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-rw-r--r--api.lua9
-rw-r--r--bags.lua70
-rw-r--r--depends.txt2
-rw-r--r--init.lua4
-rw-r--r--internal.lua31
-rw-r--r--locale/de.txt104
-rw-r--r--locale/es.txt2
-rw-r--r--locale/fr.txt2
-rw-r--r--locale/pl.txt2
-rw-r--r--locale/ru.txt2
-rw-r--r--locale/template.txt21
-rw-r--r--locale/tr.txt2
-rw-r--r--register.lua38
-rw-r--r--waypoints.lua33
14 files changed, 181 insertions, 141 deletions
diff --git a/api.lua b/api.lua
index 872ce32..0b25701 100644
--- a/api.lua
+++ b/api.lua
@@ -1,4 +1,5 @@
local S = unified_inventory.gettext
+local F = unified_inventory.fgettext
-- Create detached creative inventory after loading all mods
minetest.after(0.01, function()
@@ -158,7 +159,7 @@ end
unified_inventory.register_craft_type("normal", {
- description = "Crafting",
+ description = F("Crafting"),
icon = "ui_craftgrid_icon.png",
width = 3,
height = 3,
@@ -174,7 +175,7 @@ unified_inventory.register_craft_type("normal", {
unified_inventory.register_craft_type("shapeless", {
- description = "Mixing",
+ description = F("Mixing"),
icon = "ui_craftgrid_icon.png",
width = 3,
height = 3,
@@ -189,7 +190,7 @@ unified_inventory.register_craft_type("shapeless", {
unified_inventory.register_craft_type("cooking", {
- description = "Cooking",
+ description = F("Cooking"),
icon = "default_furnace_front.png",
width = 1,
height = 1,
@@ -197,7 +198,7 @@ unified_inventory.register_craft_type("cooking", {
unified_inventory.register_craft_type("digging", {
- description = "Digging",
+ description = F("Digging"),
icon = "default_tool_steelpick.png",
width = 1,
height = 1,
diff --git a/bags.lua b/bags.lua
index 0dd391b..7e925db 100644
--- a/bags.lua
+++ b/bags.lua
@@ -4,16 +4,17 @@
-- License: GPLv3
local S = unified_inventory.gettext
+local F = unified_inventory.fgettext
unified_inventory.register_page("bags", {
get_formspec = function(player)
local player_name = player:get_player_name()
local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
- formspec = formspec.."label[0,0;"..S("Bags").."]"
- formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]"
- formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]"
- formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]"
- formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]"
+ formspec = formspec.."label[0,0;"..F("Bags").."]"
+ formspec = formspec.."button[0,2;2,0.5;bag1;"..F("Bag 1").."]"
+ formspec = formspec.."button[2,2;2,0.5;bag2;"..F("Bag 2").."]"
+ formspec = formspec.."button[4,2;2,0.5;bag3;"..F("Bag 3").."]"
+ formspec = formspec.."button[6,2;2,0.5;bag4;"..F("Bag 4").."]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]"
@@ -36,7 +37,7 @@ unified_inventory.register_button("bags", {
local stack = player:get_inventory():get_stack("bag1", 1)
local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]"
- formspec = formspec.."label[0,0;Bag 1]"
+ formspec = formspec.."label[0,0;"..F("Bag 1").."]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag1contents]"
@@ -57,7 +58,7 @@ unified_inventory.register_button("bags", {
local stack = player:get_inventory():get_stack("bag2", 1)
local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]"
- formspec = formspec.."label[0,0;Bag 2]"
+ formspec = formspec.."label[0,0;"..F("Bag 2").."]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag2contents]"
@@ -78,7 +79,7 @@ unified_inventory.register_button("bags", {
local stack = player:get_inventory():get_stack("bag3", 1)
local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]"
- formspec = formspec.."label[0,0;Bag 3]"
+ formspec = formspec.."label[0,0;"..F("Bag 3").."]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag3contents]"
@@ -99,7 +100,7 @@ unified_inventory.register_button("bags", {
local stack = player:get_inventory():get_stack("bag4", 1)
local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]"
- formspec = formspec.."label[0,0;Bag 4]"
+ formspec = formspec.."label[0,0;"..F("Bag 4").."]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag4contents]"
@@ -214,30 +215,31 @@ minetest.register_tool("unified_inventory:bag_large", {
})
-- register bag crafts
-minetest.register_craft({
