diff options
| -rw-r--r-- | callbacks.lua | 6 | ||||
| -rw-r--r-- | init.lua | 37 | ||||
| -rw-r--r-- | internal.lua | 134 | ||||
| -rw-r--r-- | register.lua | 209 | 
4 files changed, 233 insertions, 153 deletions
diff --git a/callbacks.lua b/callbacks.lua index 605d8e5..3a41c32 100644 --- a/callbacks.lua +++ b/callbacks.lua @@ -68,11 +68,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)  	-- Inventory page controls  	local start = math.floor( -		unified_inventory.current_index[player_name] / 80 + 1) +		unified_inventory.current_index[player_name] / unified_inventory.items_per_page + 1)  	local start_i = start  	local pagemax = math.floor(  		(#unified_inventory.filtered_items_list[player_name] - 1) -		/ (80) + 1) +		/ (unified_inventory.items_per_page) + 1)  	if fields.start_list then  		start_i = 1 @@ -101,7 +101,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)  	if not (start_i	== start) then  		minetest.sound_play("paperflip1",  				{to_player=player_name, gain = 1.0}) -		unified_inventory.current_index[player_name] = (start_i - 1) * 80 + 1 +		unified_inventory.current_index[player_name] = (start_i - 1) * unified_inventory.items_per_page + 1  		unified_inventory.set_inventory_formspec(player,  				unified_inventory.current_page[player_name])  	end @@ -3,7 +3,6 @@  local modpath = minetest.get_modpath(minetest.get_current_modname())  local worldpath = minetest.get_worldpath() -  -- Data tables definitions  unified_inventory = {  	activefilter = {}, @@ -33,8 +32,35 @@ unified_inventory = {  	-- intllib  	gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end, + +	-- "Lite" mode +	lite_mode = minetest.setting_getbool("unified_inventory_lite"), + +	pagecols = 8, +	pagerows = 10, +	page_y = 0, +	formspec_y = 1, +	main_button_x = 0, +	main_button_y = 9, +	craft_result_x = 0.3, +	craft_result_y = 0.6, +	form_header_y = 0  } +if unified_inventory.lite_mode then +	unified_inventory.pagecols = 4 +	unified_inventory.pagerows = 6 +	unified_inventory.page_y = 0.25 +	unified_inventory.formspec_y = 0.47 +	unified_inventory.main_button_x = 8.2 +	unified_inventory.main_button_y = 6.5 +	unified_inventory.craft_result_x = 2.3 +	unified_inventory.craft_result_y = 3.4 +	unified_inventory.form_header_y = -0.1 +end + +unified_inventory.items_per_page = unified_inventory.pagecols * unified_inventory.pagerows +  -- Disable default creative inventory  if rawget(_G, "creative_inventory") then  	function creative_inventory.set_creative_formspec(player, start_i, pagenum) @@ -47,9 +73,14 @@ dofile(modpath.."/api.lua")  dofile(modpath.."/internal.lua")  dofile(modpath.."/callbacks.lua")  dofile(modpath.."/register.lua") -dofile(modpath.."/bags.lua") + +if not unified_inventory.lite_mode then +	dofile(modpath.."/bags.lua") +end +  dofile(modpath.."/item_names.lua") -if minetest.get_modpath("datastorage") then + +if minetest.get_modpath("datastorage") and not unified_inventory.lite_mode then  	dofile(modpath.."/waypoints.lua")  end diff --git a/internal.lua b/internal.lua index 47a9171..51370b4 100644 --- a/internal.lua +++ b/internal.lua @@ -24,10 +24,16 @@ function unified_inventory.get_formspec(player, page)  	local pagedef = unified_inventory.pages[page]  	local formspec = "size[14,10]" -	local fsdata = nil -  	-- Background  	formspec = formspec .. "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" + +	if unified_inventory.lite_mode then +		formspec = "size[11,7.7]" +		formspec = formspec .. "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]" +	end + +	local fsdata = nil +  	-- Current page  	if unified_inventory.pages[page] then  		fsdata = pagedef.get_formspec(player) @@ -36,12 +42,22 @@ function unified_inventory.get_formspec(player, page)  		return "" -- Invalid page name  	end +	local button_row = 0 +	local button_col = 0 +  	-- Main buttons  	for i, def in pairs(unified_inventory.buttons) do + +		if i > 4 then +			button_row = 1 +			button_col = 1 +		end +  		local tooltip = def.tooltip or ""  		if def.type == "image" then  			formspec = formspec.."image_button[" -					..