summaryrefslogtreecommitdiff
path: root/register.lua
diff options
context:
space:
mode:
Diffstat (limited to 'register.lua')
-rw-r--r--register.lua209
1 files changed, 107 insertions, 102 deletions
diff --git a/register.lua b/register.lua
index 3fe0925..26402bb 100644
--- a/register.lua
+++ b/register.lua
@@ -33,71 +33,73 @@ unified_inventory.register_button("craftguide", {
tooltip = S("Crafting Guide")
})
-unified_inventory.register_button("home_gui_set", {
- type = "image",
- image = "ui_sethome_icon.png",
- tooltip = S("Set home position"),
- action = function(player)
- local player_name = player:get_player_name()
- unified_inventory.set_home(player, player:getpos())
- local home = unified_inventory.home_pos[player_name]
- if home ~= nil then
- minetest.sound_play("dingdong",
- {to_player=player_name, gain = 1.0})
- minetest.chat_send_player(player_name,
- S("Home position set to: %s"):format(minetest.pos_to_string(home)))
- end
- end,
-})
-
-unified_inventory.register_button("home_gui_go", {
- type = "image",
- image = "ui_gohome_icon.png",
- tooltip = S("Go home"),
- action = function(player)
- minetest.sound_play("teleport",
- {to_player=player:get_player_name(), gain = 1.0})
- unified_inventory.go_home(player)
- end,
-})
-
-unified_inventory.register_button("misc_set_day", {
- type = "image",
- image = "ui_sun_icon.png",
- tooltip = S("Set time to day"),
- action = function(player)
- local player_name = player:get_player_name()
- if minetest.check_player_privs(player_name, {settime=true}) then
- minetest.sound_play("birds",
- {to_player=player_name, gain = 1.0})
- minetest.set_timeofday((6000 % 24000) / 24000)
- minetest.chat_send_player(player_name,
- S("Time of day set to 6am"))
- else
- minetest.chat_send_player(player_name,
- S("You don't have the settime priviledge!"))
- end
- end,
-})
-
-unified_inventory.register_button("misc_set_night", {
- type = "image",
- image = "ui_moon_icon.png",
- tooltip = S("Set time to night"),
- action = function(player)
- local player_name = player:get_player_name()
- if minetest.check_player_privs(player_name, {settime=true}) then
- minetest.sound_play("owl",
- {to_player=player_name, gain = 1.0})
- minetest.set_timeofday((21000 % 24000) / 24000)
- minetest.chat_send_player(player_name,
- S("Time of day set to 9pm"))
- else
- minetest.chat_send_player(player_name,
+if not unified_inventory.lite_mode then
+ unified_inventory.register_button("home_gui_set", {
+ type = "image",
+ image = "ui_sethome_icon.png",
+ tooltip = S("Set home position"),
+ action = function(player)
+ local player_name = player:get_player_name()
+ unified_inventory.set_home(player, player:getpos())
+ local home = unified_inventory.home_pos[player_name]
+ if home ~= nil then
+ minetest.sound_play("dingdong",
+ {to_player=player_name, gain = 1.0})
+ minetest.chat_send_player(player_name,
+ S("Home position set to: %s"):format(minetest.pos_to_string(home)))
+ end
+ end,
+ })
+
+ unified_inventory.register_button("home_gui_go", {
+ type = "image",
+ image = "ui_gohome_icon.png",
+ tooltip = S("Go home"),
+ action = function(player)
+ minetest.sound_play("teleport",
+ {to_player=player:get_player_name(), gain = 1.0})
+ unified_inventory.go_home(player)
+ end,
+ })
+
+ unified_inventory.register_button("misc_set_day", {
+ type = "image",
+ image = "ui_sun_icon.png",
+ tooltip = S("Set time to day"),
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {settime=true}) then
+ minetest.sound_play("birds",
+ {to_player=player_name, gain = 1.0})
+ minetest.set_timeofday((6000 % 24000) / 24000)
+ minetest.chat_send_player(player_name,
+ S("Time of day set to 6am"))
+ else
+ minetest.chat_send_player(player_name,
S("You don't have the settime priviledge!"))