- output = "unified_inventory:bag_small",
- recipe = {
- {"", "farming:cotton", ""},
- {"group:wool", "group:wool", "group:wool"},
- {"group:wool", "group:wool", "group:wool"},
- },
-})
-
-minetest.register_craft({
- output = "unified_inventory:bag_medium",
- recipe = {
- {"", "", ""},
- {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
- {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
- },
-})
+if minetest.get_modpath("farming") ~= nil then
+ minetest.register_craft({
+ output = "unified_inventory:bag_small",
+ recipe = {
+ {"", "farming:cotton", ""},
+ {"group:wool", "group:wool", "group:wool"},
+ {"group:wool", "group:wool", "group:wool"},
+ },
+ })
-minetest.register_craft({
- output = "unified_inventory:bag_large",
- recipe = {
- {"", "", ""},
- {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
- {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
- },
-})
+ minetest.register_craft({
+ output = "unified_inventory:bag_medium",
+ recipe = {
+ {"", "", ""},
+ {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
+ {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
+ },
+ })
+ minetest.register_craft({
+ output = "unified_inventory:bag_large",
+ recipe = {
+ {"", "", ""},
+ {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
+ {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
+ },
+ })
+end
diff --git a/depends.txt b/depends.txt
index a1ea556..3879b2c 100644
--- a/depends.txt
+++ b/depends.txt
@@ -1,4 +1,4 @@
creative?
intllib?
datastorage?
-
+farming?
diff --git a/init.lua b/init.lua
index d311ace..e24fff2 100644
--- a/init.lua
+++ b/init.lua
@@ -2,6 +2,7 @@
local modpath = minetest.get_modpath(minetest.get_current_modname())
local worldpath = minetest.get_worldpath()
+local mygettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
-- Data tables definitions
unified_inventory = {
@@ -31,7 +32,8 @@ unified_inventory = {
default = "craft",
-- intllib
- gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end,
+ gettext = mygettext,
+ fgettext = function(s) return minetest.formspec_escape(mygettext(s)) end,
-- "Lite" mode
lite_mode = minetest.setting_getbool("unified_inventory_lite"),
diff --git a/internal.lua b/internal.lua
index b9a3bfc..8319191 100644
--- a/internal.lua
+++ b/internal.lua
@@ -1,4 +1,5 @@
local S = unified_inventory.gettext
+local F = unified_inventory.fgettext
-- This pair of encoding functions is used where variable text must go in
-- button names, where the text might contain formspec metacharacters.
@@ -135,39 +136,39 @@ function unified_inventory.get_formspec(player, page)
formspec[n] =
"image_button[" .. (start_x + 0.6 * 0)
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
- .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
+ .. "tooltip[start_list;" .. F("First page") .. "]"
.. "image_button[" .. (start_x + 0.6 * 1)
.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
- .. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]"
+ .. "tooltip[rewind3;" .. F("Back three pages") .. "]"
.. "image_button[" .. (start_x + 0.6 * 2)
.. ",9;.8,.8;ui_left_icon.png;rewind1;]"
- .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
+ .. "tooltip[rewind1;" .. F("Back one page") .. "]"
.. "image_button[" .. (start_x + 0.6 * 3)
.. ",9;.8,.8;ui_right_icon.png;forward1;]"
- .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
+ .. "tooltip[forward1;" .. F("Forward one page") .. "]"
.. "image_button[" .. (start_x + 0.6 * 4)
.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
- .. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]"
+ .. "tooltip[forward3;" .. F("Forward three pages") .. "]"
.. "image_button[" .. (start_x + 0.6 * 5)
.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
- .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
+ .. "tooltip[end_list;" .. F("Last page") .. "]"
else
formspec[n] =
"image_button[" .. (8.2 + 0.65 * 0)
.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
- .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
+ .. "tooltip[start_list;" .. F("First page") .. "]"
.. "image_button[" .. (8.2 + 0.65 * 1)
.. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
- .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