(0.65 * (i - 1))..",9;0.8,0.8;" +					..( unified_inventory.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4) +					..","..(unified_inventory.main_button_y + button_row * 0.7)..";0.8,0.8;"  					..minetest.formspec_escape(def.image)..";"  					..minetest.formspec_escape(def.name)..";]"  					.."tooltip["..minetest.formspec_escape(def.name) @@ -52,7 +68,7 @@ function unified_inventory.get_formspec(player, page)  	if fsdata.draw_inventory ~= false then  		-- Player inventory  		formspec = formspec.."listcolors[#00000000;#00000000]" -		formspec = formspec .. "list[current_player;main;0,4.5;8,4;]" +		formspec = formspec .. "list[current_player;main;0,"..(unified_inventory.formspec_y + 3.5)..";8,4;]"  	end  	if fsdata.draw_item_list == false then @@ -61,67 +77,95 @@ function unified_inventory.get_formspec(player, page)  	-- Controls to flip items pages  	local start_x = 9.2 -	formspec = formspec  -		.. "image_button[" .. (start_x + 0.6 * 0) -			.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]" -		.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]" -		.. "image_button[" .. (start_x + 0.6 * 1) -			.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]" -		.. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]" +	if not unified_inventory.lite_mode then +		formspec = formspec +			.. "image_button[" .. (start_x + 0.6 * 0) +				.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]" +			.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]" -		.. "image_button[" .. (start_x + 0.6 * 2) -			.. ",9;.8,.8;ui_left_icon.png;rewind1;]" -		.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]" +			.. "image_button[" .. (start_x + 0.6 * 1) +				.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]" +			.. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]" +			.. "image_button[" .. (start_x + 0.6 * 2) +				.. ",9;.8,.8;ui_left_icon.png;rewind1;]" +			.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]" -		.. "image_button[" .. (start_x + 0.6 * 3) -			.. ",9;.8,.8;ui_right_icon.png;forward1;]" -		.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]" +			.. "image_button[" .. (start_x + 0.6 * 3) +				.. ",9;.8,.8;ui_right_icon.png;forward1;]" +			.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]" +			.. "image_button[" .. (start_x + 0.6 * 4) +				.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]" +			.. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]" -		.. "image_button[" .. (start_x + 0.6 * 4) -			.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]" -		.. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]" - -		.. "image_button[" .. (start_x + 0.6 * 5) -			.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]" -		.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]" +			.. "image_button[" .. (start_x + 0.6 * 5) +				.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]" +			.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]" +	else +		formspec = formspec +			.. "image_button[" .. (8.2 + 0.65 * 0) +				.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]" +			.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]" +			.. "image_button[" .. (8.2 + 0.65 * 1) +				.. ",5.8;.8,.8;ui_left_icon.png;rewind1;]" +			.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]" +			.. "image_button[" .. (8.2 + 0.65 * 2) +				.. ",5.8;.8,.8;ui_right_icon.png;forward1;]" +			.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]" +			.. "image_button[" .. (8.2 + 0.65 * 3) +				.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]" +			.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]" +	end  	-- Search box -	formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;" -		.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" -	formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]" -		.. "tooltip[searchbutton;" ..S("Search") .. "]" + +	if not unified_inventory.lite_mode then +		formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;" +			.