Set time to day"),
+ hide_lite=true,
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {settime=true}) then
+ minetest.sound_play("birds",
+ {to_player=player_name, gain = 1.0})
+ minetest.set_timeofday((6000 % 24000) / 24000)
+ minetest.chat_send_player(player_name,
+ S("Time of day set to 6am"))
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the settime privilege!"))
+ end
+ end,
+})
+
+unified_inventory.register_button("misc_set_night", {
+ type = "image",
+ image = "ui_moon_icon.png",
+ tooltip = S("Set time to night"),
+ hide_lite=true,
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {settime=true}) then
+ minetest.sound_play("owl",
+ {to_player=player_name, gain = 1.0})
+ minetest.set_timeofday((21000 % 24000) / 24000)
+ minetest.chat_send_player(player_name,
+ S("Time of day set to 9pm"))
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the settime privilege!"))
+ end
+ end,
+})
unified_inventory.register_button("clear_inv", {
type = "image",
@@ -134,19 +142,23 @@ unified_inventory.register_button("clear_inv", {
})
unified_inventory.register_page("craft", {
- get_formspec = function(player, formspec)
+ get_formspec = function(player, perplayer_formspec)
+
+ local formspecy = perplayer_formspec.formspec_y
+ local formheadery = perplayer_formspec.form_header_y
+
local player_name = player:get_player_name()
- local formspec = "background[2,"..unified_inventory.formspec_y..";6,3;ui_crafting_form.png]"
- formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
- formspec = formspec.."label[0,"..unified_inventory.form_header_y..";Crafting]"
+ local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
+ formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
+ formspec = formspec.."label[0,"..formheadery..";Crafting]"
formspec = formspec.."listcolors[#00000000;#00000000]"
- formspec = formspec.."list[current_player;craftpreview;6,"..unified_inventory.formspec_y..";1,1;]"
- formspec = formspec.."list[current_player;craft;2,"..unified_inventory.formspec_y..";3,3;]"
- formspec = formspec.."label[7,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Trash:") .. "]"
- formspec = formspec.."list[detached:trash;main;7,"..(unified_inventory.formspec_y + 2)..";1,1;]"
+ formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
+ formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
+ formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. S("Trash:") .. "]"
+ formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
if unified_inventory.is_creative(player_name) then
- formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Refill:") .. "]"
- formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(unified_inventory.formspec_y +2)..";1,1;]"
+ formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. S("Refill:") .. "]"
+ formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
end
return {formspec=formspec}
end,
@@ -204,12 +216,18 @@ local other_dir = {
}
unified_inventory.register_page("craftguide", {
- get_formspec = function(player)
+ get_formspec = function(player, perplayer_formspec)
+
+ local formspecy = perplayer_formspec.formspec_y
+ local formheadery = perplayer_formspec.form_header_y
+ local craftresultx = perplayer_formspec.craft_result_x
+ local craftresulty = perplayer_formspec.craft_result_y
+
local player_name = player:get_player_name()
local player_privs = minetest.get_player_privs(player_name)
local formspec = ""
- formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
- formspec = formspec.."label[0,"..unified_inventory.form_header_y..";" .. S("Crafting Guide") .. "]"
+ formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
+ formspec = formspec.."label[0,"..formheadery..";" .. S("Crafting Guide") .. "]"
formspec = formspec.."listcolors[#00000000;#00000000]"
local item_name = unified_inventory.current_item[player_name]
if not item_name then return {formspec=formspec} end
@@ -226,25 +244,25 @@ unified_inventory.register_page("craftguide", {
craft = crafts[alternate]
end
- formspec = formspec.."background[0.5,"..(unified_inventory.formspec_y + 0.2)..";8,3;ui_craftguide_form.png]"
- formspec = formspec.."textarea["..unified_inventory.craft_result_x..","..unified_inventory.craft_result_y
+ formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
+ formspec = formspec.."textarea["..craftresultx..","..craftresulty
..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
- formspec = formspec..stack_image_button(0, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
+ formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
.. rdir .. "_", ItemStack(item_name))
if not craft then
- formspec = formspec.."label[5.5,"..(unified_inventory.formspec_y + 2.35)..";"
+ formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
..minetest.formspec_escape(no_recipe_text[dir]).."]"
local no_pos = dir == "recipe" and 4.5 or 6.5
local item_pos = dir == "recipe" and 6.5 or 4.5
- formspec = formspec.."image["..no_pos..","..unified_inventory.formspec_y..";1.1,1.1;ui_no.png]"
- formspec = formspec..stack_image_button(item_pos, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
+ formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
+ formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
..other_dir[dir].."_", ItemStack(item_name))
if player_privs.give == true then
- formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.10)..";" .. S("Give me:") .. "]"
- .."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
- .."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
- .."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
+ formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. S("Give me:") .. "]"
+ .."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
+ .."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
+ .."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
end
return {formspec = formspec}
end
@@ -252,10 +270,10 @@ unified_inventory.register_page("craftguide", {
local craft_type = unified_inventory.registered_craft_types[craft.type] or
unified_inventory.craft_type_defaults(craft.type, {})
if craft_type.icon then
- formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(unified_inventory.formspec_y + 0.05),0.5,0.5,craft_type.icon)
+ formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)
end
- formspec = formspec.."label[5.5,"..(unified_inventory.formspec_y + 1)..";" .. minetest.formspec_escape(craft_type.description).."]"
- formspec = formspec..stack_image_button(6.5, unified_inventory.formspec_y, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
+ formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. minetest.formspec_escape(craft_type.description).."]"
+ formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
@@ -270,36 +288,36 @@ unified_inventory.register_page("craftguide", {
end
if item then
formspec = formspec..stack_image_button(
- xoffset + x, unified_inventory.formspec_y - 1 + y, 1.1, 1.1,
+ xoffset + x, formspecy - 1 + y, 1.1, 1.1,
"item_button_recipe_",
ItemStack(item))
else
-- Fake buttons just to make grid
formspec = formspec.."image_button["
- ..tostring(xoffset + x)..","..tostring(unified_inventory.formspec_y - 1 + y)
+ ..tostring(xoffset + x)..","..tostring(formspecy - 1 + y)
..";1,1;ui_blank_image.png;;]"
end
end
end
if craft_type.uses_crafting_grid then
- formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 0.9)..";" .. S("To craft grid:") .. "]"
- .."button[0, "..(unified_inventory.formspec_y + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
- .."button[0.6,"..(unified_inventory.formspec_y + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
- .."button[1.3,"..(unified_inventory.formspec_y + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
+ formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. S("To craft grid:") .. "]"
+ .."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
+ .."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
+ .."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
end
if player_privs.give then
- formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.1)..";" .. S("Give me:") .. "]"
- .."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
- .."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
- .."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
+ formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. S("Give me:") .. "]"
+ .."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
+ .."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
+ .."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
end
if alternates and alternates > 1 then
- formspec = formspec.."label[5.5,"..(unified_inventory.formspec_y + 1.6)..";"..recipe_text[dir].." "
+ formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"..recipe_text[dir].." "
..tostring(alternate).." of "
..tostring(alternates).."]"
- .."button[5.5,"..(unified_inventory.formspec_y + 2)..";2,1;alternate;" .. S("Alternate") .. "]"
+ .."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. S("Alternate") .. "]"
end
return {formspec = formspec}
end,