+ .. "tooltip[rewind1;" .. F("Back one page") .. "]"
.. "image_button[" .. (8.2 + 0.65 * 2)
.. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
- .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
+ .. "tooltip[forward1;" .. F("Forward one page") .. "]"
.. "image_button[" .. (8.2 + 0.65 * 3)
.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
- .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
+ .. "tooltip[end_list;" .. F("Last page") .. "]"
end
n = n+1
@@ -177,12 +178,12 @@ function unified_inventory.get_formspec(player, page)
formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
- .. "tooltip[searchbutton;" ..S("Search") .. "]"
+ .. "tooltip[searchbutton;" ..F("Search") .. "]"
else
formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
- .. "tooltip[searchbutton;" ..S("Search") .. "]"
+ .. "tooltip[searchbutton;" ..F("Search") .. "]"
end
n = n+2
@@ -193,7 +194,7 @@ function unified_inventory.get_formspec(player, page)
-- Items list
if #unified_inventory.filtered_items_list[player_name] == 0 then
- formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. S(no_matches) .. "]"
+ formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. F(no_matches) .. "]"
else
local dir = unified_inventory.active_search_direction[player_name]
local list_index = unified_inventory.current_index[player_name]
@@ -228,13 +229,13 @@ function unified_inventory.get_formspec(player, page)
end
end
end
- formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..S("Page") .. ": "
+ formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F("Page") .. ": "
.. S("%s of %s"):format(page,pagemax).."]"
end
n= n+1
if unified_inventory.activefilter[player_name] ~= "" then
- formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
+ formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. F("Filter") .. ":]"
formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
end
return table.concat(formspec, "")
diff --git a/locale/de.txt b/locale/de.txt
index d678b68..1ef1d39 100644
--- a/locale/de.txt
+++ b/locale/de.txt
@@ -1,71 +1,87 @@
# Translation mostly by Xanthin
### bags.lua ###
-Bags = Rucksaecke
-Bag 1 = Rucksack 1
-Bag 2 = Rucksack 2
-Bag 3 = Rucksack 3
-Bag 4 = Rucksack 4
-Small Bag = Rucksack (klein)
-Medium Bag = Rucksack (mittel)
-Large Bag = Rucksack (gross)
+Bags = Taschen
+Bag 1 = Tasche 1
+Bag 2 = Tasche 2
+Bag 3 = Tasche 3
+Bag 4 = Tasche 4
+Small Bag = Kleine Tasche
+Medium Bag = Mittelgroße Tasche
+Large Bag = Große Tasche
### inernal.lua ###
First page = Erste Seite
-Back three pages = Drei Seiten zurueckblaettern
-Back one page = Eine Seiten zurueckblaettern
-Forward one page = Eine Seiten vorblaettern
-Forward three pages = Drei Seiten vorblaettern
+Back three pages = Drei Seiten zurueckblättern
+Back one page = Eine Seite zurueckblättern
+Forward one page = Eine Seite vorblättern
+Forward three pages = Drei Seiten vorblättern
Last page = Letzte Seite
No matching items = Keine passenden Gegenstände
Page = Seite
%s of %s = %s von %s
-Filter = Suche
+Filter = Filter
Search = Suchen
### register.lua ###
Can use the creative inventory = Kann das Kreativinventar nutzen
-Home position set to: %s = Ausgangsposition nach: %s gesetzt
-Time of day set to 6am = Tageszeit auf 6 Uhr morgens geaendert
-You don't have the settime privilege! = Du hast nicht das "settime" Privileg!
-Time of day set to 9pm = Tageszeit auf 9 Uhr abends geaendert
-This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist ausserhalb des Kreativmodus deaktiviert um ein versehentliches Loeschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Muellfeld.
-Inventory Cleared! = Inventar geleert!
-Crafting = Bauen
-Trash: = Muell:
-Refill: = Nachfuellen:
-Crafting Guide = Bauanleitung
+Home position set to: %s = Heimatposition nach: %s gesetzt
+Time of day set to 6am = Tageszeit auf 6 Uhr geändert
+You don't have the settime privilege! = Du hast nicht das „settime“-Privileg!
+Time of day set to 9pm = Tageszeit auf 21 Uhr geändert
+This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist außerhalb des Kreativmodus deaktiviert, um ein versehentliches Löschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Müllfeld.
