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-rw-r--r--waypoints.lua215
1 files changed, 215 insertions, 0 deletions
diff --git a/waypoints.lua b/waypoints.lua
new file mode 100644
index 0000000..d4f81a5
--- /dev/null
+++ b/waypoints.lua
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+unified_inventory.hud_colors = {
+ {"#FFFFFF", 0xFFFFFF, "White"},
+ {"#DBBB00", 0xf1d32c, "Yellow"},
+ {"#DD0000", 0xDD0000, "Red"},
+ {"#2cf136", 0x2cf136, "Green"},
+ {"#2c4df1", 0x2c4df1, "Blue"},
+ }
+unified_inventory.hud_colors_max = #unified_inventory.hud_colors
+
+unified_inventory.register_page("waypoints", {
+ get_formspec = function(player)
+ local waypoints = datastorage.get_container (player, "waypoints")
+ local formspec = "background[0,4.5;8,4;ui_main_inventory.png]"..
+ "image[0,0;1,1;ui_waypoints_icon.png]"..
+ "label[1,0;Waypoints]"
+
+ -- Tabs buttons:
+ local i
+ for i = 1, 5, 1 do
+ if i == waypoints.selected then
+ formspec = formspec ..
+ "image_button[0.0,".. 0.2 + i*0.7 ..";.8,.8;ui_blue_icon_background.png^ui_"..
+ i .."_icon.png;select_waypoint".. i .. ";]"
+ else
+ formspec = formspec ..
+ "image_button[0.0,".. 0.2 + i*0.7 ..";.8,.8;ui_"..
+ i .."_icon.png;select_waypoint".. i .. ";]"
+ end
+ end
+
+ i = waypoints.selected
+
+ -- Main buttons:
+ formspec = formspec ..
+ "image_button[4.5,3.7;.8,.8;ui_waypoint_set_icon.png;set_waypoint".. i .. ";]"
+
+ if waypoints[i].active then
+ formspec = formspec ..
+ "image_button[5.2,3.7;.8,.8;ui_on_icon.png;toggle_waypoint".. i .. ";]"
+ else
+ formspec = formspec ..
+ "image_button[5.2,3.7;.8,.8;ui_off_icon.png;toggle_waypoint".. i .. ";]"
+ end
+
+ if waypoints[i].display_pos then
+ formspec = formspec ..
+ "image_button[5.9,3.7;.8,.8;ui_green_icon_background.png^ui_xyz_icon.png;toggle_display_pos".. i .. ";]"
+ else
+ formspec = formspec ..
+ "image_button[5.9,3.7;.8,.8;ui_red_icon_background.png^ui_xyz_icon.png;toggle_display_pos".. i .. ";]"
+ end
+
+ formspec = formspec ..
+ "image_button[6.6,3.7;.8,.8;ui_circular_arrows_icon.png;toggle_color".. i .. ";]"..
+ "image_button[7.3,3.7;.8,.8;ui_pencil_icon.png;rename_waypoint".. i .. ";]"
+
+ -- Waypoint's info:
+ if waypoints[i].active then
+ formspec = formspec .. "label[1,0.8;Waypoint active]"
+ else
+ formspec = formspec .. "label[1,0.8;Waypoint inactive]"
+ end
+
+ if waypoints[i].edit then
+ formspec = formspec ..
+ "field[1.3,3.2;6,.8;rename_box" .. i .. ";;"..waypoints[i].name.."]" ..
+ "image_button[7.3,2.9;.8,.8;ui_ok_icon.png;confirm_rename".. i .. ";]"
+ end
+
+ formspec = formspec .. "label[1,1.3;World position: " ..
+ minetest.pos_to_string(waypoints[i].world_pos) .. "]" ..
+ "label[1,1.8;Name: ".. waypoints[i].name .. "]" ..
+ "label[1,2.3;Hud text color: " ..
+ unified_inventory.hud_colors[waypoints[i].color][3] .. "]"
+
+ return {formspec=formspec}
+ end,
+})
+
+unified_inventory.register_button("waypoints", {
+ type = "image",
+ image = "ui_waypoints_icon.png",
+})
+
+unified_inventory.update_hud = function (player, waypoint)
+ local name
+ if waypoint.display_pos then
+ name = "("..
+ waypoint.world_pos.x .. "," ..
+ waypoint.world_pos.y .. "," ..
+ waypoint.world_pos.z .. ")"
+ if waypoint.name ~= "" then
+ name = name .. ", " ..
+ waypoint.name
+ end
+ else
+ name = waypoint.name
+ end
+ if waypoint.active then
+ player:hud_remove(waypoint.hud)
+ waypoint.hud = player:hud_add({
+ hud_elem_type = "waypoint",
+ number = unified_inventory.hud_colors[waypoint.color][2] ,
+ name = name,
+ text = "m",
+ world_pos = waypoint.world_pos
+ })
+ else
+ if waypoint.hud ~= nil then
+ player:hud_remove(waypoint.hud)
+ waypoint.hud = nil
+ end
+ end
+end
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if formname ~= "" then
+ return
+ end
+
+ local update_formspec = false
+ local update_hud = false
+
+ local waypoints = datastorage.get_container (player, "waypoints")
+ for i = 1, 5, 1 do
+
+ if fields["select_waypoint"..i] then
+ waypoints.selected = i
+ update_formspec = true
+ end
+
+ if fields["toggle_waypoint"..i] then
+ waypoints[i].active = not (waypoints[i].active)
+ update_hud = true
+ update_formspec = true
+ end
+
+ if fields["set_waypoint"..i] then
+ local pos = player:getpos()
+ pos.x = math.floor(pos.x)
+ pos.y = math.floor(pos.y)
+ pos.z = math.floor(pos.z)
+ waypoints[i].world_pos = pos
+ update_hud = true
+ update_formspec = true
+ end
+
+ if fields["rename_waypoint"..i] then
+ waypoints[i].edit = true
+ update_formspec = true
+ end
+
+ if fields["toggle_display_pos"..i] then
+ waypoints[i].display_pos = not waypoints[i].display_pos
+ update_hud = true
+ update_formspec = true
+ end
+
+ if fields["toggle_color"..i] then
+ local color = waypoints[i].color
+ color = color + 1
+ if color > unified_inventory.hud_colors_max then
+ color = 1
+ end
+ waypoints[i].color = color
+ update_hud = true
+ update_formspec = true
+ end
+
+ if fields["confirm_rename"..i] then
+ waypoints[i].edit = false
+ waypoints[i].name = fields["rename_box"..i]
+ update_hud = true
+ update_formspec = true
+ end
+
+ if update_hud then
+ unified_inventory.update_hud (player, waypoints[i])
+ end
+
+ if update_formspec then
+ unified_inventory.set_inventory_formspec(player, "waypoints")
+ end
+
+ end
+end)
+
+minetest.register_on_joinplayer(function(player)
+ local waypoints = datastorage.get_container (player, "waypoints")
+ local need_save = false
+ -- Create new waypoints data
+ for i = 1, 5, 1 do
+ if waypoints[i] == nil then
+ need_save = true
+ waypoints[i] = {
+ edit = false,
+ active = false,
+ display_pos = true,
+ color = 1,
+ name = "Waypoint ".. i,
+ world_pos = {x = 0, y = 0, z = 0},
+ }
+ end
+ end
+ if need_save then datastorage.save_container (player) end
+
+ -- Initialize waypoints
+ minetest.after(0.5, function()
+ waypoints.selected = 1
+ for i = 1, 5, 1 do
+ waypoints[i].edit = false
+ unified_inventory.update_hud (player, waypoints[i])
+ end
+ end)
+end)