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-rw-r--r--api.lua10
-rw-r--r--callbacks.lua78
-rw-r--r--internal.lua114
-rw-r--r--locale/de.txt64
-rw-r--r--register.lua103
5 files changed, 226 insertions, 143 deletions
diff --git a/api.lua b/api.lua
index 5c87af4..59296db 100644
--- a/api.lua
+++ b/api.lua
@@ -117,7 +117,7 @@ end
-- register_craft
function unified_inventory.register_craft(options)
- if options.output == nil then
+ if not options.output then
return
end
local itemstack = ItemStack(options.output)
@@ -127,7 +127,7 @@ function unified_inventory.register_craft(options)
if options.type == "normal" and options.width == 0 then
options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
end
- if unified_inventory.crafts_for.recipe[itemstack:get_name()] == nil then
+ if not unified_inventory.crafts_for.recipe[itemstack:get_name()] then
unified_inventory.crafts_for.recipe[itemstack:get_name()] = {}
end
table.insert(unified_inventory.crafts_for.recipe[itemstack:get_name()],options)
@@ -220,9 +220,7 @@ end
function unified_inventory.is_creative(playername)
- if minetest.check_player_privs(playername, {creative=true}) or
- minetest.setting_getbool("creative_mode") then
- return true
- end
+ return minetest.check_player_privs(playername, {creative=true})
+ or minetest.setting_getbool("creative_mode")
end
diff --git a/callbacks.lua b/callbacks.lua
index 3a41c32..c0f9d04 100644
--- a/callbacks.lua
+++ b/callbacks.lua
@@ -1,7 +1,9 @@
local function default_refill(stack)
stack:set_count(stack:get_stack_max())
local itemdef = minetest.registered_items[stack:get_name()]
- if itemdef and (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear" and stack:get_wear() ~= 0 then
+ if itemdef
+ and (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear"
+ and stack:get_wear() ~= 0 then
stack:set_wear(0)
end
return stack
@@ -52,7 +54,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local player_name = player:get_player_name()
-- always take new search text, even if not searching on it yet
- if fields.searchbox ~= nil and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
+ if fields.searchbox
+ and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
unified_inventory.current_searchbox[player_name] = fields.searchbox
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
end
@@ -98,7 +101,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if start_i > pagemax then
start_i = pagemax
end
- if not (start_i == start) then
+ if start_i ~= start then
minetest.sound_play("paperflip1",
{to_player=player_name, gain = 1.0})
unified_inventory.current_index[player_name] = (start_i - 1) * unified_inventory.items_per_page + 1
@@ -106,7 +109,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
unified_inventory.current_page[player_name])
end
- local clicked_item = nil
+ local clicked_item
for name, value in pairs(fields) do
if string.sub(name, 1, 12) == "item_button_" then
local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
@@ -116,7 +119,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
unified_inventory.apply_filter(player, clicked_item, new_dir)
return
end
- if new_dir == "recipe" or new_dir == "usage" then
+ if new_dir == "recipe"
+ or new_dir == "usage" then
unified_inventory.current_craft_direction[player_name] = new_dir
end
break
@@ -126,22 +130,20 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
minetest.sound_play("click",
{to_player=player_name, gain = 0.1})
local page = unified_inventory.current_page[player_name]
- if not unified_inventory.is_creative(player_name) then
+ local player_creative = unified_inventory.is_creative(player_name)
+ if not player_creative then
page = "craftguide"
end
if page == "craftguide" then
unified_inventory.current_item[player_name] = clicked_item
unified_inventory.alternate[player_name] = 1
- unified_inventory.set_inventory_formspec(player,
- "craftguide")
- else
- if unified_inventory.is_creative(player_name) then
- local inv = player:get_inventory()
- local stack = ItemStack(clicked_item)
- stack:set_count(stack:get_stack_max())
- if inv:room_for_item("main", stack) then
- inv:add_item("main", stack)
- end