+Inventory cleared! = Inventar geleert!
+Crafting = Fertigung
+Digging = Graben
+Cooking = Kochen
+Mixing = Mischen
+Trash: = Müll:
+Refill: = Nachfüllen:
+Crafting Guide = Fertigungsführer
Method: = Methode:
Result: %s = Ergebnis: %s
crafting = Bauen
-shapeless crafting = Formloses Bauen
+shapeless crafting = Formlose Fertigung
cooking = Kochen
alloy cooking = Legierung Kochen
-Copy to craft grid: = Kopiere ins Baufeld:
+Copy to craft grid: = Ins Fertigungsraster kopieren:
All = Alles
-Recipe %s of %s = Rezept %s von %s
Alternate = Alternative
-Crafting Grid =
+Crafting Grid = Fertigungsraster
+Recipe %d of %d = Rezept %d von %d
+Usage %d of %d = Verwendung %d von %d
+No recipes = Keine Rezepte
+No usages = Keine Verwendungen
+Result = Ergebnis
+Ingredient = Zutat
+Set time to day = Zur Tageszeit wechseln
+Set time to night = Zur Nachtzeit wechseln
+Set home position = Heimatposition setzen
+Go home = Nach Hause gehen
+Clear inventory = Inventar leeren
+Give me: = Gib mir:
+To craft grid: = Ins Fertigungsraster:
### waypoints.lua ###
White = Weiß
Yellow = Gelb
Red = Rot
-Green = Gruen
+Green = Grün
Blue = Blau
-Waypoints = Markierungen
-Waypoint active = Markierung aktiv
-Waypoint inactive = Markierung inaktiv
-World position = Welt Position
-Name =
-HUD text color =
-Edit waypoint name = Name der Markierung aendern
-Rename waypoint = Markierung umbenennen
-Change color of waypoint display = Farbe der Darstellung der Markierung aendern
-Set waypoint to current location = Setze Markierung zur derzeitigen Position
-Make waypoint visible = Markierung sichtbar machen
-Make waypoint invisible = Markierung verstecken
-Disable display of waypoint coordinates =
-Enable display of waypoint coordinates =
-Finish editing =
-Select Waypoint #%d =
+Waypoints = Wegpunkte
+Waypoint %d = Wegpunkt Nr. %d
+Waypoint active = Wegpunkt aktiv
+Waypoint inactive = Wegpunkt inaktiv
+World position = Weltposition
+Name = Name
+HUD text color = HUD-Textfarbe
+Edit waypoint name = Name des Wegpunkts ändern
+Rename waypoint = Wegpunkt umbenennen
+Change color of waypoint display = Farbe der Darstellung der Wegpunkte ändern
+Set waypoint to current location = Setze Wegpunkt zur derzeitigen Position
+Make waypoint visible = Wegpunkt sichtbar machen
+Make waypoint invisible = Wegpunkt verstecken
+Disable display of waypoint coordinates = Anzeige der Wegpunktkoordinaten deaktivieren
+Enable display of waypoint coordinates = Anzeige der Wegpunktkoordinaten aktivieren
+Finish editing = Bearbeitung abschließen
+Select Waypoint #%d = Wegpunkt Nr. %d auswählen
diff --git a/locale/es.txt b/locale/es.txt
index 9382c79..26508fb 100644
--- a/locale/es.txt
+++ b/locale/es.txt
@@ -31,7 +31,7 @@ Time of day set to 6am = Hora del día cambiada a 6AM
You don't have the settime priviledge! = ¡No tienes el privilegio `settime'!
Time of day set to 9pm = Hora del día cambiada a 9PM
This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Éste botón ha sido deshabilitado para prevenir la destrucción accidental del inventario.\nUsa la ranura para basura en su lugar.
-Inventory Cleared! = ¡Inventario limpio!
+Inventory cleared! = ¡Inventario limpio!
Crafting = Elaboración
Trash: = Basura:
Refill: = Rellenar:
diff --git a/locale/fr.txt b/locale/fr.txt
index 01e975e..e4923a0 100644
--- a/locale/fr.txt
+++ b/locale/fr.txt
@@ -31,7 +31,7 @@ Time of day set to 6am = Heure fixée à 6h
You don't have the settime priviledge! = Vous n'avez pas le privilège 'settime' !