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" +		formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]" +			.. "tooltip[searchbutton;" ..S("Search") .. "]" +	else +		formspec = formspec .. "field[8.5,5.225;2.2,1;searchbox;;" +			.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" +		formspec = formspec .. "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]" +			.. "tooltip[searchbutton;" ..S("Search") .. "]" +	end + +	local no_matches = "No matching items" +	if unified_inventory.lite_mode then +		no_matches = "No matches." +	end  	-- Items list  	if #unified_inventory.filtered_items_list[player_name] == 0 then -		formspec = formspec.."label[8.2,0;" .. S("No matching items") .. "]" +		formspec = formspec.."label[8.2,"..unified_inventory.form_header_y..";" .. S(no_matches) .. "]"  	else  		local dir = unified_inventory.active_search_direction[player_name]  		local list_index = unified_inventory.current_index[player_name] -		local page = math.floor(list_index / (80) + 1) +		local page = math.floor(list_index / (unified_inventory.items_per_page) + 1)  		local pagemax = math.floor(  			(#unified_inventory.filtered_items_list[player_name] - 1) -				/ (80) + 1) +				/ (unified_inventory.items_per_page) + 1)  		local item = {} -		for y = 0, 9 do -		for x = 0, 7 do -			local name = unified_inventory.filtered_items_list[player_name][list_index] -			if minetest.registered_items[name] then -				formspec = formspec.."item_image_button[" -						..(8.2 + x * 0.7).."," -						..(1   + y * 0.7)..";.81,.81;" -						..name..";item_button_"..dir.."_" -						..unified_inventory.mangle_for_formspec(name)..";]" -				list_index = list_index + 1 +		for y = 0, unified_inventory.pagerows - 1 do +			for x = 0, unified_inventory.pagecols - 1 do +				local name = unified_inventory.filtered_items_list[player_name][list_index] +				if minetest.registered_items[name] then +					formspec = formspec.."item_image_button[" +							..(8.2 + x * 0.7).."," +							..(unified_inventory.formspec_y + unified_inventory.page_y + y * 0.7)..";.81,.81;" +							..name..";item_button_"..dir.."_" +							..unified_inventory.mangle_for_formspec(name)..";]" +					list_index = list_index + 1 +				end  			end  		end -		end -		formspec = formspec.."label[8.2,0;"..S("Page") .. ": " +		formspec = formspec.."label[8.2,"..unified_inventory.form_header_y..";"..S("Page") .. ": "  			.. S("%s of %s"):format(page,pagemax).."]"  	end  	if unified_inventory.activefilter[player_name] ~= "" then -		formspec = formspec.."label[8.2,0.4;" .. S("Filter") .. ":]" -		formspec = formspec.."label[9,0.4;"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]" +		formspec = formspec.."label[8.2,"..(unified_inventory.form_header_y + 0.4)..";" .. S("Filter") .. ":]" +		formspec = formspec.."label[9.1,"..(unified_inventory.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"  	end  	return formspec  end diff --git a/register.lua b/register.lua index 3fe0925..26402bb 100644 --- a/register.lua +++ b/register.lua @@ -33,71 +33,73 @@ unified_inventory.register_button("craftguide", {  	tooltip = S("Crafting Guide")  }) -unified_inventory.register_button("home_gui_set", { -	type = "image", -	image = "ui_sethome_icon.png", -	tooltip = S("Set home position"), -	action = function(player) -		local player_name = player:get_player_name() -		unified_inventory.set_home(player, player:getpos()) -		local home = unified_inventory.home_pos[player_name] -		if home ~= nil then -			minetest.sound_play("dingdong", -					{to_player=player_name, gain = 1.0}) -			minetest.chat_send_player(player_name, -				S("Home position set to: %s"):format(minetest.pos_to_string(home))) -		end -	end, -}) - -unified_inventory.register_button("home_gui_go", { -	type = "image", -	image = "ui_gohome_icon.png", -	tooltip = S("Go home"), -	action = function(player) -		minetest.sound_play("teleport", -				{to_player=player:get_player_name(), gain = 1.0}) -		unified_inventory.go_home(player) -	end, -}) - -unified_inventory.register_button("misc_set_day", { -	type = "image", -	image = "ui_sun_icon.png", -	