+ unified_inventory.set_inventory_formspec(player, "craftguide")
+ elseif player_creative then
+ local inv = player:get_inventory()
+ local stack = ItemStack(clicked_item)
+ stack:set_count(stack:get_stack_max())
+ if inv:room_for_item("main", stack) then
+ inv:add_item("main", stack)
end
end
end
@@ -156,27 +158,29 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
-- alternate button
- if fields.alternate then
- minetest.sound_play("click",
- {to_player=player_name, gain = 0.1})
- local item_name = unified_inventory.current_item[player_name]
- if item_name then
- local alternates = 0
- local alternate = unified_inventory.alternate[player_name]
- local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name]
- if crafts ~= nil then
- alternates = #crafts
- end
- if alternates > 1 then
- alternate = alternate + 1
- if alternate > alternates then
- alternate = 1
- end
- unified_inventory.alternate[player_name] = alternate
- unified_inventory.set_inventory_formspec(player,
- unified_inventory.current_page[player_name])
- end
- end
+ if not fields.alternate then
+ return
end
+ minetest.sound_play("click",
+ {to_player=player_name, gain = 0.1})
+ local item_name = unified_inventory.current_item[player_name]
+ if not item_name then
+ return
+ end
+ local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name]
+ if not crafts then
+ return
+ end
+ local alternates = #crafts
+ if alternates <= 1 then
+ return
+ end
+ local alternate = unified_inventory.alternate[player_name] + 1
+ if alternate > alternates then
+ alternate = 1
+ end
+ unified_inventory.alternate[player_name] = alternate
+ unified_inventory.set_inventory_formspec(player,
+ unified_inventory.current_page[player_name])
end)
diff --git a/internal.lua b/internal.lua
index 28fbde7..a93b847 100644
--- a/internal.lua
+++ b/internal.lua
@@ -23,28 +23,30 @@ function unified_inventory.get_formspec(player, page)
unified_inventory.current_page[player_name] = page
local pagedef = unified_inventory.pages[page]
- local formspec = "size[14,10]"
- -- Background
- formspec = formspec .. "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]"
+ local formspec = {
+ "size[14,10]",
+ "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" -- Background
+ }
+ local n = 3
if unified_inventory.lite_mode then
- formspec = "size[11,7.7]"
- formspec = formspec .. "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
+ formspec[1] = "size[11,7.7]"
+ formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
end
- if unified_inventory.is_creative(player_name) and page == "craft" then
- formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 2)..";1,1;ui_single_slot.png]"
+ if unified_inventory.is_creative(player_name)
+ and page == "craft" then
+ formspec[n] = "background[0,"..(unified_inventory.formspec_y + 2)..";1,1;ui_single_slot.png]"
+ n = n+1
end
- local fsdata = nil
-
-- Current page
- if unified_inventory.pages[page] then
- fsdata = pagedef.get_formspec(player)
- formspec = formspec .. fsdata.formspec
- else
+ if not unified_inventory.pages[page] then
return "" -- Invalid page name
end
+ local fsdata = pagedef.get_formspec(player)
+ formspec[n] = fsdata.formspec
+ n = n+1
local button_row = 0
local button_col = 0
@@ -57,34 +59,35 @@ function unified_inventory.get_formspec(player, page)
button_col = 1
end
- local tooltip = def.tooltip or ""
if def.type == "image" then
- formspec = formspec.."image_button["
- ..( unified_inventory.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
- ..","..(unified_inventory.main_button_y + button_row * 0.7)..";0.8,0.8;"
- ..minetest.formspec_escape(def.image)..";"
- ..minetest.formspec_escape(def.name)..";]"
- .."tooltip["..minetest.formspec_escape(def.name)
- ..";"..tooltip.."]"
+ formspec[n] = "image_button["
+ formspec[n+1] = ( unified_inventory.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
+ formspec[n+2] = ","..(unified_inventory.main_button_y + button_row * 0.7)..";0.8,0.8;"
+ formspec[n+3] = minetest.formspec_escape(def.image)..";"
+ formspec[n+4] = minetest.formspec_escape(def.name)..";]"
+ formspec[n+5] = "tooltip["..minetest.formspec_escape(def.name)
+ formspec[n+6] = ";"..(def.tooltip or "").."]"