Time of day set to 9pm = Heure fixée à 21h
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Ce bouton a été désactivé en dehors du mode créatif pour éviter des saccages dans l'inventaire.\nUtilisez plutôt la case poubelle.
-Inventory Cleared! = Inventaire vidé !
+Inventory cleared! = Inventaire vidé !
Crafting = Création
Trash: = Poubelle :
Refill: = Remplir :
diff --git a/locale/pl.txt b/locale/pl.txt
index 33003d8..6173a5f 100644
--- a/locale/pl.txt
+++ b/locale/pl.txt
@@ -30,7 +30,7 @@ Time of day set to 6am = Czas ustawiony na 6:00
You don't have the settime priviledge! = Nie masz uprawnien do zmiany czasu (settime)!
Time of day set to 9pm = Czas ustawiony na 21:00
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
-Inventory Cleared! =
+Inventory cleared! =
Crafting =
Trash: = Smietnik:
Refill: = Uzupelnianie:
diff --git a/locale/ru.txt b/locale/ru.txt
index 1948155..821f2b1 100644
--- a/locale/ru.txt
+++ b/locale/ru.txt
@@ -31,7 +31,7 @@ Time of day set to 6am = Установлено время 6 утра
You don't have the settime priviledge! = Вам не разрешено устанавливать время!
Time of day set to 9pm = Установлено время 9 вечера
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Эта кнопка отключена вне творческого режима, чтобы предотвратить случайное уничтожение предметов.\nИспользуйте слот корзины вместо нее.
-Inventory Cleared! = Инвентарь очищен!
+Inventory cleared! = Инвентарь очищен!
Crafting = Крафт
Trash: = Корзина:
Refill: = Размножить:
diff --git a/locale/template.txt b/locale/template.txt
index ae382e3..a741acf 100644
--- a/locale/template.txt
+++ b/locale/template.txt
@@ -26,13 +26,17 @@ Search =
### register.lua ###
Can use the creative inventory =
+Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally =
Home position set to: %s =
Time of day set to 6am =
You don't have the settime priviledge! =
Time of day set to 9pm =
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
-Inventory Cleared! =
+Inventory cleared! =
Crafting =
+Digging =
+Cooking =
+Mixing =
Trash: =
Refill: =
Crafting Guide =
@@ -44,9 +48,21 @@ cooking =
alloy cooking =
Copy to craft grid: =
All =
-Recipe %s of %s =
Alternate =
Crafting Grid =
+Recipe %d of %d =
+Usage %d of %d =
+No recipes =
+No usages =
+Result =
+Ingredient =
+Set time to day =
+Set time to night =
+Set home position =
+Go home =
+Clear inventory =
+Give me: =
+To craft grid: =
### waypoints.lua ###
White =
@@ -55,6 +71,7 @@ Red =
Green =
Blue =
Waypoints =
+Waypoint %d =
Waypoint active =
Waypoint inactive =
World position =
diff --git a/locale/tr.txt b/locale/tr.txt
index c1d3207..138e66c 100644
--- a/locale/tr.txt
+++ b/locale/tr.txt
@@ -31,7 +31,7 @@ Time of day set to 6am = Saat 06:00 olarak ayarlandı
You don't have the settime priviledge = Saati düzenleme yetkiniz yok!
Time of day set to 9pm = Saat 19:00 olarak ayarlandı
This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Yaratıcı modu dışında iken bu tuş kullanılamaz.
-Inventory Cleared! = Envanter temizlendi!
+Inventory cleared! = Envanter temizlendi!
Crafting = Üretim
Trash: = Çöp
Refill: = Doldur
diff --git a/register.lua b/register.lua
index 7042849..978646b 100644
--- a/register.lua
+++ b/register.lua
@@ -1,12 +1,13 @@
local S = unified_inventory.gettext
+local F = unified_inventory.fgettext
minetest.register_privilege("creative", {
- description = "Can use the creative inventory",
+ description = S("Can use the creative inventory"),
give_to_singleplayer = false,
})
minetest.register_privilege("ui_full", {
- description = "Forces UI to display in Full mode when Lite mode is configured globally",
+ description = S("Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally"),
give_to_singleplayer = false,
})
@@ -135,7 +136,7 @@ unified_inventory.register_button("clear_inv", {
return
end
player:get_inventory():set_list("main", {})
- minetest.chat_send_player(player_name, 'Inventory Cleared!')