tooltip = S("Set time to day"), -	action = function(player) -		local player_name = player:get_player_name() -		if minetest.check_player_privs(player_name, {settime=true}) then -			minetest.sound_play("birds", -					{to_player=player_name, gain = 1.0}) -			minetest.set_timeofday((6000 % 24000) / 24000) -			minetest.chat_send_player(player_name, -				S("Time of day set to 6am")) -		else -			minetest.chat_send_player(player_name, -				S("You don't have the settime priviledge!")) -		end -	end, -}) - -unified_inventory.register_button("misc_set_night", { -	type = "image", -	image = "ui_moon_icon.png", -	tooltip = S("Set time to night"), -	action = function(player) -		local player_name = player:get_player_name() -		if minetest.check_player_privs(player_name, {settime=true}) then -			minetest.sound_play("owl", -					{to_player=player_name, gain = 1.0}) -			minetest.set_timeofday((21000 % 24000) / 24000) -			minetest.chat_send_player(player_name, -					S("Time of day set to 9pm")) -		else -			minetest.chat_send_player(player_name, +if not unified_inventory.lite_mode then +	unified_inventory.register_button("home_gui_set", { +		type = "image", +		image = "ui_sethome_icon.png", +		tooltip = S("Set home position"), +		action = function(player) +			local player_name = player:get_player_name() +			unified_inventory.set_home(player, player:getpos()) +			local home = unified_inventory.home_pos[player_name] +			if home ~= nil then +				minetest.sound_play("dingdong", +						{to_player=player_name, gain = 1.0}) +				minetest.chat_send_player(player_name, +					S("Home position set to: %s"):format(minetest.pos_to_string(home))) +			end +		end, +	}) + +	unified_inventory.register_button("home_gui_go", { +		type = "image", +		image = "ui_gohome_icon.png", +		tooltip = S("Go home"), +		action = function(player) +			minetest.sound_play("teleport", +					{to_player=player:get_player_name(), gain = 1.0}) +			unified_inventory.go_home(player) +		end, +	}) + +	unified_inventory.register_button("misc_set_day", { +		type = "image", +		image = "ui_sun_icon.png", +		tooltip = S("Set time to day"), +		action = function(player) +			local player_name = player:get_player_name() +			if minetest.check_player_privs(player_name, {settime=true}) then +				minetest.sound_play("birds", +						{to_player=player_name, gain = 1.0}) +				minetest.set_timeofday((6000 % 24000) / 24000) +				minetest.chat_send_player(player_name, +					S("Time of day set to 6am")) +			else +				minetest.chat_send_player(player_name,  					S("You don't have the settime priviledge!")) -		end -	end, -}) +			end +		end, +	}) + +	unified_inventory.register_button("misc_set_night", { +		type = "image", +		image = "ui_moon_icon.png", +		tooltip = S("Set time to night"), +		action = function(player) +			local player_name = player:get_player_name() +			if minetest.check_player_privs(player_name, {settime=true}) then +				minetest.sound_play("owl", +						{to_player=player_name, gain = 1.0}) +				minetest.set_timeofday((21000 % 24000) / 24000) +				minetest.chat_send_player(player_name, +						S("Time of day set to 9pm")) +			else +				minetest.chat_send_player(player_name, +						S("You don't have the settime priviledge!")) +			end +		end, +	}) +end  unified_inventory.register_button("clear_inv", {  	type = "image", @@ -123,23 +125,22 @@ unified_inventory.register_button("clear_inv", {  unified_inventory.register_page("craft", {  	get_formspec = function(player, formspec)  		local player_name = player:get_player_name() -		local formspec = "background[0,1;8,3;ui_crafting_form.png]" -		formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]" -		formspec = formspec.."label[0,0;Crafting]" +		local formspec = "background[0,"..unified_inventory.formspec_y..";8,3;ui_crafting_form.png]" +		formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]" +		formspec = formspec.."label[0,"..unified_inventory.form_header_y..";Crafting]"  		formspec = formspec.."listcolors[#00000000;#00000000]" -		formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]" -		formspec = formspec.."list[current_player;craft;2,1;3,3;]" -		formspec = formspec.."label[7,2.5;" .. S("Trash:") .. "]" -		formspec = formspec.."list[detached:trash;main;7,3;1,1;]" +		formspec = formspec.."list[current_player;craftpreview;6,"..unified_inventory.formspec_y..";1,1;]" +		formspec = formspec.."list[current_player;craft;2,"..unified_inventory.formspec_y..";3,3;]" +		formspec = formspec.."label[7,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Trash:") .. "]" +		formspec = formspec.."list[detached:trash;main;7,"..