+ n = n+7
end
end
if fsdata.draw_inventory ~= false then
-- Player inventory
- formspec = formspec.."listcolors[#00000000;#00000000]"
- formspec = formspec .. "list[current_player;main;0,"..(unified_inventory.formspec_y + 3.5)..";8,4;]"
+ formspec[n] = "listcolors[#00000000;#00000000]"
+ formspec[n+1] = "list[current_player;main;0,"..(unified_inventory.formspec_y + 3.5)..";8,4;]"
+ n = n+2
end
if fsdata.draw_item_list == false then
- return formspec
+ return table.concat(formspec, "")
end
-- Controls to flip items pages
local start_x = 9.2
if not unified_inventory.lite_mode then
- formspec = formspec
- .. "image_button[" .. (start_x + 0.6 * 0)
+ formspec[n] =
+ "image_button[" .. (start_x + 0.6 * 0)
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
@@ -106,8 +109,8 @@ function unified_inventory.get_formspec(player, page)
.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
else
- formspec = formspec
- .. "image_button[" .. (8.2 + 0.65 * 0)
+ formspec[n] =
+ "image_button[" .. (8.2 + 0.65 * 0)
.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
.. "image_button[" .. (8.2 + 0.65 * 1)
@@ -120,20 +123,22 @@ function unified_inventory.get_formspec(player, page)
.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
end
+ n = n+1
-- Search box
if not unified_inventory.lite_mode then
- formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;"
+ formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
- formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
+ formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
.. "tooltip[searchbutton;" ..S("Search") .. "]"
else
- formspec = formspec .. "field[8.5,5.225;2.2,1;searchbox;;"
+ formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
- formspec = formspec .. "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
+ formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
.. "tooltip[searchbutton;" ..S("Search") .. "]"
end
+ n = n+2
local no_matches = "No matching items"
if unified_inventory.lite_mode then
@@ -142,7 +147,7 @@ function unified_inventory.get_formspec(player, page)
-- Items list
if #unified_inventory.filtered_items_list[player_name] == 0 then
- formspec = formspec.."label[8.2,"..unified_inventory.form_header_y..";" .. S(no_matches) .. "]"
+ formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";" .. S(no_matches) .. "]"
else
local dir = unified_inventory.active_search_direction[player_name]
local list_index = unified_inventory.current_index[player_name]
@@ -155,35 +160,39 @@ function unified_inventory.get_formspec(player, page)
for x = 0, unified_inventory.pagecols - 1 do
local name = unified_inventory.filtered_items_list[player_name][list_index]
if minetest.registered_items[name] then
- formspec = formspec.."item_image_button["
- ..(8.2 + x * 0.7)..","
- ..(unified_inventory.formspec_y + unified_inventory.page_y + y * 0.7)..";.81,.81;"
- ..name..";item_button_"..dir.."_"
- ..unified_inventory.mangle_for_formspec(name)..";]"
+ formspec[n] = "item_image_button["
+ ..(8.2 + x * 0.7)..","
+ ..(unified_inventory.formspec_y + unified_inventory.page_y + y * 0.7)..";.81,.81;"
+ ..name..";item_button_"..dir.."_"
+ ..unified_inventory.mangle_for_formspec(name)..";]"
+ n = n+1
list_index = list_index + 1
end
end
end
- formspec = formspec.."label[8.2,"..unified_inventory.form_header_y..";"..S("Page") .. ": "
+ formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";"..S("Page") .. ": "
.. S("%s of %s"):format(page,pagemax).."]"
end
+ n= n+1
+
if unified_inventory.activefilter[player_name] ~= "" then
- formspec = formspec.."label[8.2,"..(unified_inventory.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
- formspec = formspec.."label[9.1,"..(unified_inventory.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
+ formspec[n] = "label[8.2,"..(unified_inventory.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
+ formspec[n+1] = "label[9.1,"..(unified_inventory.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
end
- return formspec
+ return table.concat(formspec, "")
end
function unified_inventory.set_inventory_formspec(player, page)
if player then
- local formspec = unified_inventory.get_formspec(player, page)
- player:set_inventory_formspec(formspec)
+ player:set_inventory_formspec(unified_inventory.get_formspec(player, page))
end
end
--apply filter to the inventory list (create filtered copy of full one)
function unified_inventory.apply_filter(player, filter, search_dir)