+ minetest.chat_send_player(player_name, S('Inventory cleared!'))
minetest.sound_play("trash_all",
{to_player=player_name, gain = 1.0})
end,
@@ -150,16 +151,16 @@ unified_inventory.register_page("craft", {
local player_name = player:get_player_name()
local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
- formspec = formspec.."label[0,"..formheadery..";Crafting]"
+ formspec = formspec.."label[0,"..formheadery..";" ..F("Crafting").."]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
- formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. S("Trash:") .. "]"
+ formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. F("Trash:") .. "]"
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
formspec = formspec.."listring[current_name;craft]"
formspec = formspec.."listring[current_player;main]"
if unified_inventory.is_creative(player_name) then
- formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. S("Refill:") .. "]"
+ formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. F("Refill:") .. "]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
end
return {formspec=formspec}
@@ -195,8 +196,8 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
end
local recipe_text = {
- recipe = "Recipe",
- usage = "Usage",
+ recipe = "Recipe %d of %d",
+ usage = "Usage %d of %d",
}
local no_recipe_text = {
recipe = "No recipes",
@@ -223,7 +224,7 @@ unified_inventory.register_page("craftguide", {
local player_privs = minetest.get_player_privs(player_name)
local formspec = ""
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
- formspec = formspec.."label[0,"..formheadery..";" .. S("Crafting Guide") .. "]"
+ formspec = formspec.."label[0,"..formheadery..";" .. F("Crafting Guide") .. "]"
formspec = formspec.."listcolors[#00000000;#00000000]"
local item_name = unified_inventory.current_item[player_name]
if not item_name then return {formspec=formspec} end
@@ -242,20 +243,20 @@ unified_inventory.register_page("craftguide", {
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
formspec = formspec.."textarea["..craftresultx..","..craftresulty
- ..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
+ ..";10,1;;"..minetest.formspec_escape(F(role_text[dir])..": "..item_name)..";]"
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
.. rdir .. "_", ItemStack(item_name))
if not craft then
formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
- ..minetest.formspec_escape(no_recipe_text[dir]).."]"
+ ..minetest.formspec_escape(F(no_recipe_text[dir])).."]"
local no_pos = dir == "recipe" and 4.5 or 6.5
local item_pos = dir == "recipe" and 6.5 or 4.5
formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
..other_dir[dir].."_", ItemStack(item_name))
if player_privs.give == true then
- formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. S("Give me:") .. "]"
+ formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. F("Give me:") .. "]"
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
@@ -297,23 +298,22 @@ unified_inventory.register_page("craftguide", {
end
if craft_type.uses_crafting_grid then
- formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. S("To craft grid:") .. "]"
+ formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F("To craft grid:") .. "]"
.."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
- .."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
+ .."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. F("All") .. "]"
end
if player_privs.give then
- formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. S("Give me:") .. "]"
+ formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. F("Give me:") .. "]"
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
end
if alternates and alternates > 1 then
- formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"..recipe_text[dir].." "
- ..tostring(alternate).." of "
- ..tostring(alternates).."]"
- .."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. S("Alternate") .. "]"
+ formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"
+ ..string.format(F(recipe_text[dir]), alternate, alternates).."]"
+ .."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. F("Alternate") .. "]"
end
return {formspec = formspec}
end,
diff --git a/waypoints.lua b/waypoints.lua
index a8e4762..3ab7eb7 100644
--- a/waypoints.lua
+++ b/waypoints.lua
@@ -1,4 +1,5 @@
local S = unified_inventory.gettext
+local F = unified_inventory.fgettext
local hud_colors = {
{"#FFFFFF", 0xFFFFFF, S("White")},
@@ -24,7 +25,7 @@ unified_inventory.register_page("waypoints", {
local waypoints = datastorage.get(player_name, "waypoints")
local formspec = "background[0,4.5;8,4;ui_main_inventory.png]" ..
"image[0,0;1,1;ui_waypoints_icon.png]" ..