(unified_inventory.formspec_y + 2)..";1,1;]"  		if unified_inventory.is_creative(player_name) then -			formspec = formspec.."label[0,2.5;" .. S("Refill:") .. "]" -			formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,3;1,1;]" +			formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Refill:") .. "]" +			formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(unified_inventory.formspec_y +2)..";1,1;]"  		end  		return {formspec=formspec}  	end,  }) -  -- stack_image_button(): generate a form button displaying a stack of items  --  -- Normally a simple item_image_button[] is used.  If the stack contains @@ -167,7 +168,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)  	end  	local label = string.format("\n\n%s%7d", show_is_group and "G" or "  ", count):gsub(" 1$", " .")  	if label == "\n\n        ." then label = "" end -	return string.format("item_image_button[%u,%u;%u,%u;%s;%s;%s]", +	return string.format("item_image_button[%f,%f;%u,%u;%s;%s;%s]",  			x, y, w, h,  			minetest.formspec_escape(displayitem),  			minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)), @@ -196,8 +197,8 @@ unified_inventory.register_page("craftguide", {  		local player_name = player:get_player_name()  		local player_privs = minetest.get_player_privs(player_name)  		local formspec = "" -		formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]" -		formspec = formspec.."label[0,0;" .. S("Crafting Guide") .. "]" +		formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]" +		formspec = formspec.."label[0,"..unified_inventory.form_header_y..";" .. S("Crafting Guide") .. "]"  		formspec = formspec.."listcolors[#00000000;#00000000]"  		local item_name = unified_inventory.current_item[player_name]  		if not item_name then return {formspec=formspec} end @@ -214,21 +215,25 @@ unified_inventory.register_page("craftguide", {  			craft = crafts[alternate]  		end -		formspec = formspec.."background[0,1;8,3;ui_craftguide_form.png]" -		formspec = formspec.."textarea[0.3,0.6;10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]" -		formspec = formspec..stack_image_button(0, 1, 1.1, 1.1, "item_button_" .. rdir .. "_", ItemStack(item_name)) +		formspec = formspec.."background[0,"..unified_inventory.formspec_y..";8,3;ui_craftguide_form.png]" +		formspec = formspec.."textarea["..unified_inventory.craft_result_x..","..unified_inventory.craft_result_y +                           ..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]" +		formspec = formspec..stack_image_button(0, unified_inventory.formspec_y, 1.1, 1.1, "item_button_" +		                   .. rdir .. "_", ItemStack(item_name))  		if not craft then -			formspec = formspec.."label[6,3.35;"..minetest.formspec_escape(no_recipe_text[dir]).."]" +			formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 2.35)..";" +			                   ..minetest.formspec_escape(no_recipe_text[dir]).."]"  			local no_pos = dir == "recipe" and 4 or 6  			local item_pos = dir == "recipe" and 6 or 4 -			formspec = formspec.."image["..no_pos..",1;1.1,1.1;ui_no.png]" -			formspec = formspec..stack_image_button(item_pos, 1, 1.1, 1.1, "item_button_"..other_dir[dir].."_", ItemStack(item_name)) +			formspec = formspec.."image["..no_pos..","..unified_inventory.formspec_y..";1.1,1.1;ui_no.png]" +			formspec = formspec..stack_image_button(item_pos, unified_inventory.formspec_y, 1.1, 1.1, "item_button_" +			                   ..other_dir[dir].."