- if not player then return false end
+ if not player then
+ return false
+ end
local player_name = player:get_player_name()
local lfilter = string.lower(filter)
local ffilter
@@ -191,7 +200,8 @@ function unified_inventory.apply_filter(player, filter, search_dir)
local groups = lfilter:sub(7):split(",")
ffilter = function(name, def)
for _, group in ipairs(groups) do
- if not ((def.groups[group] or 0) > 0) then
+ if not def.groups[group]
+ or def.groups[group] <= 0 then
return false
end
end
@@ -206,11 +216,13 @@ function unified_inventory.apply_filter(player, filter, search_dir)
end
unified_inventory.filtered_items_list[player_name]={}
for name, def in pairs(minetest.registered_items) do
- if (def.groups.not_in_creative_inventory or 0) == 0
- and (def.description or "") ~= ""
- and ffilter(name, def)
- and (unified_inventory.is_creative(player_name)
- or unified_inventory.crafts_for.recipe[def.name]) then
+ if (not def.groups.not_in_creative_inventory
+ or def.groups.not_in_creative_inventory == 0)
+ and def.description
+ and def.description ~= ""
+ and ffilter(name, def)
+ and (unified_inventory.is_creative(player_name)
+ or unified_inventory.crafts_for.recipe[def.name]) then
table.insert(unified_inventory.filtered_items_list[player_name], name)
end
end
diff --git a/locale/de.txt b/locale/de.txt
index 9f12d8c..d678b68 100644
--- a/locale/de.txt
+++ b/locale/de.txt
@@ -1,4 +1,4 @@
-# Translation by Xanthin
+# Translation mostly by Xanthin
### bags.lua ###
Bags = Rucksaecke
@@ -11,23 +11,23 @@ Medium Bag = Rucksack (mittel)
Large Bag = Rucksack (gross)
### inernal.lua ###
-First page =
-Back three pages =
-Back one page =
-Forward one page =
-Forward three pages =
-Last page =
-No matching items =
+First page = Erste Seite
+Back three pages = Drei Seiten zurueckblaettern
+Back one page = Eine Seiten zurueckblaettern
+Forward one page = Eine Seiten vorblaettern
+Forward three pages = Drei Seiten vorblaettern
+Last page = Letzte Seite
+No matching items = Keine passenden Gegenstände
Page = Seite
%s of %s = %s von %s
Filter = Suche
-Search =
+Search = Suchen
### register.lua ###
Can use the creative inventory = Kann das Kreativinventar nutzen
Home position set to: %s = Ausgangsposition nach: %s gesetzt
Time of day set to 6am = Tageszeit auf 6 Uhr morgens geaendert
-You don't have the settime priviledge! = Du hast nicht das "settime" Privileg!
+You don't have the settime privilege! = Du hast nicht das "settime" Privileg!
Time of day set to 9pm = Tageszeit auf 9 Uhr abends geaendert
This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist ausserhalb des Kreativmodus deaktiviert um ein versehentliches Loeschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Muellfeld.
Inventory Cleared! = Inventar geleert!
@@ -45,27 +45,27 @@ Copy to craft grid: = Kopiere ins Baufeld:
All = Alles
Recipe %s of %s = Rezept %s von %s
Alternate = Alternative
-Crafting Grid =
+Crafting Grid =
### waypoints.lua ###
-White =
-Yellow =
-Red =
-Green =
-Blue =
-Waypoints =
-Waypoint active =
-Waypoint inactive =
-World position =
-Name =
-HUD text color =
-Edit waypoint name =
-Rename waypoint =
-Change color of waypoint display =
-Set waypoint to current location =
-Make waypoint visible =
-Make waypoint invisible =
-Disable display of waypoint coordinates =
-Enable display of waypoint coordinates =
-Finish editing =
-Select Waypoint #%d =
+White = Weiß
+Yellow = Gelb
+Red = Rot
+Green = Gruen
+Blue = Blau
+Waypoints = Markierungen
+Waypoint active = Markierung aktiv
+Waypoint inactive = Markierung inaktiv
+World position = Welt Position
+Name =
+HUD text color =
+Edit waypoint name = Name der Markierung aendern
+Rename waypoint = Markierung umbenennen
+Change color of waypoint display = Farbe der Darstellung der Markierung aendern
+Set waypoint to current location = Setze Markierung zur derzeitigen Position
+Make waypoint visible = Markierung sichtbar machen
+Make waypoint invisible = Markierung verstecken
+Disable display of waypoint coordinates =
+Enable display of waypoint coordinates =
+Finish editing =
+Select Waypoint #%d =
diff --git a/register.lua b/register.lua
index ff18d30..b46cea5 100644
--- a/register.lua
+++ b/register.lua
@@ -87,7 +87,7 @@ if not unified_inventory.lite_mode then
S("Time of day set to 6am"))
else
minetest.chat_send_player(player_name,
- S("You don't have the settime priviledge!"))