- end
- end,
-})
+ end
+ end,
+ })
+
+ unified_inventory.register_button("misc_set_night", {
+ type = "image",
+ image = "ui_moon_icon.png",
+ tooltip = S("Set time to night"),
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {settime=true}) then
+ minetest.sound_play("owl",
+ {to_player=player_name, gain = 1.0})
+ minetest.set_timeofday((21000 % 24000) / 24000)
+ minetest.chat_send_player(player_name,
+ S("Time of day set to 9pm"))
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the settime priviledge!"))
+ end
+ end,
+ })
+end
unified_inventory.register_button("clear_inv", {
type = "image",
@@ -123,23 +125,22 @@ unified_inventory.register_button("clear_inv", {
unified_inventory.register_page("craft", {
get_formspec = function(player, formspec)
local player_name = player:get_player_name()
- local formspec = "background[0,1;8,3;ui_crafting_form.png]"
- formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
- formspec = formspec.."label[0,0;Crafting]"
+ local formspec = "background[0,"..unified_inventory.formspec_y..";8,3;ui_crafting_form.png]"
+ formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
+ formspec = formspec.."label[0,"..unified_inventory.form_header_y..";Crafting]"
formspec = formspec.."listcolors[#00000000;#00000000]"
- formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
- formspec = formspec.."list[current_player;craft;2,1;3,3;]"
- formspec = formspec.."label[7,2.5;" .. S("Trash:") .. "]"
- formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
+ formspec = formspec.."list[current_player;craftpreview;6,"..unified_inventory.formspec_y..";1,1;]"
+ formspec = formspec.."list[current_player;craft;2,"..unified_inventory.formspec_y..";3,3;]"
+ formspec = formspec.."label[7,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Trash:") .. "]"
+ formspec = formspec.."list[detached:trash;main;7,"..(unified_inventory.formspec_y + 2)..";1,1;]"
if unified_inventory.is_creative(player_name) then
- formspec = formspec.."label[0,2.5;" .. S("Refill:") .. "]"
- formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,3;1,1;]"
+ formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Refill:") .. "]"
+ formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(unified_inventory.formspec_y +2)..";1,1;]"
end
return {formspec=formspec}
end,
})
-
-- stack_image_button(): generate a form button displaying a stack of items
--
-- Normally a simple item_image_button[] is used. If the stack contains
@@ -167,7 +168,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
end
local label = string.format("\n\n%s%7d", show_is_group and "G" or " ", count):gsub(" 1$", " .")
if label == "\n\n ." then label = "" end
- return string.format("item_image_button[%u,%u;%u,%u;%s;%s;%s]",
+ return string.format("item_image_button[%f,%f;%u,%u;%s;%s;%s]",
x, y, w, h,
minetest.formspec_escape(displayitem),
minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)),
@@ -196,8 +197,8 @@ unified_inventory.register_page("craftguide", {
local player_name = player:get_player_name()
local player_privs = minetest.get_player_privs(player_name)
local formspec = ""
- formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
- formspec = formspec.."label[0,0;" .. S("Crafting Guide") .. "]"
+ formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
+ formspec = formspec.."label[0,"..unified_inventory.form_header_y..";" .. S("Crafting Guide") .. "]"
formspec = formspec.."listcolors[#00000000;#00000000]"
local item_name = unified_inventory.current_item[player_name]
if not item_name then return {formspec=formspec} end
@@ -214,21 +215,25 @@ unified_inventory.register_page("craftguide", {
craft = crafts[alternate]
end
- formspec = formspec.."background[0,1;8,3;ui_craftguide_form.png]"
- formspec = formspec.."textarea[0.3,0.6;10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
- formspec = formspec..stack_image_button(0, 1, 1.1, 1.1, "item_button_" .. rdir .. "_", ItemStack(item_name))
+ formspec = formspec.."background[0,"..unified_inventory.formspec_y..";8,3;ui_craftguide_form.png]"
+ formspec = formspec.."textarea["..unified_inventory.craft_result_x..","..unified_inventory.craft_result_y
+ ..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
+ formspec = formspec..stack_image_button(0, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
+ .. rdir .. "_", ItemStack(item_name))
if not craft then
- formspec = formspec.."label[6,3.35;"..minetest.formspec_escape(no_recipe_text[dir]).."]"
+ formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 2.35)..";"
+ ..minetest.formspec_escape(no_recipe_text[dir]).."]"
local no_pos = dir == "recipe" and 4 or 6
local item_pos = dir == "recipe" and 6 or 4
- formspec = formspec.."image["..no_pos..",1;1.1,1.1;ui_no.png]"
- formspec = formspec..stack_image_button(item_pos, 1, 1.1, 1.1, "item_button_"..other_dir[dir].."_", ItemStack(item_name))
+ formspec = formspec.."image["..no_pos..","..unified_inventory.formspec_y..";1.1,1.1;ui_no.png]"
+ formspec = formspec..stack_image_button(item_pos, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
+ ..other_dir[dir].."_", ItemStack(item_name))
if player_privs.give == true then
- formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]"
- .."button[0, 3.70;0.6,0.5;craftguide_giveme_1;1]"
- .."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]"
- .."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]"
+ formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.10)..";" .. S("Give me:") .. "]"
+ .."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
+ .."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
+ .."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
end
return {formspec = formspec}
end
@@ -236,10 +241,10 @@ unified_inventory.register_page("craftguide", {
local craft_type = unified_inventory.registered_craft_types[craft.type] or
unified_inventory.craft_type_defaults(craft.type, {})
if craft_type.icon then
- formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,0.85,0.5,0.5,craft_type.icon)
+ formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,(unified_inventory.formspec_y - 0.15),0.5,0.5,craft_type.icon)
end
- formspec = formspec.."label[5,1.50;" .. minetest.formspec_escape(craft_type.description).."]"
- formspec = formspec..stack_image_button(6, 1, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
+ formspec = formspec.."label[5,"..(unified_inventory.formspec_y + 0.5)..";" .. minetest.formspec_escape(craft_type.description).."]"
+ formspec = formspec..stack_image_button(6, unified_inventory.formspec_y, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
@@ -254,36 +259,36 @@ unified_inventory.register_page("craftguide", {
end
if item then
formspec = formspec..stack_image_button(
- xoffset + x, y, 1.1, 1.1,
+ xoffset + x, unified_inventory.formspec_y - 1 + y, 1.1, 1.1,
"item_button_recipe_",
ItemStack(item))
else
-- Fake buttons just to make grid
formspec = formspec.."image_button["
- ..tostring(xoffset + x)..","..tostring(y)
+ ..tostring(xoffset + x)..","..tostring(unified_inventory.formspec_y - 1 + y)
..";1,1;ui_blank_image.png;;]"
end
end
end
if craft_type.uses_crafting_grid then
- formspec = formspec.."label[0,1.90;" .. S("To craft grid:") .. "]"
- .."button[0, 2.5;0.6,0.5;craftguide_craft_1;1]"
- .."button[0.6,2.5;0.7,0.5;craftguide_craft_10;10]"
- .."button[1.3,2.5;0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
+ formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 0.9)..";" .. S("To craft grid:") .. "]"
+ .."button[0, "..(unified_inventory.formspec_y + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
+ .."button[0.6,"..(unified_inventory.formspec_y + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
+ .."button[1.3,"..(unified_inventory.formspec_y + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
end
if player_privs.give then
- formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]"
- .."button[0, 3.70;0.6,0.5;craftguide_giveme_1;1]"
- .."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]"
- .."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]"
+ formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.1)..";" .. S("Give me:") .. "]"
+ .."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
+ .."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
+ .."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
end
if alternates and alternates > 1 then
- formspec = formspec.."label[6,1.95;"..recipe_text[dir].." "
+ formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 0.95)..";"..recipe_text[dir].." "
..tostring(alternate).." of "
..tostring(alternates).."]"
- .."button[6,2.3;2,1;alternate;" .. S("Alternate") .. "]"
+ .."button[6,"..(unified_inventory.formspec_y + 1.3)..";2,1;alternate;" .. S("Alternate") .. "]"
end
return {formspec = formspec}
end,