_", ItemStack(item_name))  			if player_privs.give == true then -				formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]" -						.."button[0,  3.70;0.6,0.5;craftguide_giveme_1;1]" -						.."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]" -						.."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]" +				formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.10)..";" .. S("Give me:") .. "]" +						.."button[0,  "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" +						.."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" +						.."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"  			end  			return {formspec = formspec}  		end @@ -236,10 +241,10 @@ unified_inventory.register_page("craftguide", {  		local craft_type = unified_inventory.registered_craft_types[craft.type] or  				unified_inventory.craft_type_defaults(craft.type, {})  		if craft_type.icon then -			formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,0.85,0.5,0.5,craft_type.icon) +			formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,(unified_inventory.formspec_y - 0.15),0.5,0.5,craft_type.icon)  		end -		formspec = formspec.."label[5,1.50;" .. minetest.formspec_escape(craft_type.description).."]" -		formspec = formspec..stack_image_button(6, 1, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output)) +		formspec = formspec.."label[5,"..(unified_inventory.formspec_y + 0.5)..";" .. minetest.formspec_escape(craft_type.description).."]" +		formspec = formspec..stack_image_button(6, unified_inventory.formspec_y, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))  		local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }  		local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width @@ -254,36 +259,36 @@ unified_inventory.register_page("craftguide", {  			end  			if item then  				formspec = formspec..stack_image_button( -						xoffset + x, y, 1.1, 1.1, +						xoffset + x, unified_inventory.formspec_y - 1 + y, 1.1, 1.1,  						"item_button_recipe_",  						ItemStack(item))  			else  				-- Fake buttons just to make grid  				formspec = formspec.."image_button[" -					..tostring(xoffset + x)..","..tostring(y) +					..tostring(xoffset + x)..","..tostring(unified_inventory.formspec_y - 1 + y)  					..";1,1;ui_blank_image.png;;]"  			end  		end  		end  		if craft_type.uses_crafting_grid then -			formspec = formspec.."label[0,1.90;" .. S("To craft grid:") .. "]" -					.."button[0,  2.5;0.6,0.5;craftguide_craft_1;1]" -					.."button[0.6,2.5;0.7,0.5;craftguide_craft_10;10]" -					.."button[1.3,2.5;0.8,0.5;craftguide_craft_max;" .. S("All") .. "]" +			formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 0.9)..";" .. S("To craft grid:") .. "]" +					.."button[0,  "..(unified_inventory.formspec_y + 1.5)..";0.6,0.5;craftguide_craft_1;1]" +					.."button[0.6,"..(unified_inventory.formspec_y + 1.5)..";0.7,0.5;craftguide_craft_10;10]" +					.."button[1.3,"..(unified_inventory.formspec_y + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"  		end  		if player_privs.give then -			formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]" -					.."button[0,  3.70;0.6,0.5;craftguide_giveme_1;1]" -					.."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]" -					.."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]" +			formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.1)..";" .. S("Give me:") .. "]" +					.."button[0,  "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" +					.."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" +					.."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"  		end  		if alternates and alternates > 1 then -			formspec = formspec.."label[6,1.95;"..recipe_text[dir].." " +			formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 0.95)..";"..recipe_text[dir].." "  					..tostring(alternate).." of "  					..tostring(alternates).."]" -					.."button[6,2.3;2,1;alternate;" .. S("Alternate") .. "]" +					.."button[6,"..(unified_inventory.formspec_y + 1.3)..";2,1;alternate;" .. S("Alternate") .. "]"  		end  		return {formspec = formspec}  	end,  | 