+ S("You don't have the settime privilege!"))
end
end,
})
@@ -106,7 +106,7 @@ if not unified_inventory.lite_mode then
S("Time of day set to 9pm"))
else
minetest.chat_send_player(player_name,
- S("You don't have the settime priviledge!"))
+ S("You don't have the settime privilege!"))
end
end,
})
@@ -326,6 +326,80 @@ local function craftguide_giveme(player, formname, fields)
player_inv:add_item("main", {name = output, count = amount})
end
+-- tells if an item can be moved and returns an index if so
+local function item_fits(player_inv, craft_item, needed_item)
+ local need_group = string.sub(needed_item, 1, 6) == "group:"
+ if need_group then
+ need_group = string.sub(needed_item, 7)
+ end
+ if craft_item
+ and not craft_item:is_empty() then
+ local ciname = craft_item:get_name()
+
+ -- abort if the item there isn't usable
+ if ciname ~= needed_item
+ and not need_group then
+ return
+ end
+
+ -- abort if no item fits onto it
+ if craft_item:get_count() >= craft_item:get_definition().stack_max then
+ return
+ end
+
+ -- use the item there if it's in the right group and a group item is needed
+ if need_group then
+ if minetest.get_item_group(ciname, need_group) == 0 then
+ return
+ end
+ needed_item = ciname
+ need_group = false
+ end
+ end
+
+ if need_group then
+ -- search an item of the specific group
+ for i,item in pairs(player_inv:get_list("main")) do
+ if not item:is_empty()
+ and minetest.get_item_group(item:get_name(), need_group) > 0 then
+ return i
+ end
+ end
+
+ -- no index found
+ return
+ end
+
+ -- search an item with a the name needed_item
+ for i,item in pairs(player_inv:get_list("main")) do
+ if not item:is_empty()
+ and item:get_name() == needed_item then
+ return i
+ end
+ end
+
+ -- no index found
+end
+
+-- modifies the player inventory and returns the changed craft_item if possible
+local function move_item(player_inv, craft_item, needed_item)
+ local stackid = item_fits(player_inv, craft_item, needed_item)
+ if not stackid then
+ return
+ end
+ local wanted_stack = player_inv:get_stack("main", stackid)
+ local taken_item = wanted_stack:take_item()
+ player_inv:set_stack("main", stackid, wanted_stack)
+
+ if not craft_item
+ or craft_item:is_empty() then
+ return taken_item
+ end
+
+ craft_item:add_item(taken_item)
+ return craft_item
+end
+
local function craftguide_craft(player, formname, fields)
local amount
for k, v in pairs(fields) do
@@ -358,11 +432,13 @@ local function craftguide_craft(player, formname, fields)
width = 3
end
+ amount = tonumber(amount) or 99
+ --[[
if amount == "max" then
amount = 99 -- Arbitrary; need better way to do this.
else
amount = tonumber(amount)
- end
+ end--]]
for iter = 1, amount do
local index = 1
@@ -372,17 +448,9 @@ local function craftguide_craft(player, formname, fields)
if needed_item then
local craft_index = ((y - 1) * 3) + x
local craft_item = craft_list[craft_index]
- if (not craft_item) or (craft_item:is_empty()) or (craft_item:get_name() == needed_item) then
- itemname = craft_item and craft_item:get_name() or needed_item
- local needed_stack = ItemStack(needed_item)
- if player_inv:contains_item("main", needed_stack) then
- local count = (craft_item and craft_item:get_count() or 0) + 1
- if count <= needed_stack:get_definition().stack_max then
- local stack = ItemStack({name=needed_item, count=count})
- craft_list[craft_index] = stack
- player_inv:remove_item("main", needed_stack)
- end
- end
+ local newitem = move_item(player_inv, craft_item, needed_item)
+ if newitem then
+ craft_list[craft_index] = newitem
end
end
index = index + 1
@@ -399,10 +467,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
for k, v in pairs(fields) do
if k:match("craftguide_craft_") then
craftguide_craft(player, formname, fields)
- break
- elseif k:match("craftguide_giveme_") then
+ return
+ end
+ if k:match("craftguide_giveme_") then
craftguide_giveme(player, formname, fields)
- break
+ return
end
end
end)