- "label[1,0;" .. S("Waypoints") .. "]"
+ "label[1,0;" .. F("Waypoints") .. "]"
-- Tabs buttons:
for i = 1, 5, 1 do
@@ -34,13 +35,13 @@ unified_inventory.register_page("waypoints", {
"ui_" .. i .. "_icon.png;" ..
"select_waypoint" .. i .. ";]" ..
"tooltip[select_waypoint" .. i .. ";"
- .. minetest.formspec_escape(S("Select Waypoint #%d"):format(i)).."]"
+ .. (S("Select Waypoint #%d"):format(i)).."]"
end
local i = waypoints.selected or 1
local waypoint = waypoints[i] or {}
local temp = waypoints_temp[player_name][i] or {}
- local default_name = "Waypoint "..i
+ local default_name = string.format(S("Waypoint %d"), i)
-- Main buttons:
formspec = formspec ..
@@ -48,43 +49,43 @@ unified_inventory.register_page("waypoints", {
"ui_waypoint_set_icon.png;"..
"set_waypoint"..i..";]"..
"tooltip[set_waypoint" .. i .. ";"
- .. minetest.formspec_escape(S("Set waypoint to current location")).."]"
+ .. F("Set waypoint to current location").."]"
formspec = formspec ..
"image_button[5.2,3.7;.8,.8;"..
(waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";"..
"toggle_waypoint"..i..";]"..
"tooltip[toggle_waypoint" .. i .. ";"
- .. minetest.formspec_escape(S("Make waypoint "
- ..(waypoint.active and "invisible" or "visible"))).."]"
+ .. F("Make waypoint "
+ ..(waypoint.active and "invisible" or "visible")).."]"
formspec = formspec ..
"image_button[5.9,3.7;.8,.8;"..
(waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;"..
"toggle_display_pos" .. i .. ";]"..
"tooltip[toggle_display_pos" .. i .. ";"
- .. minetest.formspec_escape(S((waypoint.display_pos and "Disable" or "Enable")
- .." display of waypoint coordinates")).."]"
+ .. F((waypoint.display_pos and "Disable" or "Enable")
+ .." display of waypoint coordinates").."]"
formspec = formspec ..
"image_button[6.6,3.7;.8,.8;"..
"ui_circular_arrows_icon.png;"..
"toggle_color"..i..";]"..
"tooltip[toggle_color" .. i .. ";"
- .. minetest.formspec_escape(S("Change color of waypoint display")).."]"
+ .. F("Change color of waypoint display").."]"
formspec = formspec ..
"image_button[7.3,3.7;.8,.8;"..
"ui_pencil_icon.png;"..
"rename_waypoint"..i..";]"..
"tooltip[rename_waypoint" .. i .. ";"
- .. minetest.formspec_escape(S("Edit waypoint name")).."]"
+ .. F("Edit waypoint name").."]"
-- Waypoint's info:
if waypoint.active then
- formspec = formspec .. "label[1,0.8;"..S("Waypoint active").."]"
+ formspec = formspec .. "label[1,0.8;"..F("Waypoint active").."]"
else
- formspec = formspec .. "label[1,0.8;"..S("Waypoint inactive").."]"
+ formspec = formspec .. "label[1,0.8;"..F("Waypoint inactive").."]"
end
if temp.edit then
@@ -95,13 +96,13 @@ unified_inventory.register_page("waypoints", {
"ui_ok_icon.png;"..
"confirm_rename"..i.. ";]"..
"tooltip[confirm_rename" .. i .. ";"
- .. minetest.formspec_escape(S("Finish editing")).."]"
+ .. F("Finish editing").."]"
end
- formspec = formspec .. "label[1,1.3;"..S("World position")..": " ..
+ formspec = formspec .. "label[1,1.3;"..F("World position")..": " ..
minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" ..
- "label[1,1.8;"..S("Name")..": ".. (waypoint.name or default_name) .. "]" ..
- "label[1,2.3;"..S("HUD text color")..": " ..
+ "label[1,1.8;"..F("Name")..": ".. (waypoint.name or default_name) .. "]" ..
+ "label[1,2.3;"..F("HUD text color")..": " ..
hud_colors[waypoint.color or 1][3] .. "]"
return {formspec=formspec}